Wasting My Time
#1
Posted 02 March 2015 - 09:31 AM
#2
Posted 02 March 2015 - 09:32 AM
#3
Posted 02 March 2015 - 09:33 AM
Edited by Rhaythe, 02 March 2015 - 09:33 AM.
#5
Posted 02 March 2015 - 09:35 AM
Caelroigh Blunt, on 02 March 2015 - 09:31 AM, said:
Please explain which change in the last 18 months overpowered the LRMs.
Except for the speed boost, I only remember nerfs. 18 months ago, a single long range missle dealt about 2 points of damage plus an unknown amount of splash damage to a target. Today it's 1 damage and no splash damage.
So please enlighten me!
#6
Posted 02 March 2015 - 09:36 AM
#7
Posted 02 March 2015 - 09:36 AM
Caelroigh Blunt, on 02 March 2015 - 09:31 AM, said:
But in all seriousness missiles are not OP, in anyway shape or form.
They have the most hard counters of any weapon system in the game, hard counters in the form of ECM, AMS, Hard cover, Soft cover (team mates) and good piloting.
Now if you find you are getting rained on by them, try one of the above, or find their spotter / NARC'er and kill it fast, or use Hard Cover / Soft Cover to deal with the inbound missiles.
Also, you might need this too, based off of your post:
#8
Posted 02 March 2015 - 10:24 AM
Caelroigh Blunt, on 02 March 2015 - 09:31 AM, said:
LRMS are marginal, and they almost always have been marginal. Great in some situations and as a psychological weapon but otherwise, not so effective.
#9
Posted 02 March 2015 - 10:26 AM
Use one, all, or somewhere in between and you'll PROBABLY not get his by the second-most underpowered weapon of all time.
Flamers come in first.
#10
Posted 02 March 2015 - 10:44 AM
So unless you can pick a "position" in which to brawl that denies his enemies friends missile access, then the "R" key is OP, not so much the missiles themselves. Nerf the "R" key please PGI.
Edited by Almond Brown, 02 March 2015 - 10:45 AM.
#11
Posted 02 March 2015 - 10:48 AM
In other words, LRMs and Streaks are Bads Detectors. If you're getting killed by them, you're a Bad, and that makes people butthurt.
#12
Posted 02 March 2015 - 10:52 AM
Caelroigh Blunt, on 02 March 2015 - 09:31 AM, said:
#13
Posted 02 March 2015 - 11:00 AM
#14
Posted 02 March 2015 - 11:07 AM
Caelroigh Blunt, on 02 March 2015 - 09:31 AM, said:
I am a below average player but I played through the last three weekend challenges and I remember dying a total of two times to LRMs. The first time was entirely my fault. I went over the hill on alpine peaks alone. I am ashamed for my foolishness. The second was one of those last man standing affairs were I didn't even try to avoid it and went down in what I hope was a blaze of glory.
Yes at times I was forced to relocate. Yes at times I was forced to stop firing and twist away but any of the weapon systems in the game will cause this.
If you are looking for one to one duels then I suggest private matches. I am willing to bet that a good percentage of players do not have opposing team chat activated in pug matches.
#15
Posted 02 March 2015 - 11:10 AM
#16
Posted 02 March 2015 - 11:17 AM
Caelroigh Blunt, on 02 March 2015 - 09:31 AM, said:
if you haven't figured out missiles in a year and a half, well, this might not be the game for you.
#17
Posted 02 March 2015 - 11:19 AM
Caelroigh Blunt, on 02 March 2015 - 09:31 AM, said:
This post was a waste of your time...and ours. Thing is, you knew it when you typed, we knew it when we saw the tread...yet we are all here. Now I'm depressed...but then again, I can come in here and let you know you're a joke and then leave feeling better...you on the other hand are stuck not having clue, forced to endure your self-induced miscontent until you get a grip.
#18
Posted 02 March 2015 - 11:21 AM
Caelroigh Blunt, on 02 March 2015 - 09:31 AM, said:
Missiles suck, its you....
#19
Posted 02 March 2015 - 11:36 AM
Lack of preparation on your part does not constitute an emergency on my part.
#20
Posted 02 March 2015 - 11:47 AM
Friends don't let friends run around narc'd. And while I see the occasional "heads up Fen you got narced again!" from my unit on TS comms, I rarely see it in PUGs - they are too busy learning the major parts of the game to 1) notice the icon over a teammate's head and 2) zoom in on the name an 3) shout "hey bob you're narc'd!" over VOIP.
So I think a major solution to all the complaints of LRMs being OP is to include a visual or auditory clue for the pilot to know when he is narc'd. Plus, most of us would prefer it anyway. Is there any argument against it?
Edited by Fenrisulvyn, 02 March 2015 - 11:49 AM.
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