GroxGlitch, on 17 March 2015 - 04:46 PM, said:
Hey guys!
I know exactly how to fix the Clans!
Make all of the clan weapons, engines, and other internals exactly identical to their Inner Sphere counterparts! This way here, everything is generic and equal and balanced and there is absolutely no room for QQ!
*beat*
...no?
Didn't think so.
All sarcasm aside, the repeated nerfs of the Clans have been utterly ridiculous. How many times do we have to smack 'ol Kerensky in the face with the Nerfhammer before somebody decides enough is enough? I'm not going to sit here and go through the list and rhetoric of the whole thing, because several people have done this already, but I will say this.
I own a few Clan mechs. I'm also a rather solid Clan player; I prefer both the lore and the mech design. In spite of this almost blind loyalty, I've found myself as of late, when not in CW, going back to IS mechs because they're simply more fun to play. I've pulled out equivalent if not better numbers in my 2ERLL RVN-3L than in my TBR's, and trust me I run a variety of different builds in them. On top of this, I'm usually just screwing around in the RVN, whereas I'm bringing my 100% A-game maximum tryhard to the TBR matches.
Yes, I'm aware this isn't the most objective, scientific way to weigh in on a point, but said points have been beaten to death already, hence opinion. As far as I'm concerned, the Clans are already inferior in a wide variety of situations to equivalent IS mechs. We don't have the PPFLD ballistics the IS has, nor the LRM capabilities. We run hotter than the Mojave in the middle of a summer heat wave. The majority of our chassi range from subpar at best, to unplayably awful at worst (and let me point out that this last absolutely pathetic attempt at quirking the Clan mechs was a joke, and actually NERFED both the Adder and the Summoner! Great work lads. All that's demonstrated here is that PGI still doesn't know the first bleeding thing about game balance). Our only viable weapons systems are our lasers, kinda, and our Gauss (and SRMs, depending on the chassis).
So, the majority of our weapons are worthless. The majority of our chassis are worthless. Yeah, more nerfs definitely sound in order. Not even going to go into the whole Wave 3 bait-'n'-switch thing here, that was just magnificent.
Overall? Enough QQ. Stop sitting here from the other side of the table, whining perpetually that we're overpowered just because we're gaining ground (when, as Gyrok pointed out, we're really NOT at this point) and come try things from our point of view. Join a dedicated Clan faction for a month or two, see how fun it really is to play an
I didnt read this wall of text but I think I got the gist.
The answer is: "Sorry not everyone wants to pilot a Storm Crow"
Giving players the option to pilot something other than a Storm Crow is adding diverisity to the game, not taking it away.
Oh and you being a solid player in a Clan mech isnt saying much. My grandma could be a solid player in a Clan mech and my Mom would be awsome. LOL If you think I am kidding, think about CSSRM's for a moment.
You want to put away the Man diapers and have a challenge. Try fighting Clan mechs in a Commando. Then come back here let everyone know how it went. Be honest.
Edited by Johnny Z, 17 March 2015 - 10:30 PM.