80Pt Events And You
#1
Posted 02 March 2015 - 10:18 AM
what happened to the old events that u got mechs for 5 pts and 3,4 and 5 million for 10 to 30 pts?
The sheer time frame required for the average player to get 80pts and for the rewards is become pathetic.
Coolshot 6's really? come on thats 10k item not even coolshot 9's, then air strikes over arti? another waste.
Then the mech, an Adder, something i see maybe 5% of the time at most in matches and certainly never in CW.
The only thing of worth was the 3 day premium time and the colour and medallion. Rest was junk and low balling.
What use to be a fun and excitement has been a chore and a grind beyond what the normal c-bill hunt is.
3 days for most people, those people who could actually or would use the Adder who don't already have it, i highly doubt even got the 50pts for it.
so who exactly are these events aimed at?
PGI i think you need to rethink the grind needed for these events as it's not any fun any more. You not just talking about this game but your competing against other games these days who have events such as marvel heroes which had a event with these cosmic and omega cross over which in hindsight would have been a much better way to spend my time than this event.
Will take serious consideration as to where any new events are really worth the grind.
How did the rest of you find this and how do u feel about todays events compared to how they use to do?
#2
Posted 02 March 2015 - 10:20 AM
My play style, I am very good at dishing out the damage, but I am a lousy finisher (I chain fire alot) I normally have low number of kills, and a high amount of assists.
#3
Posted 02 March 2015 - 10:21 AM
50 pts is a bit excessive for an adder... especially since I have a few.
I will say though this event has made me a better player.
Edited by CygnusX7, 02 March 2015 - 11:10 AM.
#4
Posted 02 March 2015 - 10:23 AM
#5
Posted 02 March 2015 - 10:33 AM
#6
Posted 02 March 2015 - 10:39 AM
#7
Posted 02 March 2015 - 10:39 AM
While this week's challenge was ABSOLUTELY better than last week's, it still seemed to be oriented more for the "hard core" player. Figuring a 50% win/loss ratio (if MM was working perfectly) that's still 160 matches. Figuring an average minimum 5 minute match time, plus 'average?' queue time of one minute, that's 6 minutes per match, at 160 matches that's 960 minutes, or 16 hours of play time, and in my opinion that's kind of an unreasonable expectation for most people.
I'm sure there's many people who did in a lot less than 160 matches. Good for you, you're either very lucky, or... Well, I dunno what, just lucky I guess, but I'm guessing that there's a majority that weren't able to complete the challenge, and that's kind of sad.
I think it'd be really cool that a few hours of play a day over a week, or multiple weekends, could earn you the rewards...
And for the record, I played a lot this weekend and got the full 80 points...
#8
Posted 02 March 2015 - 10:42 AM
Also, you really didn't need 80 points, just 50. The extra 30 was just extra sugar on top of the cherry.
#9
Posted 02 March 2015 - 10:43 AM
Dimento Graven, on 02 March 2015 - 10:39 AM, said:
Agreed. Run 'em from Tuesday to Tuesday or something. Sure they'd probably need to figure out new target numbers, but it's not like the ones they're currently using are all that great.
Something else I've been thinking about... run them once a month instead of every week. The constant stream of challenges is part of the burnout.
#10
Posted 02 March 2015 - 11:12 AM
If anything, I played less than normal during this challenge.
#11
Posted 02 March 2015 - 11:17 AM
Roadkill, on 02 March 2015 - 10:43 AM, said:
Challenges should be oriented towards the casual player, absolutely. Yes, the 'hard core' will burn through 'em quick and be on to other things, BUT, as I believe the vast majority of the player base would qualify as 'casual' this should be an ok situation.
You'd have a minority that earned it quick.
You'd have a majority that earned it 'as intended'.
You'd have a minority that didn't earn it, through choice or other factors.
I dunno what the ratio is now, but I "feel" that it was mostly the "hard core" or "nearly hard core" players that earned the full 80 points, and vast majority of everyone else didn't.
#12
Posted 02 March 2015 - 11:19 AM
I certainly could have used the Adder as I only have 2 'Mechs in my inventory right now, but the frustration level was just too much.
#13
Posted 02 March 2015 - 11:19 AM
Lordred, on 02 March 2015 - 10:20 AM, said:
My play style, I am very good at dishing out the damage, but I am a lousy finisher (I chain fire alot) I normally have low number of kills, and a high amount of assists.
Perhaps the worst part of these Challenges or events is they do nothing to encourage playing support roles in what should be a team based game, just builds that might get the kill and selfish gameplay. Deathmatch, Deathmatch, Deathmatch.
#14
Posted 02 March 2015 - 11:19 AM
Think I had half a dozen games on Friday night then wasn't back on again as the type of game these challenges generate doesn't make it enjoyable.
It would be better to stretch out the time to play the challenge and to revise the scoring method.
#15
Posted 02 March 2015 - 11:25 AM
LiquidLlama, on 02 March 2015 - 11:19 AM, said:
I certainly could have used the Adder as I only have 2 'Mechs in my inventory right now, but the frustration level was just too much.
I totally admit to a stupid level of hard headed obsessiveness when it comes to this game, but fortunately I'm not having to play with un-optimized/un-mastered 'mechs.
Hopefully PGI will start considering the casual/new player on these challenges.
They ARE getting close with premium time earned at a reasonably low point level.
Honestly I think Roadkill made the best suggestion in that the challenges should run "Tuesday to Tuesday", and I think the point structure should remain as is, to accommodate the majority of new/casual players.
Us minority of "hard core" obsessive compulsive types will earn the challenge regardless, so no need to structure a challenge around a minority...
#16
Posted 02 March 2015 - 11:28 AM
#17
Posted 02 March 2015 - 11:31 AM
Dimento Graven, on 02 March 2015 - 11:25 AM, said:
Not only that, but the "hard core" obsessive compulsive types probably already have a lot of the rewards that PGI's giving out anyway so it's no real skin off PGI's nose to give them another copy of some Mech.
I try to collect them anyway, but I already have an Adder Prime(I) so receiving a plain-old Adder Prime isn't really giving me anything that I'd ever use. (I failed, for the record... only made it to 30 points since I couldn't play on Friday and 2 days just isn't enough time for me to get to 50 points.)
#18
Posted 02 March 2015 - 11:33 AM
It would be nice to have more challenges like the Halloween event. Ideally, I'd like it to be set up where the better the score you get, the better your chances of getting something really good (like engines or something).
#19
Posted 02 March 2015 - 11:35 AM
#20
Posted 02 March 2015 - 11:37 AM
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