shad0w4life, on 11 March 2015 - 08:46 AM, said:
30 Point alpha for 30 heat, and only 20 of it will go to one location. and you can lose 5 of it as well.
FS9-A SPLs X 8 = 32 point alpha, 16 heat without any quirks, 50% faster.
Jenner 7-F, 6xMls 30 Point alpha, 24 heat without quirks, 50% faster.
Jenner 7F you can put 200 XL and be about 5kph slower, toss in 3xERLls and do 27 Dmg, with the exact same heatsinks as an adder, except you get 7 extra damage to a location for 24 heat instead of the 20 dmg to a location for 30 heat in the adder
So why is the adder so amazing?
You can complain all you want but last night IS beat us 48-7 and we were defending...ruh roh.
Did I mention that when I played IS I did a lot more damage and lead(based on dmg and kills/assist) a pug group to be a 12 man wolf team? It was just so easy to peek unload and duck behind cover with the awesome laser burn times, hit and run specialist mech advantage.
Again whats the range of the FS 32 point alpha vrs the Adders 30 point alpha. The Jenner you mention has a beam duration of how long vrs the CERPPC of the Adder?
Your arguement says that the Adder isnt far off from the best Inner Sphere lights......and yet Clan players say it is the worste Omni mech and needs quirks....
Edited by Johnny Z, 11 March 2015 - 08:54 AM.