Kristov Kerensky, on 17 March 2015 - 01:40 PM, said:
I mean, it's not like we're talking about making a KitFox drop from 106kph to 40kph here, we're talking dropping from 106kph to 84.8kph after the entire side torso has been blown off. I know, that's just...
I wonder if any of the people QQing so hard will have the decency to be embarrassed now...not giving any odds on that though.
We are also talking of a heat dissipation nerf. and the speed penalty will mostlikely even be more than using a STD engine of the weight as the XL.
No IS player would even start using an IS mech at 106kph, yet the clanmechs be able to even go below? guess what every decent clanpilot would prefer going 130kph+ and die form ST loss instead of this abomination not able to do something proper its just plain pointless to run around like this. Then maybe going STD would even make mroe sense than having a slightly better top speed with speed loss + heat penalty.
http://mwo.smurfy-ne...echlab#modified
this is the base adder prime, I would then prefer to take out the XL, and put in a STD 195 + an external DHS more.
simply because 106,9 XL vs 99.3STD will grant me being a zombie decay (yay zombie flamer) but I stay free of the horrible downsides of losing a ST which happens very easily to a light sized like the adder with just 106kph + tweak Those lousy 7.6 kph are not woth to go XL and the two extra DHS will also not make that much of a difference at all.
So lets guess the speed penalty would be 10% thats losing 10.6 speed on the adder, ending with 96,3 kps. (given its only 10% an not even 20%)
So I would the definately prefer downsizing to a STD engine in my adder knowing to have a cosntant speed and knowing how the mech behaves in every situation (speed and heatwise).
or I would slam in some S(P)ls and go with very big XL engine. (even if ST would mean death)
But this current "somewhere inbetween" speed is a a bad trap of nonsense.