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Thoughts On War Horns.
#41
Posted 11 March 2015 - 08:06 PM
#42
Posted 11 March 2015 - 08:10 PM
Tarogato, on 11 March 2015 - 04:21 PM, said:
And no... no music. They're supposed to be "war" "horns". They should sound like horns, and they should be fitting for war. Leeway can be given for the fact that this is the 31st century we're talking about here, but still...
These are just too long, too complicated, too musical, too synth. Der Walküren isn't any better.
I agree, they should be sounds not songs.
For example, the FRR warhorn should make the sound of a man groaning in agony and then rolling over dead,
#43
Posted 11 March 2015 - 08:15 PM
Lexx, on 11 March 2015 - 08:10 PM, said:
I should be deeply offended and insulted by this, such a low blow...
... but instead I laughed hysterically because it's twue, it's twue! xDDDD
#44
Posted 11 March 2015 - 08:35 PM
#46
Posted 11 March 2015 - 08:47 PM
Haven't put any on my mechs anyway because they take up space in the cockpit view.
#47
Posted 11 March 2015 - 09:00 PM
These are not them.....
#48
Posted 11 March 2015 - 09:05 PM
I mean seriously? They have all the sounds in the world that make something cool and threaten the enemy. And, they choose types of songs to go with... They will never been used here and personally I think whoever thought these were a good idea should be shown the door to another industry...
#49
Posted 11 March 2015 - 09:08 PM
#50
Posted 11 March 2015 - 09:12 PM
Catalinasgrace, on 11 March 2015 - 09:05 PM, said:
No one is/will ever be threatened by warhorns in MWO, no matter how scary it sounds. It is here for purely e-peen purposes, for which the Marik one fits perfectly.
Whether warhorns should belong here at all, is another question, entirely.
Edited by El Bandito, 11 March 2015 - 09:14 PM.
#52
Posted 11 March 2015 - 09:45 PM
Jaeger Gonzo, on 11 March 2015 - 09:30 PM, said:
More horn, not ringtones from your phone.
I have seen those "player suggestions". Most of them are just as ridiculous, if not more so than that of PGI's idea. The one that is most coveted, the War of the World's warhorn, is already in game. I have more issue with how they look inside the cockpit.
Yardsale and Isobaric WHs sound great but look like UTTER ****. They should all be shaped like faction WHs.
Edited by El Bandito, 11 March 2015 - 09:49 PM.
#53
Posted 11 March 2015 - 10:04 PM
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#55
Posted 11 March 2015 - 10:12 PM
I mean with the Clans you have a distinct animal to base it on.
With The IS you got...what some animals, a sword, hands? I mean I knew they would do this.
I mean at least some of them are reminiscent of their lore origins.
#56
Posted 11 March 2015 - 10:22 PM
#57
Posted 11 March 2015 - 10:45 PM
#58
Posted 12 March 2015 - 12:33 AM
Will equip it 4 times and this will be my final insult when I kill those goons
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#59
Posted 12 March 2015 - 12:39 AM
#60
Posted 12 March 2015 - 01:29 AM
ThrashInc, on 11 March 2015 - 10:09 PM, said:
Do you never want to hear that warhorn?
Are you refering to the commando as being quote on quote "bad"? It's not meta but it's sure as heck isn't useless, it has amazing arm movement if not the best in the game, one of my favorite mechs of all time that's for sure
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Ps: Also we can hear the warhorns when we kill testing ground mechs, so I can hear it all I want on a dry spell
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Edited by Purger of Man, 12 March 2015 - 01:51 AM.
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