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Grasshopper And Zeus Screenshots!


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#61 Tordin

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Posted 06 March 2015 - 09:12 AM

Looking gooood! The new IS mechs looks great. Though if possible, resize the Enforcer head somewhat and add fins to the Zeus, then the looks will be totally good IMO.

#62 LastKhan

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Posted 06 March 2015 - 09:15 AM

Oh man! im so going to pilot the living hell out of the Zeus! Would like a different look as a special geometry instead of bike racks. :/ The fins wouldve been a kool idea but thats on a another version of this mech though.

#63 Hayato1983

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Posted 06 March 2015 - 09:23 AM

Grasshopper looks great!

#64 C E Dwyer

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Posted 06 March 2015 - 09:27 AM

These are very very good, both stunning designs.

A really really big big thank you, to the guys that chose to not put those really dumb shoulder vanes on, thank you, thank you :D

Shame the paint work is covered in bullet holes, I know an artist, likes to put their own stamp on things, but, once a mech gets hit it starts to show damage, so there isn't really a reason to do them as anything less than pristine

Edited by Cathy, 06 March 2015 - 09:29 AM.


#65 Punk Oblivion

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Posted 06 March 2015 - 09:29 AM

View PostMyke Pantera, on 06 March 2015 - 04:49 AM, said:


Zeus looks as good as expected (aka very good). Tubes on the rockethand are glorious!



Yeah, the way those missile ports are set up, I really wish the missiles would shoot out of it like Clan LRM's, firing one at a time, spiraling around the arm.

#66 Corbenik

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Posted 06 March 2015 - 10:00 AM

Even though we can get free bullet holes when we go to battle I kinda like the hole geometry shows they were going up against the Clans and are battle hardened :P the resistance!

#67 Michal R

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Posted 06 March 2015 - 10:14 AM

It's today, where are quirks? :)

#68 percolated1

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Posted 06 March 2015 - 10:14 AM

Looking forward to both, really like the Grasshopper model though. Hoping that turns out to be a strong CW candidate.

#69 Alaskan Nobody

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Posted 06 March 2015 - 10:27 AM

View Postgoatreich, on 06 March 2015 - 04:52 AM, said:

My problem with the unique geometry is that it looks more like those braces that they put people with broken bones.

I think that is part of the point

These are relatively low-tech machines that have been fighting on the front lines against the Clan's best

I think they are supposed to look like they are being held together with whatever they can find.

#70 Punk Oblivion

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Posted 06 March 2015 - 10:27 AM

View PostMichal R, on 06 March 2015 - 10:14 AM, said:

It's today, where are quirks? :)

Yeah, I figured they would post the quirks during the server downtime to give us something to do while waiting

#71 Gas Guzzler

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Posted 06 March 2015 - 02:08 PM

When do we get the quirks????

#72 Greenjulius

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Posted 06 March 2015 - 02:17 PM

I have been checking back throughout the day to see those quirks too... give me the quirks, I want zee quirks!

#73 MechLord71

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Posted 06 March 2015 - 02:29 PM

AGREED! Once again, they have to be ready....PGI COMMUNICATE

#74 William Radick

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Posted 06 March 2015 - 02:41 PM

Been waiting for the Grasshopper since closed beta... well really since MW3 but who's counting. Looks sick! Can't wait for my spl trollol build.

#75 LordLosh

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Posted 06 March 2015 - 02:43 PM

QUIRKS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

#76 Gas Guzzler

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Posted 06 March 2015 - 02:44 PM

Where are they? it says they are posted...

#77 Wing 0

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Posted 06 March 2015 - 02:46 PM

im more concerned about seeing a sneak peek vid of these 2 mechs in action. Phill and CattraKell in their last set of videos on the panther and enforcer didn't show any good persuasion at all. if they do, they better do whole lot better next time.

#78 Kali Rinpoche

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Posted 06 March 2015 - 02:51 PM

Excellent work! They look way better than I expected. Please except my order for the 2nd half of the package happily!

Edited by Kali Rinpoche, 06 March 2015 - 02:51 PM.


#79 Malleus011

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Posted 06 March 2015 - 02:56 PM

I really like the Zeus model, especially the missile launcher. That's awesome.

The AC/5 barrel seems teeny on a 'mech that big. An armored shroud would've been cool, but I understand they're trying to keep the arm malleable for different weapon loads. I'm concerned that the beam arm will look stubby without a proper 'barrel' though.

The Resistance pattern would've been OK as an optional pattern we could've chosen to buy, but as the 'hero' pattern of the package, I don't care for it. Right now, I'd be most pleased by the option to remove the Resistance skin and replace it with the Faction content.

The special geometry is a huge letdown. (That and the Enforcer's face, which should be fixed to match concept). A few hard-to-see luggage racks are not 'special geometry'. They're hardly noticeable and certainly not a 'selling point' for these 'mechs. The Founder's Cat and Altas, Phoenix Thud and Battlemaster, Invasion Mad Cat - that's the kind of thing I think of when I see 'special geometry' for my expensive digital Battlemechs. Not a couple of roll bars I can barely see. The special geo should be removed and sent back to be re-done. I don't mind waiting a month or two, but do it right or just take it off.

#80 Alexander Garden

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Posted 06 March 2015 - 03:08 PM

Tina is adding the quirks to the original post right now. Just needs to learn some of the ropes of our terrible amazing forum formatting system.





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