

When did boosts become Pay2Win?
#201
Posted 01 July 2012 - 08:17 AM
#202
Posted 01 July 2012 - 08:21 AM
#203
Posted 01 July 2012 - 08:25 AM
The mechs the founders backs come with have different skins for the loadouts are made from the same stock that everyone else can get. You are not paying for a one shot kill weapon or something.
#204
Posted 01 July 2012 - 08:28 AM
no1madcow, on 01 July 2012 - 08:15 AM, said:
So basically then what you are saying is that it isn't pay to win because there is no guarantee that someone with better equipment that gains experience faster is going to win over someone that has played the same number of hours and hasn't payed for all the extra goodies???
I just don't understand it. I would rather pay to buy the game and everyone have to play to win than to have to lose to lesser qualified pilots because they were able to you for what i have to work for.
I have been playing mech warrior since Vengeance was first released and now I have to throw away all that experience. Now some noob that has never played the game before can buy better mechs, better components and gain faster experience than me.
thank you but i think i am going to pass. I would rather shoot at bots in my own mercs server than to have to pay extra just to be an equal in your servers.
No one is buying better gear sir all the equipment is the same. ALL paying players are getting is faster acsess to things. A PPC is a PPC it does 10 dmg there is no "golden" PPC that does 12 dmg that you can buy. Sure if i drop money I can buy a new mech right out of the box and you may have to play for a few hours or days to get that same mech but they are the same mech.
As for founders mechs... They look differebt and have a nice little money boost
You do not have to spend a dime to have every mech and peice of gear it will simply take you a little longer to get it than someone who is droping real money.
#205
Posted 01 July 2012 - 08:33 AM
This game however won't do that. Giving them money will simply reduce the time it takes to acquire your next Mech. It won't make that Mech any better once you get it. A Legendary player in a Founder Atlas for example won't be any stronger or different in combat than a freebie player in an Atlas that he grinded from gametime. The first might look different and gain exp/cbills faster, but combat wise they won't be any different. It will come down to skill, not cash. This is what "free 2 play" is.
Edited by Mason Grimm, 01 July 2012 - 09:25 AM.
Removed harsh statements and name calling
#206
Posted 01 July 2012 - 08:37 AM
XenomorphZZ, on 30 June 2012 - 05:47 PM, said:
You know, I was just cruising along PCGAMER's newsite when I decided to read the comments in that particular MWO article I linked up there, and then I found a disturbing trend that has been creeping up in other various gaming forums and what not...
That suddenly XP and IGC (ingame currency) boosts are considered "pay2win" ...
keimosabe says:
03:44pm June 28 2012
AWESOME! Cannot wait to get back into my mech and... oh wait, it's "pay to win"
http://mwomercs.com/founders
never mind....
This is the comment chain in question. I find that since most games are correcting past F2P practices of "selling power", people complaining about any and all P2W aspects are shifting their focus on boosts... I find this a rather disturbing trend...
I know that in some game economies IGC boosts might actually be borderline P2W but in MWO in particular... its not like that at all... the IGC boost on the mechs in question is only 25%, comparing that to WoT's premium tanks, its quite smaller (though the two game's economies are somewhat different...)
What do yall think of this?
Boosts are pay to have more than just a dozen people consistently play the game. If you can't net casual gamers with disposable income you lose in the f2p space. But the monkeys that say things liek boosts are pay to win simply don't understand the issue enough to bother explaining it to them.
Edited by grimzod, 01 July 2012 - 08:37 AM.
#207
Posted 01 July 2012 - 08:40 AM
#208
Posted 01 July 2012 - 08:43 AM
Risky, on 30 June 2012 - 05:59 PM, said:
Not making fun of poor people, but it is kind of true.
My friend, poor has not a damn thing to do with it. Some people dont have extra income to spare, that does not make them poor. Their priorities may lie somewhere beyond a video game. I hate it when people or their parents have extra money talk about people who do not as if they are lower life forms. One day life will crack you in the nuts and maybe you might not have extra money to have fun things. just remember karma is a b!tch.
#209
Posted 01 July 2012 - 08:44 AM
To me it means "anything" that gives "any" advantage to a paying player compared to a non paying player.
Actualy come to think of it. I have yet to see a F2P game myself that does not give any advantage to paying players.
Even league of legends with its boosters make people reach lvl 30 (max lvl) faster, which in turn gives you more talent tree points and rune slots in your spellbook. Both give power over a character with less talent tree points or runes like for instance a lower lvl player that played just as much as the one that did fork over cash.
And yes lower lvl players do get matched against higher lvl players.
Its to the potential player to decide if you find the system in place fair.
I spend like 35 eu on League of legends, just not on boosters.
From what I heard thus far I can agree with the model in this game, but you could tell that already from one look at my founders icon.
#210
Posted 01 July 2012 - 08:44 AM
Mossa, on 01 July 2012 - 08:11 AM, said:
As long its no boost towards stats other then Xp/credits/e-peen its not Pay2Win.
Heya Mate, just a friendly correction it is 'Just' not 'Yust'.

#211
Posted 01 July 2012 - 08:45 AM
the one that matters in the end is the players who understood the situation and what it means...
heck, if their ridiculous complaint means we have to deal with less ppl with shortage in brain function department or sensible thought, then so much the better.
frankly i'd say that once the details are available, put them in the most clear and concise manner possible to explain the situation...
and LET ppl decide themselves what they make out of it...
if they think it's P2Win and they don't want it, then good riddance... perhaps they think they can make an F2P game that is perfectly FLAT and level. If not then they should be able to comprehend it if the description is clear enough.
#212
Posted 01 July 2012 - 08:49 AM

Cirran DeCours
One Happy Chien
#213
Posted 01 July 2012 - 08:50 AM
XP Boosters and C-Bill boosters are Pay 2 Win in the Progression [single player progression in MW:O's case] portion of the game, they have no impact on the competitive portion of the game unless there is a Progression Race (might be a factor in the Meta-Game with boosted player being able to get more done in a comparable amount of time & activity).
Downloadable Content for Single Player games is Pay 2 Win when it gives you items/skills/options that let you 'win' the game easier, with single player game you usually see people complain about not getting Full content because of DLC content being held back. {EDIT: Heck even cosmestic content could be considered 'Pay2Win' in certain contexts (Fashion Contests).}
The existance of Pay 2 Win in the game isn't the argument/problem/question here but rather the existence of multiplayer fairplay and the form it will take.
Saying something isn't Pay 2 Win because it doesn't bother you or negatively impair your game experience doesn't change what it is except to you [in short, your decieving yourself and quite simply thats your business as long as it doesn't affect others].
Slang terms typically are Vague and undefined, so personal definitions don't apply here, unless the specific definition of 'Pay2Win' is stated. You'll find that most people that have posted here have different definitions/interpretations of what 'Pay2Win' is being discussed.
Edited by Psyche, 01 July 2012 - 08:54 AM.
#214
Posted 01 July 2012 - 08:53 AM
XxZylonxX, on 01 July 2012 - 08:44 AM, said:
To me it means "anything" that gives "any" advantage to a paying player compared to a non paying player.
There are not "different" meanings to what these mean. There is "1" meaning and if you aren't on track with it you're an *****. Your definition also isn't correct because it doesn't mention the fact that the advantages have to be combat advantages. As I said, "P2W" means it gives combat advantages, ie better Mechs, better weapons, etc. But that will not be the case. A paying customer will be NO BETTER on the battlefield than a freebie customer. This right here means it is NOT "p2w".
Cirran, on 01 July 2012 - 08:49 AM, said:

Cirran DeCours
One Happy Chien
They better have the hardware for us. I don't want August to come and find myself sitting in a 1h queue to login, then struggling to play with a 500+Latency. But I have good hopes because they can surely see how many people bought Founders and prepare for this number of players. The issue will be when it opens for everyone, because they can't really predict how many random freebie players are going to sign up to play. You can predict the Founders count by just counting Founder purchasers... you can't predict the attention it'll get come release.
#215
Posted 01 July 2012 - 08:57 AM
At longterm they will be embaressed as the things they have been claiming are not true. So let those liars yell about Pay to win....
At the end we will see who is right....
#216
Posted 01 July 2012 - 08:59 AM
I am sorry for being so confrontational here but I was so excited when I heard there was going to be a NEW MechWarrior and it was going to be FREE to play. then several months later i get an email telling me that I can pay money to gain an advantage over the others in the game. Well you let the air out of my sail with that one guys.
In my opinion you are setting this game up to fail real fast with this type of misleading advertising. the game is NOT FREE when others get to pay for advantages, its only free to be a target for the paying customers
#217
Posted 01 July 2012 - 08:59 AM
Bluten, on 01 July 2012 - 08:53 AM, said:
There are not "different" meanings to what these mean. There is "1" meaning and if you aren't on track with it you're an *****. Your definition also isn't correct because it doesn't mention the fact that the advantages have to be combat advantages. As I said, "P2W" means it gives combat advantages, ie better Mechs, better weapons, etc. But that will not be the case. A paying customer will be NO BETTER on the battlefield than a freebie customer. This right here means it is NOT "p2w".
While you are correct that the standard definition of P2W requires a combat advantage. There is no real need for hostile name calling
@Psyche Unless I misunderstood your initial point... Remember there is no single player
#218
Posted 01 July 2012 - 09:00 AM
#219
Posted 01 July 2012 - 09:05 AM
no1madcow, on 01 July 2012 - 08:59 AM, said:
I am sorry for being so confrontational here but I was so excited when I heard there was going to be a NEW MechWarrior and it was going to be FREE to play. then several months later i get an email telling me that I can pay money to gain an advantage over the others in the game. Well you let the air out of my sail with that one guys.
In my opinion you are setting this game up to fail real fast with this type of misleading advertising. the game is NOT FREE when others get to pay for advantages, its only free to be a target for the paying customers
If you are an old mechwarrior player then it should be rather apparent to you that the mech as they come by are already loaded with the standard loadout that should be lethal in the hand of anyone that knows how to pilot and use it's weapon loadout anyway.
and if you need more Cbills in particular to customize your mech better, then there are 2 things you can do to get better Cbills return...
A. have the booster.
B. play better.
but either way, your mech should be lethal from the get go ASSUMING you know how to use it.
And to put this in the simplest term, a perfectly level and flat F2P online game devoid of ANYTHING at all that might shift the rate of gain one way or another in this day and age?
it does not exist son... the notion that a game can be perfectly level and flat in terms of any possible advantage when it comes to online game DOES not exist to begin with.
Incidentally F2P games been doing boost for more than half a decade, it's existence is not added to MWO without rationale... it's added because it is STANDARD within F2P games today.
Edited by Melcyna, 01 July 2012 - 09:11 AM.
#220
Posted 01 July 2012 - 09:05 AM
Gabopentin, on 01 July 2012 - 09:00 AM, said:
You should try to get Veteran then. 30$ for 50$ worth of value=good. You'd also get early game access August 7th.
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