Jump to content

I.s. Victims Compilation...


136 replies to this topic

#41 Mordin Ashe

    Member

  • PipPipPipPipPipPipPipPip
  • 1,505 posts

Posted 02 March 2015 - 10:24 PM

View PostDavegt27, on 02 March 2015 - 06:46 PM, said:

Questions for you are the Clans or the IS winning CW?

Does your Mech slow down in a Clan vs IS match?

Does your rate of fire go down when you play a 12man?

When you join a team with 8, 10, or 11 you find the wins amazingly easy?

Does your Mech over heat quicker when you play a 12 man?

Do you feel PGI is using computer buffs and nerfs?

Has your Clan 12 ran past IS Mechs and took down all Gens and Omega in like 1 Min?

Do you laugh and say man is this easy?

Do you stand on top of hills firing at IS Mechs because you’re not worried about getting hit?

Have you ever had a disco right when you engage a IS Mech?

Do you have a problem blowing up when your light gets near a generator?
Has you Clan Mech taken 11 ERLL shots at close range in the CT and not gone down?

Do your Clan Mechs overheat more or less in CW in comparison to Solo area?

Has your Clan 12man ever lost to a mixed group of IS players?

Well, we are simply better players. In order to be a clanner you have to be better - you have to play more games to save up c-bills and thus you will need to get extra experience only to become a Clanner. Then you have Mechs with terrible heat efficiency, limited builds, very long laser duration and on top of that you get out-ranged by IS Mechs with general 10% quirks. Dealing with that takes skill and you must have it to succeed - IS Mechs don't have to deal with any of these issues if they don't want to, simply build their Mechs safe (=>weak) and whine on forums how OP are Clans.
Long story short: Blue pill => IS, red pill => Clans. And we all know how do red pill people fare when facing blue pill ladies...
And now:
GET BACK UNDER YOUR BRIDGE! SHOO, SHOO YOU UGLY TROLL!

#42 Karl Marlow

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,277 posts

Posted 02 March 2015 - 10:26 PM

Big stompy robots are op. Plz nerf

#43 Sn0wman G18

    Rookie

  • Ace Of Spades
  • 9 posts

Posted 02 March 2015 - 11:00 PM

can we all stop the complaints and agree, there are perks to both sides?

if u want to be a clanner be a clanner, if u want to be is be is, if u want to be a transgender bookself go to tumbler, but at the end of the day each side has "meta" builds that are gonna seem op, military history has always been find a way to counter and one up ur enemy, lose matches, change the build, find the counter,

#44 Nightshade24

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 3,972 posts
  • LocationSolaris VII

Posted 03 March 2015 - 01:33 AM

View PostMechaBattler, on 02 March 2015 - 06:41 PM, said:

They're bias because they play more IS? I don't know even know how to respond to that. I really doubt that affects their judgement.

The Thunderbolt quirks were an attempt to bridge the range gap. But it got nerfed. So it's kinda irrelevant now. Then they changed the Large laser Ghost Heat. To accommodate the use of 3 ERLL instead of 2 without triggering ghost. To bridge the gap with the Clans. They are trying to balance without gimping the Clans.

As to the new quirks for Clans. The Stormcrow, Timberwolf, Hellbringer, and probably the Direwolf will not be receiving quirks. Their under performing cousins will. So it won't really change things for those already using the best mechs in the game. It'll make more Clan mechs perform closer to their level.

You're bringing up statistics from where?


It was a typo from Serbian grammar to English. Sorry that not everyones first language is English.

And here are my reasons against your claims.

"stormcrow, Hellbringer, Timberwolf, and Direwolf not getting any quirks"

Oh really? Tell me how often will a player take Timberwolf S torsos... and if so, would it be both?

How often do people run an LRM 20 or 15 in the timberwolf? it was most iconic for it's missile launcher and shape that resembles the catapult which is an LRM boat.


How often do you see a person run MG's on this mech that had MG's nearly on every variant?

UAC 5 on the variant famous for carrying a ballistic weapon that isn't a MG? ER PPC's or streak 6's on the D?



How about the stormcrow...

How often you see it successfully LRM boat?
OR how often you see someone using the LBX 10...
Medium pulse lasers and/or large pulse?

Hellbringer? How often do you see anyone running er ppc's? missile boating? using a build without ECM? LBX 5? LBX 10?
Hell, I htink there is basicly only 2 builds I ever see with that thing and they only changed the ballistic around.


Direwolf? You see anyone running the following....

LBX 10, UAC 2, Large pulse lasers, UAC 20, LRM 10, SSRM 6, Medium pulse laser, etc? These are just listing weapons this mech was known for having...

Another thing is that people hate it when you take a Direwolf to CW because they consider it (Well any clan assault) to be completely useless in CW.


I'm sorry, but I fail to think of any of these 4 mechs to receive no quirks at all. It'll end up just like the cataphract. Apparently it's so Op that hte 3D has no quirks, that is why it's the most popular heavy mech in game even after they added quirks recently?... oh wait....


Yea. I can see T2 quirks on the majority of omnipods for the timber and stormcrow, while the hellbringer and Direwolf settle around T2, 3 , and 4 depending on omni pod.

Most of the other clan mechs are around the T3 to 5 margin for me.

But I do not think it's logical for me to do a tier list, everyone has different views, for eg "Nova is a T2 mech while stormcrow is a T4" is one I heard earlier ...

View PostSn0wman G18, on 02 March 2015 - 11:00 PM, said:

can we all stop the complaints and agree, there are perks to both sides?

if u want to be a clanner be a clanner, if u want to be is be is, if u want to be a transgender bookself go to tumbler, but at the end of the day each side has "meta" builds that are gonna seem op, military history has always been find a way to counter and one up ur enemy, lose matches, change the build, find the counter,

Well the thing is most clan mechs do not have any quirks/ perks (beyond the very basic stuff like "2% more leg armour". which isn't going to help seeing that on the mechs those are on is only 1 to 4 points of armour...

Also the thing is technically clans do not have a meta build as there is no clear go to build for clan mechs, sure most of them juggle around the generic weapons but it isn't as crystal clear as all previous IS meta's...


Btw, if you wanna be a transsexaul chair, where do you go?

#45 Koshirou

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 827 posts

Posted 03 March 2015 - 01:52 AM

View PostSn0wman G18, on 02 March 2015 - 11:00 PM, said:

can we all stop the complaints and agree, there are perks to both sides?

The guy putting together the Tier list apparently can't. The noob, what does he know, right?

#46 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 03 March 2015 - 06:49 AM

View PostSaxie, on 02 March 2015 - 01:35 PM, said:

I could make a separate thread just of Gyrok grievances.


This was being funny...

View PostAresye, on 02 March 2015 - 09:34 PM, said:


A single thread? I was thinking a sub-forum would be ideal.


This was a dig.

View PostLord Scarlett Johan, on 02 March 2015 - 10:07 PM, said:

You mean a published book right?


This was just Johanssen being Johanssen :P

#47 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 03 March 2015 - 06:53 AM

View PostKoshirou, on 03 March 2015 - 01:52 AM, said:

The guy putting together the Tier list apparently can't. The noob, what does he know, right?


Which tier list? The one PGI uses, or the one on metamechs, or the one on Mechspecs, or the one on...?

You get the idea...there is no "tier list" that is a be all, end all. They all have differing perspectives.

For example, I would have the SHD-2K positioned higher on a tier list than Gman thinks, but he never liked that mech, or that build very much and so, it is reflected in *his* preferences.

Citing one person's tier list as the definitive view on mech balance is not only short sighted, but also biased. That is in his *opinion* and he is pretty well versed in comp play, but SJR does not even run CW anymore, since maybe day 28-30 or so...

#48 MechaBattler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 5,122 posts

Posted 03 March 2015 - 08:38 AM

View PostNightshade24, on 03 March 2015 - 01:33 AM, said:

It was a typo from Serbian grammar to English. Sorry that not everyones first language is English.

And here are my reasons against your claims.

"stormcrow, Hellbringer, Timberwolf, and Direwolf not getting any quirks"

Oh really? Tell me how often will a player take Timberwolf S torsos... and if so, would it be both?

How often do people run an LRM 20 or 15 in the timberwolf? it was most iconic for it's missile launcher and shape that resembles the catapult which is an LRM boat.


How often do you see a person run MG's on this mech that had MG's nearly on every variant?

UAC 5 on the variant famous for carrying a ballistic weapon that isn't a MG? ER PPC's or streak 6's on the D?



How about the stormcrow...

How often you see it successfully LRM boat?
OR how often you see someone using the LBX 10...
Medium pulse lasers and/or large pulse?

Hellbringer? How often do you see anyone running er ppc's? missile boating? using a build without ECM? LBX 5? LBX 10?
Hell, I htink there is basicly only 2 builds I ever see with that thing and they only changed the ballistic around.


Direwolf? You see anyone running the following....

LBX 10, UAC 2, Large pulse lasers, UAC 20, LRM 10, SSRM 6, Medium pulse laser, etc? These are just listing weapons this mech was known for having...

Another thing is that people hate it when you take a Direwolf to CW because they consider it (Well any clan assault) to be completely useless in CW.


I'm sorry, but I fail to think of any of these 4 mechs to receive no quirks at all. It'll end up just like the cataphract. Apparently it's so Op that hte 3D has no quirks, that is why it's the most popular heavy mech in game even after they added quirks recently?... oh wait....


Yea. I can see T2 quirks on the majority of omnipods for the timber and stormcrow, while the hellbringer and Direwolf settle around T2, 3 , and 4 depending on omni pod.

Most of the other clan mechs are around the T3 to 5 margin for me.

But I do not think it's logical for me to do a tier list, everyone has different views, for eg "Nova is a T2 mech while stormcrow is a T4" is one I heard earlier ...


Well the thing is most clan mechs do not have any quirks/ perks (beyond the very basic stuff like "2% more leg armour". which isn't going to help seeing that on the mechs those are on is only 1 to 4 points of armour...

Also the thing is technically clans do not have a meta build as there is no clear go to build for clan mechs, sure most of them juggle around the generic weapons but it isn't as crystal clear as all previous IS meta's...


Btw, if you wanna be a transsexaul chair, where do you go?


You're talking about the very specific roles that those mechs don't carry out as well. And the limitations of weapons that for the most part aren't very good for either side. I wouldn't be surprised to see those weapons get strong quirks on Clan mechs that aren't performing as good. But the mechs I listed out already perform better than their IS counterparts. If they were to get quirks to the few things they don't do better. Then there'd be no reason to take other Clan mechs.

The IS mechs that were supposed to be Tier 1. Didn't get quirks first wave. They waited to see how they stacked up after the first pass. And then they gave them quirk. If, somehow, the holy trinity of Clan mechs is found lacking. They probably will give them some quirks.

#49 lsp

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,618 posts
  • LocationCA

Posted 03 March 2015 - 09:36 AM

Yeah, too bad none of this is true. ANd if you actually believe this and aren't trolling, you're delusional. There's a reason why every competitive unit plays the clans, and that reason is Stormcrow, Timberwolf, Hellbringer, Direwolf.

#50 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 03 March 2015 - 09:58 AM

View Postlsp, on 03 March 2015 - 09:36 AM, said:

Yeah, too bad none of this is true. ANd if you actually believe this and aren't trolling, you're delusional. There's a reason why every competitive unit plays the clans, and that reason is Stormcrow, Timberwolf, Hellbringer, Direwolf.


lolwut?

Has nothing to do with things like SJR standing for Smoke Jaguar Reborn from MW4, right? Nothing to do with HoL most consistently running CJF tags right? Nothing to do with EmP mostly running CSJ tags as clans...right?

Those guys are all Clanners in Spheroid clothes...get a clue, of course they would run Clan mechs, if all things were equal they *still* would be running clan mechs.

Some people have powers of observation that are so great, they nearly rival a spoon...(the spoon is slightly more observant, but they are so excruciatingly close to catching up...)

#51 HARDKOR

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,309 posts

Posted 03 March 2015 - 09:59 AM

View PostMordin Ashe, on 02 March 2015 - 10:24 PM, said:

Well, we are simply better players. In order to be a clanner you have to be better - you have to play more games to save up c-bills and thus you will need to get extra experience only to become a Clanner.


Actually, you have a point, as those of us saying that both sides are equal but different, have enough mechs and modules to play both sides of the coin. So, as better players, we are able to use all the mechs properly and do not feel these imbalances that the underhive does, as we have the skills and perspective to know what to do when presented with a situation where someone has a particular advantage and we need to work around it using our own particular advantage.

#52 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 03 March 2015 - 10:02 AM

View PostHARDKOR, on 03 March 2015 - 09:59 AM, said:


Actually, you have a point, as those of us saying that both sides are equal but different, have enough mechs and modules to play both sides of the coin. So, as better players, we are able to use all the mechs properly and do not feel these imbalances that the underhive does, as we have the skills and perspective to know what to do when presented with a situation where someone has a particular advantage and we need to work around it using our own particular advantage.


Could it not also be said, that those inexperienced players do not have the knowledge and skills to overcome a situation in which a *positional/engagement range/tactical* advantage is perceived to be an imbalance in mechs...*because* better players are often executing superior tactics and play while driving clan mechs?

#53 Necromantion

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 1,193 posts
  • LocationBC, Canada

Posted 03 March 2015 - 10:04 AM

View PostKoshirou, on 03 March 2015 - 01:52 AM, said:

The guy putting together the Tier list apparently can't. The noob, what does he know, right?


His tier list is heavily influenced by what SJR uses in comp games, and SJR is a very talented team that tends to run some builds that very much are suited to their playstyle. Also comp builds are not always good for CW as they are designed for single engagements of 12v12/8v8/4v4, not for potential multiple drop CW use.

#54 DONTOR

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,806 posts
  • LocationStuck on a piece of Commando in my Ice Ferret

Posted 03 March 2015 - 10:16 AM

Clan Arty strikes are OP ;)

#55 Necromantion

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 1,193 posts
  • LocationBC, Canada

Posted 03 March 2015 - 10:18 AM

View Postlsp, on 03 March 2015 - 09:36 AM, said:

Yeah, too bad none of this is true. ANd if you actually believe this and aren't trolling, you're delusional. There's a reason why every competitive unit plays the clans, and that reason is Stormcrow, Timberwolf, Hellbringer, Direwolf.



Also how often do you see any of the good clan 12 mans running direwolves? They are atrocious in CW in good 12v12 matches because they are huge targets and lack mobility. They are semi ok on defence, but then again so are other mechs that are just OK as clans. Frankly taking a direwolf then having to run a mist lynx is just a lose lose situation.

#56 lsp

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,618 posts
  • LocationCA

Posted 03 March 2015 - 10:19 AM

View PostGyrok, on 03 March 2015 - 09:58 AM, said:


lolwut?

Has nothing to do with things like SJR standing for Smoke Jaguar Reborn from MW4, right? Nothing to do with HoL most consistently running CJF tags right? Nothing to do with EmP mostly running CSJ tags as clans...right?

Those guys are all Clanners in Spheroid clothes...get a clue, of course they would run Clan mechs, if all things were equal they *still* would be running clan mechs.

Some people have powers of observation that are so great, they nearly rival a spoon...(the spoon is slightly more observant, but they are so excruciatingly close to catching up...)

No they wouldn't, otherwise they wouldn't be competitive. Any one who is serious about this game is going to play the meta, and the meta is Stormcrow, Timberwolf, Hellbringer, Direwolf. Has absolutely nothing to do with their roleplaying. LORD for example. I was right, you're delussional. Name one IS competitive unit, there isn't one. Because they wouldn't be competitive if they where IS.

Maybe this will help you get a clue http://metamechs.com...ists/comp-list/

Edited by lsp, 03 March 2015 - 10:29 AM.


#57 990Dreams

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,908 posts
  • LocationHotlanta

Posted 03 March 2015 - 10:21 AM

"Clans are OP because heavy ECM!"
"Clans are OP because of 2 DMG per round UACs!"
"Clans are OP because they use teamwork and we're uncoordinated idiots!"

Funny thread.

#58 Amsro

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 3,441 posts
  • LocationCharging my Gauss Rifle

Posted 03 March 2015 - 10:26 AM

Cute puppies and their tears thread!! Aww!!

Posted Image

Edited by Amsro, 03 March 2015 - 10:29 AM.


#59 Necromantion

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 1,193 posts
  • LocationBC, Canada

Posted 03 March 2015 - 10:36 AM

View PostAmsro, on 03 March 2015 - 10:26 AM, said:

Cute puppies and their tears thread!! Aww!!

Posted Image



Too stupid to understand english, is in faction about to be wiped off the map. Adorable.

#60 pbiggz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,781 posts
  • LocationOutreach

Posted 03 March 2015 - 10:48 AM

this thread is lame now :/





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users