Soy, on 10 March 2015 - 01:13 PM, said:
@ CapperDeluxe - it's actually making fun of being obnoxious. It's making fun of myself.. That's what it's poking fun of. I never once spoke in the video or tried to be condescending. The first 2 "MLG" clips make fun of that ****. Can't win with you people, damned if you do, damned if you don't. Whatever dude.
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@ Lily I read your entire post, a whole page, then realized you just typed up all this and talk about how I'm using 12 Small Lasers. ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhh wtf
It's about approaching a weapon that people think is one-dimensional, and a mech that people think has nothing special about it, and showing that they both have unique aspects. If you think Nova does nothing different than the Crow you're crazy.
Thats the issue with the whole vid, the entire most important thing about the nova is the way you approach, yet your video does not show that we only see the result in a situation. It just shows a result which many mechs can get into and no one knows how much effort vs randomness is put into those.
I said small lasers because I went too bprong saying small pulse lasers, XD or more accurate clan pulse lasers.
Kain Thul, on 10 March 2015 - 01:24 PM, said:
I only brought it up because I thought it was funny that Alpine is considered to be a **** map for SPL and there we were. My Gargoyle had 12 SPL and 24 DHS but I was still able to put them to use. Kind of like your Nova project the three of us were running Gargoyles last night boating SPLs and playing aggressively and we carried way more often than we lost.
yeah the gargoyle is the better cooled nova without JJ's yet its twist friendly and can tank some damage. Given the opponent lets you come in range. But Soy's video showed very great hitreg as well, so i wonder, what his latency is, probably not EU latency. (or the vid did just not showed any "I shot 12 SPL in the back of a non moving light and nothing happoened")
Becaue if you are EU palyer and roughly 20-40% of damage is not registering then the Nova is going to be a horribly heat inefficient mech. Leading targets with beamweapons is more randomness sicne you cna not really predict the movement of this mech, except expectign him to go straight.
aniviron, on 10 March 2015 - 04:28 PM, said:
Other things I don't like about the Nova: I noticed that not once did any of your lasers hit the ground; again, it's great when all your weapons hit, but I can't think of a single mech I own with lower-mounted weapon hardpoints, and it's incredibly common and terribly frustrating to fire a 12 laser alpha and have six of them hit the floor because the lasers are not only on low arms, but they're on the bottom of the arm as well.
Well his vid is a compilation, he just did not showed you those "ground" hitting shots. Further when you truly dedicate a LOT matches into a single mech, then you lern where on which map your hardpoints of this mech will be able to shoot not into the ground. that is the reward for playing many many games in a specific mech. The amount of "ground hits" is then getting less and less. If you however constantly change mechs you will have trouble recognising these locations for most areas on a map.
Lord Scarlett Johan, on 10 March 2015 - 01:52 PM, said:
I've been wanting to set up a series of 1v1s with certain clan mechs vs certain IS mechs like:
-Nova vs IS 50 tonners
-Myth Lynx vs Commando
-Summoner vs IS heavies
-Gargoyle vs Awesomes
in this setup, Nova may turn out as a winner quite often, simply because it entirely differs from a combat situation, in a combat many areas are denied by bbeing in view of other mechs. and once someone sees you, you can simply be hit too easily. in a one on one. that differs, you will have many ways to approach or hide in your niche and once you are there boom 144dmg in like 4 seconds. but a LL circada? you will probably never get in range EVER or vs a scr pilot knowing what he does.
it owuld still be fun making some medium duels. we have fats mediums like the YLW, slow and punchy ones like th HBK.
Soy, on 10 March 2015 - 05:40 PM, said:
Absolutely that's the quo. ^^
People need to relax on the judgmental **** of each other so much I think. Too much linear thinking just in general. If you're making fun of a mate cuz his build is derp and he knows it that's fair play. GG. But just ******** on some guy's build because you think it could be min/max'd one specific way always is pretty cringy.
yeah thats the reason I why never gonna join any competitve clan and better make my own thing. It will not force me to tryhard, or use the min/maxed stuff. Knowing what is good and what is bad is one thing, but having fun in it is another.
And "testing" a new build is anyways problematic, because 10 matches are not a real test at all, 10 matches work on an "easy build" to see I f it is good. But there are many good builds that are just harder to make them work, because you need 50 or even 100 matches before you really know how the build has to be used to. And then the build can probably even be better than most mainsteam "easy builds". But this is a way many people are not willing to go, or what they simply can't because they do not play that often or just do not want to play only one mech for this.
WM Quicksilver, on 10 March 2015 - 09:33 PM, said:
First, the Zombie Cent was a phenomenal build....at one time, back during the reign of the Splatapult and before it got its hit boxes changed.
Second, I think you misunderstand the point of "falling in line with the meta". The point of new players learning meta mechs isn't to enslave them to the elitist meta tryhards. It is a crutch used to get them to a point where they can learn about the in's and out's of the game as well as be effective. Once the learn the finer points of the game, then of course they can begin to argue with people about new designs/builds that they think would be good and actually "thinking" for themselves.
Not to mention the truly good players/teams, are proactive in regards to the meta, not retroactive.
half of these metamechs are too complicated actually to be a good mech for a new player. Many of these metamechs require you to know a lot things first, and thes epeople will horribly fail using them. Many newbies are better off using some less maxed builds that are easier to use, Builds where they can not make mistakes too easily. Because when a small mistakes makes you instagib, a newbie does not lern anything. He may not even be able to figure out why and what made this fail happen.
Ultimatum X, on 10 March 2015 - 11:37 PM, said:
You can build a Nova asymmetrically as well.
Like
this or
this. (The second version is to use the higher torso mounts for poking with 2x lasers, and when you sacrifice the left side you lose many heatsinks, so losing that laser is fine since you will be running much hotter anwyay).
LOL, elo hell? seriously, "poking" with 2 torso CERML in a nova means still to expose a LOT mech for a decent amount of time (if you want to deliver the damage of the entire beam). Every half decent pilot will retailiate this behavior, and then you have probably taken more damage than done. not a concept to live long and prosper as a Nova pilot.
I would love to make a grp with you and soy plaing some Nova only matches. that would be fun, and then you can test your theory on the battlefield. You can then also see vs. what kind of pilots this theory works.