XX Sulla XX, on 15 March 2015 - 03:05 PM, said:
I would be interested in seeing a list of the volumes of all mechs. After seeing a list of all of them and comparing them we can see exactly how much volume/ton ratio effects how viable it is. But I would bet if you look at all mechs its not much of a factor. I would bet firepower and hit boxes are the main deciding factors.
The Shadowhawk is not good just becaus of jump jets and high hard points. And its not just me saying that. For example Metemechs under stregths "Good hitboxes, probably the best of the Inner Sphere 55 tonners. It has a slim profile,". The Grasshopper can be just as good if PGI did the hit boxes correctly.
Also TT heights and volume are not always going to relate without lots of planning. Mechs are getting complete design up dates. And with much more thought put into pleasing aesthetics.
And height is not the over all main problem or many times a problem at all. How viable a mech is is a combination of many things.
Thanks for moving the goalpost but that is not how the forum game is played. The game has a standardized weight to available armor ratio, so a standardized weight to volume only makes sense.
There is no such thing as TT Volume,unless you are talking about the mini's which were meant as a rough guide and not to scale.
Hitboxes are also a function of volume, combined with mech design.
Honestly, outside of the concept art, PGI's art department really needs to step up their work. (See: Mech sizes, terrain scaling, map design, cockpit monitors still unfinished, etc)