How Is Cw Fun For Is Only Players?
#121
Posted 07 March 2015 - 08:12 AM
#122
Posted 08 March 2015 - 12:40 AM
In fact, it was so anti-fun, I stopped playing for about two months, and only came back when PGI added voice chat. I still won't play CW. The entire design is flawed beyond belief, and needs to be remade from scratch.
Obviously, they're not gonna do that, and the current incarnation is what you're all gonna be saddled with.
#123
Posted 08 March 2015 - 12:57 AM
HARDKOR, on 05 March 2015 - 09:17 AM, said:
Damn it, Hardkor! Schtop giving away our next game takteex! Das it, you're cut off frum da cirkle!!!
Wingbreaker, on 05 March 2015 - 11:51 AM, said:
hey, Hey, HEY! You leave gravity out of this lest we feed you to a black hole!
(hehe)
#124
Posted 09 March 2015 - 04:27 AM
When it's done it's done. If they refuse to go for the objective, it should be possible to 'gg' out of the game without the remainder of our mechs being gifted for them to destroy after it's already over.
Even better of course, would be some balance.
#125
Posted 09 March 2015 - 04:48 AM
SolCrusher, on 03 March 2015 - 04:45 PM, said:
Having been Clan side since they came out, and only last week did I make the choice to go IS, in my first CW (pug) as IS vs. Clan (PUG), we butchered the clans.... 48 to 17, and we (IS) were on the offensive.... That means that the clans could use their range advantage, it was also the cold map, so they had that helping them. But you know what we did to slaughter them? Used the terrain to our advantage, get on top of them and force them to brawl DoT weapons vs. FLD/short DoT's... The lower heat IS weapons were part of what carried the day for us, the other thing, was using the map.
I ran:
CN9-A
CN9-D
CN9-LYW
KGC-000(L)
#126
Posted 09 March 2015 - 06:06 AM
SolCrusher, on 03 March 2015 - 04:45 PM, said:
Exactly soon there will not be content for them and then they will cry we stopped dropping because it was so imbalanced and lame.
I loved it to see the maps but Im done with it until they figure out ways to get some balance into it. (FYI Cannon is not gonna happen in a video game)... just can't. Until some people figure this out this will be a constant loss.
#127
Posted 09 March 2015 - 06:08 AM
Iskareot, on 09 March 2015 - 06:06 AM, said:
Exactly soon there will not be content for them and then they will cry we stopped dropping because it was so imbalanced and lame.
I loved it to see the maps but Im done with it until they figure out ways to get some balance into it. (FYI Cannon is not gonna happen in a video game)... just can't. Until some people figure this out this will be a constant loss.
You are totally ignorant if you think there is some imbalance, read the post above you.
#128
Posted 09 March 2015 - 07:44 AM
SolCrusher, on 03 March 2015 - 04:45 PM, said:
I enjoy CW immensely actually. It's my favourite game mode-as an IS pilot. I tend to loselose/winwin on the main.
oh and Metus Regem- THIS man gets it. +1 sir.
Edited by kamiko kross, 09 March 2015 - 07:45 AM.
#129
Posted 09 March 2015 - 07:56 AM
Metus regem, on 09 March 2015 - 04:48 AM, said:
I ran:
CN9-A
CN9-D
CN9-LYW
KGC-000(L)
I found the AH followed by the AL better than the D but it depends on loadout.
#130
Posted 09 March 2015 - 07:59 AM
I generally enjoy fighting the OP clan mechs. It is a challenge, but that was insane. We should make a MWO commercial slogan, "how many gauss rounds does it take to get to the center of a Timberwolf."
The counter attack on hellborn has also become a meta worse than a light zerg rush. The clan mechs just sit at their spawn. It is super lame.
#131
Posted 09 March 2015 - 08:03 AM
Wildstreak, on 09 March 2015 - 07:56 AM, said:
I've been debating getting an AL, but the Centurions that I have, I have due to buying the mastery pack... so yea.... Still I am finding that IS tech, sure feels like easy mode* after playing Clans for so long...
Note*
I am not looking to start a fight, or say one side is easyer or harder than the other, this is just based off of my experiances playing much hotter, more space restricted mechs for so long, that IS mechs, feel easier to use, have more options it feels like, even if the tech is larger and heavier than clan versions.
edit:
CN9-A(C)
CN9-D
YEN-LO-WANG
KGC-000
That was how I ran them for that match, since then, the Wang and KGC have been upgradded to DHS.
Edited by Metus regem, 09 March 2015 - 08:10 AM.
#132
Posted 09 March 2015 - 01:03 PM
SolCrusher, on 03 March 2015 - 04:45 PM, said:
CW isn't designed to be fun for IS.
It is designed to sell clan mechs.
Pay2Win baby, that is where the money is.
#135
Posted 09 March 2015 - 02:18 PM
Vocis, on 09 March 2015 - 01:03 PM, said:
It is designed to sell clan mechs.
Pay2Win baby, that is where the money is.
Steiner cries always
Green Bird glistens in tears now
Spring rains in CW
Edited by Wingbreaker, 09 March 2015 - 02:19 PM.
#136
Posted 09 March 2015 - 02:34 PM
kamiko kross, on 09 March 2015 - 07:44 AM, said:
oh and Metus Regem- THIS man gets it. +1 sir.
Well thank you for the complement, I do appreciate it. But I hardly am deserving of any praise on this, it really should be common sense.... make the enemy fight on your terms, not theirs....
I mean you have to be really foolish to try and match an enemy that has a range advantage in a range fight... Guess a lot of people don't understand that and think IS mechs should be able to meet Clan mechs head on in staring contests at long range... hence all the QQ about Clans being OP...
#137
Posted 09 March 2015 - 02:50 PM
Wingbreaker, on 09 March 2015 - 02:18 PM, said:
Steiner cries always
Green Bird glistens in tears now
Spring rains in CW
Green Bird Pays
Green Bird Wins
Green Bird thinks self good
Green Bird Posts Haiku
Green Bird thinks self Clever
Person on 7 day rotation
To see clearly
Sees Dunning-Kruger Proven
Edited by Vocis, 09 March 2015 - 02:51 PM.
#138
Posted 09 March 2015 - 03:19 PM
MechregSurn, on 09 March 2015 - 07:59 AM, said:
I generally enjoy fighting the OP clan mechs. It is a challenge, but that was insane. We should make a MWO commercial slogan, "how many gauss rounds does it take to get to the center of a Timberwolf."
The counter attack on hellborn has also become a meta worse than a light zerg rush. The clan mechs just sit at their spawn. It is super lame.
Then you missed a lot, and/failed to roll damage, no way should a Timber at range eat through a crab
#139
Posted 09 March 2015 - 03:22 PM
shad0w4life, on 03 March 2015 - 05:21 PM, said:
Try(using their quirks)
Wolverine 6k
Thunderbolt 9s and 5ss
Dragon 1N
Firestarter S or A
Other non quirk optimized
Battlemaster 1S with 4 ER LL or a Thunderbolt 5ss with ERLL - both mechs get 25% range boost
King crab with 4 ultra ac 5
Stalker 4N with erll&LLs It can do crazy damage per second
I'm sure there's many more I'm forgetting
Eg thunderbolt with 3LPLs
Yeah, just tell him how to hump the meta. This will make mediocre PUG drops *so* much better. Except for it will not.
#140
Posted 09 March 2015 - 03:29 PM
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