Kain Thul, on 05 March 2015 - 04:57 PM, said:
Honestly I am against quirks as a whole as well. I do not really think they are necessary and they seem to me to be cheap bandaids; an easy way to "balance" things when there are underlying issues. If there was no ghost heat on the Nova I wonder if it would be more popular? If FF/ES and engines were upgradeable and they brought in some more pods (even out of timeline) do you think some more/better builds would appear? How about if JJs were better?
The odds of them unlocking/removing "features" like that just for a specific chassis does not seem like something they can or will do though so in the end it is just wishful thinking.
I think most players (regardless of skill level) tend to focus their learning and development as a player in terms of offense (stuff like target prio, learning build meta to focus right component, good sight lights, and AIMING in particular), and are able to look at a mech that can soak phantom damage basically, or at least has some tangible tanking qualities on its own, and just say "good enough" and work on their offensive side of their game.
And if you just do that in a Nova... it's probably just coming across like a really fragile glass cannon that melts itself. And I see that myself, too. It's true. But I mean... I guess it's playstyle. I come from the Koreanese school of piloting, which is about maintaining as close to 100% heat as possible, all the time (at least in engagements). Cuz that means, barring inefficient aiming, you're maximizing your output. Nova can have good output with just under max laservomit, and the rest in DHS. You're pouring out 30 damage, pinpoint, every second.
I spent a lot of time learning how to soak damage and I think it makes the Nova a bit more viable for me than some other mechs. Now I'm working on bringing my aiming back to where it should be, and at that point I think I'd consider the mech fringe competitive at that point. At least just going by metrics and benchmarks of my own.
Also I think they should unlock that stupid cAP on Lynx, I will never let that go. It's a much easier fix for that mech than ******* with unlocking JJs or something.
I also don't like quirks but this is the world we live in, so, w/e. I'm not gonna whine about it, what's the point. Some of em are pretty cool, it doesn't make or break a mech for me like "not having JJs" or "not enough energy hardpoints" does for me.
Edited by Soy, 05 March 2015 - 05:11 PM.