Grasshopper And Zeus Screenshots!
#61
Posted 06 March 2015 - 09:12 AM
#62
Posted 06 March 2015 - 09:15 AM
#63
Posted 06 March 2015 - 09:23 AM
#64
Posted 06 March 2015 - 09:27 AM
A really really big big thank you, to the guys that chose to not put those really dumb shoulder vanes on, thank you, thank you
Shame the paint work is covered in bullet holes, I know an artist, likes to put their own stamp on things, but, once a mech gets hit it starts to show damage, so there isn't really a reason to do them as anything less than pristine
Edited by Cathy, 06 March 2015 - 09:29 AM.
#65
Posted 06 March 2015 - 09:29 AM
Myke Pantera, on 06 March 2015 - 04:49 AM, said:
Zeus looks as good as expected (aka very good). Tubes on the rockethand are glorious!
Yeah, the way those missile ports are set up, I really wish the missiles would shoot out of it like Clan LRM's, firing one at a time, spiraling around the arm.
#66
Posted 06 March 2015 - 10:00 AM
#67
Posted 06 March 2015 - 10:14 AM
#68
Posted 06 March 2015 - 10:14 AM
#69
Posted 06 March 2015 - 10:27 AM
goatreich, on 06 March 2015 - 04:52 AM, said:
I think that is part of the point
These are relatively low-tech machines that have been fighting on the front lines against the Clan's best
I think they are supposed to look like they are being held together with whatever they can find.
#71
Posted 06 March 2015 - 02:08 PM
#72
Posted 06 March 2015 - 02:17 PM
#73
Posted 06 March 2015 - 02:29 PM
#74
Posted 06 March 2015 - 02:41 PM
#75
Posted 06 March 2015 - 02:43 PM
#76
Posted 06 March 2015 - 02:44 PM
#77
Posted 06 March 2015 - 02:46 PM
#78
Posted 06 March 2015 - 02:51 PM
Edited by Kali Rinpoche, 06 March 2015 - 02:51 PM.
#79
Posted 06 March 2015 - 02:56 PM
The AC/5 barrel seems teeny on a 'mech that big. An armored shroud would've been cool, but I understand they're trying to keep the arm malleable for different weapon loads. I'm concerned that the beam arm will look stubby without a proper 'barrel' though.
The Resistance pattern would've been OK as an optional pattern we could've chosen to buy, but as the 'hero' pattern of the package, I don't care for it. Right now, I'd be most pleased by the option to remove the Resistance skin and replace it with the Faction content.
The special geometry is a huge letdown. (That and the Enforcer's face, which should be fixed to match concept). A few hard-to-see luggage racks are not 'special geometry'. They're hardly noticeable and certainly not a 'selling point' for these 'mechs. The Founder's Cat and Altas, Phoenix Thud and Battlemaster, Invasion Mad Cat - that's the kind of thing I think of when I see 'special geometry' for my expensive digital Battlemechs. Not a couple of roll bars I can barely see. The special geo should be removed and sent back to be re-done. I don't mind waiting a month or two, but do it right or just take it off.
#80
Posted 06 March 2015 - 03:08 PM
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users