Thought it was just me at first - noticed it again just now, XP was at 1333 before starting (have one basic efficiency left, 1500 Mech XP to unlock), thought I'd do one round quick to finish off basics for that variant. Did ~500 dmg that round, quit after I had died and saw my stats (there was one player left that was shutdown/hiding, didn't want to wait for the end of the round...), should have been enough to finish off the basic skills - when the mech was unlocked again from being in the round, the XP counter still showed 1333.
I'll try to get screenshots to prove this, but wanted to ask if anyone else has experienced this so far.
EDIT: just played another round to attempt to duplicate issue - did a little damage, died early, quit match - XP counter had updated to 1882 XP, mech wasn't out of current match yet. Just took a little while to update...more so than usual, threw me off Nothing to see here...
EDIT AGAIN: After playing a few rounds, it looks like the MXP values don't update until you enter the next round? Has this always been the case? Either way, it looks like it is recording the right amounts, just not at the same intervals as before. I'll just leave this information up for anyone that may happen to notice the same thing.
Edited by MercJ, 05 March 2015 - 10:23 AM.