Wildstreak, on 08 March 2015 - 01:35 PM, said:
How is it only a certain, small part of the playerbase matters? The whole should matter, if you will not acknowledge the rest then there is no point listening.
I have brought it and sure enough, my team W/L went up just from bringing ECM and knowing where to position it. All I needed to do, bring ECM, put it in the right spot, better chance of team victory, stats proved it, they just got ignored because too many focus on damage only.
So no, it is not the annoyance of facing it, it is the fact that bringing it increases the chance of team victories in addition to dumbing down the complexity of the game.
Nah man, it
adds complexity. I mean you gotta bring a tag, narc, BAP or even a(n ER) PPC to hard counter it. Because a game that relies nearly 50% on hard counters and 50% on whoever has the most high damage pinpoint alpha damage builds in pug matches is so perfectly balanced and complex that you can't even begin to imagine what a real jesus box would do.
Wait, what's that? You left click on enemy mechs either way, just with massive restrictions on your targeting info (read: you get none) and zero locks of any kind? That's complex gameplay right there man you have no idea.
Also, changes to ECM of any kind aren't happening. They didn't happen when the game added its totally amazing and unique "information warfare" that was decided solely on who brought more ECM, why would they change it now, after they've officially released the game from beta? It's okay, I still have a hard time saying the game is "released" and not on an extended beta/crowdfunding binge with a straight face too.
Guess we better keep quirking those mechs! I sure can't wait for the next 50% heat reduction build that can do completely ridiculous things and singlehandedly win a 24 player team-based match.
Edited by Kassatsu, 08 March 2015 - 07:20 PM.