Jump to content

Petition To Delay Grasshopper Release Until Scaling Fix


268 replies to this topic

#41 kapusta11

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,854 posts

Posted 15 March 2015 - 07:51 AM

PGI community manager:
Hey Russ, people are not happy again, they're crying about Grasshopper mech being too tall while Zeus being the size of a heavy, are we going to do something about it?
Russ:
Holy shіt, you're right that Zeus mech is too small!

Posted Image

Edited by kapusta11, 15 March 2015 - 08:41 AM.


#42 Burktross

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,663 posts
  • LocationStill in closed beta

Posted 15 March 2015 - 07:54 AM

View PostBishop Steiner, on 15 March 2015 - 07:40 AM, said:

you have the play data to prove it? Unless you do, it's every bit as "dumb" as the enforcer complaint.

The Enforcer complaint was merely superficial--but by using logic we can see not only how giant of a target The Grasshopper will be, but that it's Atlas Tier height will get it focused.

Bearing in mind a 30 ton difference.

It will either be a Gargoyle or a Shadowhawk, but the shadowhawk was slim to compensate. The Hopper may have empty space, but I don't think that's enough to compensate for its massive silhouette, so it's sheer size in additional to its inevitability to be focus fired will probably lead to a dreaded DOA.

Edited by Burktross, 15 March 2015 - 07:55 AM.


#43 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 15 March 2015 - 07:57 AM

View PostBurktross, on 15 March 2015 - 07:54 AM, said:

The Enforcer complaint was merely superficial--but by using logic we can see not only how giant of a target The Grasshopper will be, but that it's Atlas Tier height will get it focused.

Bearing in mind a 30 ton difference.

It will either be a Gargoyle or a Shadowhawk, but the shadowhawk was slim to compensate. The Hopper may have empty space, but I don't think that's enough to compensate for its massive silhouette, so it's sheer size in additional to its inevitability to be focus fired will probably lead to a dreaded DOA.

and people used "logic" when all the SHD QQ was abundant. And it was much ado about nothing. Might it prove so here, too?

#44 Burktross

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,663 posts
  • LocationStill in closed beta

Posted 15 March 2015 - 07:59 AM

View PostBishop Steiner, on 15 March 2015 - 07:57 AM, said:

and people used "logic" when all the SHD QQ was abundant. And it was much ado about nothing. Might it prove so here, too?

It very well might, but I'm doubtful. The Shadowhawk was high for a medium, but made up for it in slimness, as well as not being high enough to be considered by an opponents gut reaction as, "BIG BAD! ME FOCUS SHOOT."

Edited by Burktross, 15 March 2015 - 07:59 AM.


#45 STEF_

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nocturnal
  • The Nocturnal
  • 5,443 posts
  • Locationmy cockpit

Posted 15 March 2015 - 07:59 AM

View PostBishop Steiner, on 15 March 2015 - 07:25 AM, said:

ain't gonna happen.


I also think so. That's why my--> :rolleyes:

But it would be a wolderful sign of pgi listening the playerbase.

#46 Rossario x Vampire

    Member

  • PipPipPipPipPipPip
  • 228 posts
  • LocationHybrid Mixbreed World ex Machine

Posted 15 March 2015 - 08:03 AM

View PostStefka Kerensky, on 15 March 2015 - 06:10 AM, said:


forum, twitter, reddit, whatever.



:rolleyes:

You mean... Forum Qeers, Twittards, Reddiots, Facecracks? :lol:

#47 Alienized

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,781 posts
  • LocationGermany

Posted 15 March 2015 - 08:10 AM

so i just fought a huginn and a PB with my quickdraw. 2 vs 1. i killed them both, i lost both arms, rear center armor, left side torso armor.
they done 189 and 203 damage.
i survived the complete battle with no armor left, one side torso cherry red and 600+ damage.
XL engine, 4 jump jets.
trust me, that size can be a huge advantage if you are mobile enough and skilled enough for it.
the thing is people cry out loud before they use the mechs potential.

then i had a battle with my victor today. xl 350 engine, max JJ. 21% alive, 2 kills.

just stop screaming that mechs are crap if you cant play them. i am tempted to do alot of videos with the qkd-5k and the victor-9s just to show you how its done with such *crappy oversized* mechs.
the awesome is the best proof on how wrong you are with *tall mechs are crap, they need to be cut down*
i barely ever see one altho its by far the smallest assault currently.

quit the fkin crying. like seriously.

#48 Armorine

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 398 posts

Posted 15 March 2015 - 08:12 AM

Nope

#49 Burktross

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,663 posts
  • LocationStill in closed beta

Posted 15 March 2015 - 08:12 AM

View PostAlienized, on 15 March 2015 - 08:10 AM, said:

so i just fought a huginn and a PB with my quickdraw. 2 vs 1. i killed them both, i lost both arms, rear center armor, left side torso armor.
they done 189 and 203 damage.
i survived the complete battle with no armor left, one side torso cherry red and 600+ damage.
XL engine, 4 jump jets.
trust me, that size can be a huge advantage if you are mobile enough and skilled enough for it.
the thing is people cry out loud before they use the mechs potential.

then i had a battle with my victor today. xl 350 engine, max JJ. 21% alive, 2 kills.

just stop screaming that mechs are crap if you cant play them. i am tempted to do alot of videos with the qkd-5k and the victor-9s just to show you how its done with such *crappy oversized* mechs.
the awesome is the best proof on how wrong you are with *tall mechs are crap, they need to be cut down*
i barely ever see one altho its by far the smallest assault currently.

quit the fkin crying. like seriously.

No one said it is impossible to do well in a large mech. But no matter what you'd like to say, it is an enormous handicap.

#50 Gorgo7

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,220 posts
  • LocationOntario, Canada

Posted 15 March 2015 - 08:18 AM

It does have NICE quirks....maybe thats why this posting? Save the Clans, nerf a Grasshopper?

#51 Alienized

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,781 posts
  • LocationGermany

Posted 15 March 2015 - 08:18 AM

View PostBurktross, on 15 March 2015 - 08:12 AM, said:

No one said it is impossible to do well in a large mech. But no matter what you'd like to say, it is an enormous handicap.


nope. it is not. i also play the shadow hawk and i make use of its height and the 2 upper ballistic slots.
its all about adapting, positioning and getting the strategic high ground rather than camping the low areas. also, i dont camp which many do.
you should not wonder to die fast if you stand still with an already huge mech or if you dotn use terrain slopes etc for your own usage. especially with JJ you can fly up, fire and disappear in the lower area of the terrain without much hangtime.
its alot of wasted time to hang in the air for longer than you need to be. tall mechs make use of that especially if they have JJ's.

besides. i never have problem with the size of any mech. the only mechs that should be small are lights and lighter mediums.

#52 Bluttrunken

    Member

  • PipPipPipPipPipPipPip
  • The Patron Saint
  • The Patron Saint
  • 830 posts

Posted 15 March 2015 - 08:18 AM

PGI should think about creating a DOA and Mech complaints subforum considering the vast amounts of threads created for this reason.

#53 Burktross

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,663 posts
  • LocationStill in closed beta

Posted 15 March 2015 - 08:19 AM

View PostAlienized, on 15 March 2015 - 08:18 AM, said:


nope. it is not. i also play the shadow hawk and i make use of its height and the 2 upper ballistic slots.
its all about adapting, positioning and getting the strategic high ground rather than camping the low areas. also, i dont camp which many do.
you should not wonder to die fast if you stand still with an already huge mech or if you dotn use terrain slopes etc for your own usage. especially with JJ you can fly up, fire and disappear in the lower area of the terrain without much hangtime.
its alot of wasted time to hang in the air for longer than you need to be. tall mechs make use of that especially if they have JJ's.

besides. i never have problem with the size of any mech. the only mechs that should be small are lights and lighter mediums.

The thing is, the Shadowhawk, despite being a high medium, is still a smaller mech. It is slim as well. The grasshopper is none of this.

#54 Escef

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 8,530 posts
  • Twitter: Link
  • Twitch: Link
  • LocationNew England

Posted 15 March 2015 - 08:20 AM

View PostBurktross, on 15 March 2015 - 07:54 AM, said:

The Enforcer complaint was merely superficial--but by using logic we can see not only how giant of a target The Grasshopper will be, but that it's Atlas Tier height will get it focused.

Bearing in mind a 30 ton difference.

It will either be a Gargoyle or a Shadowhawk, but the shadowhawk was slim to compensate. The Hopper may have empty space, but I don't think that's enough to compensate for its massive silhouette, so it's sheer size in additional to its inevitability to be focus fired will probably lead to a dreaded DOA.


It's half a head taller than a Cataphract, and it's thin. Change your tampon, Jesus.

#55 Alienized

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,781 posts
  • LocationGermany

Posted 15 March 2015 - 08:23 AM

View PostBurktross, on 15 March 2015 - 08:19 AM, said:

The thing is, the Shadowhawk, despite being a high medium, is still a smaller mech. It is slim as well. The grasshopper is none of this.


the grasshopper is as slim as the shadow hawk. its also 20 tons heavier.
oh and it has alot of space to shoot between arms and torso. so hitreg will be screwed there. literally everything flies through these massive holes.

Edited by Alienized, 15 March 2015 - 08:25 AM.


#56 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 15 March 2015 - 08:25 AM

this OP needs like...pictures and charts and stuff.



Just saying.

#57 EXO-Scorpion

    Member

  • PipPipPip
  • The 1 Percent
  • The 1 Percent
  • 91 posts

Posted 15 March 2015 - 08:30 AM

I love all the Pics you guys are posting from Mechlab!

I will still Pilot all my Mechs no matter how ****** up PGI makes Scaling BUT . . .


Geeez ******* christ do they NEED to Rescale everything. Talk about doing **** HALFASS!

I know some mechs are less tons, but taller than others in BT, but come ******* on!

**** is just Ridiculous man!!!

PGI might as well just make every mech the same height and width, since they dont really take the TRO: BT art into design and Logic consideration!

For example, PGI's Quickdraw! My ******* god its just about the same size as the Atlas in both height and width! (TRO:art and lore says the Quickdraw is an AGILE heavy mech and art shows its SKINNY)
ROFL!!!

Edited by ExoScorpion650R, 15 March 2015 - 08:38 AM.


#58 Burktross

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,663 posts
  • LocationStill in closed beta

Posted 15 March 2015 - 08:36 AM

View PostAlienized, on 15 March 2015 - 08:23 AM, said:


the grasshopper is as slim as the shadow hawk. its also 20 tons heavier.
oh and it has alot of space to shoot between arms and torso. so hitreg will be screwed there. literally everything flies through these massive holes.


Already addressed this in another thread.

View PostBurktross, on 15 March 2015 - 07:54 AM, said:

It will either be a Gargoyle or a Shadowhawk, but the shadowhawk was slim to compensate. The Hopper may have empty space, but I don't think that's enough to compensate for its massive silhouette, so it's sheer size in additional to its inevitability to be focus fired will probably lead to a dreaded DOA.


View PostEscef, on 15 March 2015 - 08:20 AM, said:


It's half a head taller than a Cataphract, and it's thin. Change your tampon, Jesus.

2 heads, making it as huge as the Gargoyle.
Gargoyle.

Edited by Burktross, 15 March 2015 - 08:37 AM.


#59 Escef

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 8,530 posts
  • Twitter: Link
  • Twitch: Link
  • LocationNew England

Posted 15 March 2015 - 08:39 AM

View PostBurktross, on 15 March 2015 - 08:36 AM, said:

2 heads,


Did you see the same picture I saw?

#60 Mikros04

    Member

  • PipPipPipPipPip
  • Shredder
  • Shredder
  • 119 posts

Posted 15 March 2015 - 08:41 AM

If we can bring displacement into the discussion, I think grasshopper looks just about right when comparing to most other heavies, at least in the mech lab. Quickdraw on the other hand, not so much lol.

Of these 2, the one I think is off is the Zeus, looks like it would displace less than the TBolt, which is fine, this would mean it's broken in a beneficial way :)





9 user(s) are reading this topic

0 members, 9 guests, 0 anonymous users