Edited by Ghazzy, 18 August 2015 - 10:43 AM.
Let's Talk About Ping. At What Point Do You Start Actually Noticing A Difference To Your Gameplay?
#361
Posted 18 August 2015 - 10:41 AM
#362
Posted 18 August 2015 - 05:42 PM
#363
Posted 19 August 2015 - 02:04 PM
Insidious Johnson, on 12 March 2015 - 03:24 PM, said:
This. My ping is typically around 30 (Chicago). So if I play a few matches in the morning, the difference in ping is 100+. Things tend to get better in the afternoon and night.
#364
Posted 19 August 2015 - 06:36 PM
Ping has a exceptionally large influence on LIGHT piloting for me. Even a ping of 50 makes performing precise maneuvers much much harder. Which I why I never pilot a light on EU or heaven forbid Oceanic lol ROFLO
#365
Posted 20 August 2015 - 09:17 AM
#366
Posted 23 August 2015 - 11:05 PM
#367
Posted 01 September 2015 - 12:41 PM
My ping to the EU servers is ~110-120. Play is still fairly solid, but I definitely notice more hit reg issues and mech position changes. I haven't played enough on EU to say more than that, though.
I haven't played on Oceanic at all (pings > 250 for me).
#368
Posted 01 September 2015 - 01:23 PM
Ping sub 50 on euro servers, ping 125ish on american ones.
#369
Posted 01 September 2015 - 02:34 PM
Cable connection (low latency)
Ping to EU: 25ms
Ping to US: 100~ms
Ping to Oceanic: 300+ms
When latency starts to get noticable: 100+ms
When latency starts to impair gameplay: 150+ms)
Oceanic is a pain to play in especially when zooming in/out.
Edited by MTs Cavia Porcellus, 01 September 2015 - 02:52 PM.
#370
Posted 05 September 2015 - 09:59 AM
#371
Posted 14 September 2015 - 08:42 AM
HOWEVER rubber-banding is what I hate, and its present in all ranges. I've seen people at 300+ that were moving smoothly while some at sub-100 were moving like it was a slide show.
#372
Posted 28 September 2015 - 05:51 PM
Hydrocarbon, on 14 September 2015 - 08:42 AM, said:
HOWEVER rubber-banding is what I hate, and its present in all ranges. I've seen people at 300+ that were moving smoothly while some at sub-100 were moving like it was a slide show.
I agree with all said above. Rubber banding is the worst. Lining up a shot on a mech that's rubber banding, only to have it magically disappear when you take your shot, or worse yet, have a team mate majically reappear in that line of fire. Both can have tragic consequences.
#373
Posted 29 September 2015 - 12:53 AM
Jon Cunningham, on 12 March 2015 - 03:22 PM, said:
When I play on EU servers (ping 40) i often use 270 UAC5 rounds to deal up to 1000 damage (out of 1350 potential damage).
When I use the same mech for CW (US servers - 130 ping), I never break 700 damage. It feels like some of the shots don't register on the US server.
#374
Posted 29 September 2015 - 02:12 PM
I have a very good gaming pc, excellent high speed broadband connection, my limit seems to be at a point above 220ms of ping. After reaching that point the game begins to act as if it is running at 10 or less frames per second, with higher ping giving further and further lower fps like activity.
Due to this I have had to block connections to Oceanic servers entirey, and any time ping gets over 180ms on European servers I block connections to them.
#375
Posted 30 September 2015 - 02:27 PM
#376
Posted 30 September 2015 - 06:16 PM
When frame per second goes below 20 the game just goes to a lag, aiming is jerky, movement isn't precise with legs left or right they seem to turn an extra amount of degree, weapons fire slower, acceleration and decellaration go wonky, pretty much everything grinds to a slow down and doesn't work well. I can pretty much feel it and see it when my frames change up and down between 30, everything below 20 is really really not good even when its just minor spike in frames dropping down to like 17 for a split second.
#377
Posted 01 November 2015 - 06:58 PM
#378
Posted 18 December 2015 - 10:04 PM
#379
Posted 20 December 2015 - 04:18 AM
Noticing a lot of problems in UK/Europe, making game on both US and EU servers unplayable at times..
More Disconnects also..
#380
Posted 22 December 2015 - 04:32 AM
Nick86, on 20 December 2015 - 04:18 AM, said:
Noticing a lot of problems in UK/Europe, making game on both US and EU servers unplayable at times..
More Disconnects also..
Hi I'm a New Zealand player and I've noticed issues like this too as well.
It's probably the influx of new players coming in from Steam but I've noticed that my traffic routing to the Oceanic is worse then it is to the NA server. (250-400 vs 190-230)
Ping isn't much of a factor for me I can USUALLY deal with it, I have done for years and CS has taught me to predict how shots should go and I can usually hold up very well but the packet loss and ping spikes are really affecting me the most.
I've had one disconnect so far and whilst I've yet to clock in at least 150 hours, this isn't giving any negative feedback to MWO. Just minor issues really.
I have already sent in a support e-mail to see what can be done.
If there's anyone else in NZ that's on Spark or on another ISP can you reply to me and see what pings you get to the Oceanic/Singapore servers? Would be REAL interesting to see what others are getting.
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