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A renaming of the autocannons



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#101 Feindfeuer

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Posted 10 July 2012 - 02:56 AM

You could take a look at the gameplay videos, the high-rated ACs seem to fire a single shell every few seconds instead of a short burst of multiple rounds or having a high rate of fire in general. Of course that is only from what i can observe from the released footage and i (hope) i might be wrong.

#102 BenEEeees VAT GROWN BACON

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Posted 10 July 2012 - 03:08 AM

View PostHayashi, on 10 July 2012 - 02:45 AM, said:

I recall lasers being described as DoT weapons instead of the instant damage type we're used to from previous games, but I don't recall the devs saying that ACs are single shot weapons...


This thread has some allusions I think:
http://mwomercs.com/...-vs-burst-fire/

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Garth Erlam



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Posted 08 May 2012 - 02:39 AM

Posted ImageMajor Tom, on 08 May 2012 - 02:38 AM, said:


Quote

The primary benefit of Autocannons is focused damage. Without burst damage what are you getting for the high tonage cost and ammo risk?

Basically, this.



B) :unsure: :blink:

#103 Strum Wealh

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Posted 10 July 2012 - 05:49 AM

View PostKarl Streiger, on 02 July 2012 - 03:36 AM, said:

I haven't seen a vid where the player fired a AC different to a AC 20. Are the small caliber single shot too? So the only difference is v0 and shell size? What a pitty i would really i had hope to see a Pontiac 100..in action - firing a long burst of 60mm shells - or the triple burst of a ChemSet - all we may have is the single high explosive assault mortar


The MechLab Developer Breakdown (May 2012; featuring Paul) features a custom Hunchback (the "ForumUserKiller") with an AC-5 replacing the AC-20.

The Medium Mech Developer Breakdown (May 2012) shows the ForumUserKiller in combat, with the AC-5 being fired twice toward the end.
As of the time that video was produced, the AC-5 fired only one shell per salvo and seems to have a recycle time on the order of ~4 seconds (2:11 to 2:15 of the video).

#104 heru

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Posted 10 July 2012 - 06:02 AM

View PostStrum Wealh, on 10 July 2012 - 05:49 AM, said:

The Medium Mech Developer Breakdown (May 2012) shows the ForumUserKiller in combat, with the AC-5 being fired twice toward the end.
As of the time that video was produced, the AC-5 fired only one shell per salvo and seems to have a recycle time on the order of ~4 seconds (2:11 to 2:15 of the video).


It's AC20. Look at the right lower corner.

Edited by heru, 10 July 2012 - 06:03 AM.


#105 Kenyon Burguess

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Posted 10 July 2012 - 06:08 AM

no, its almost counter productive to rename them to larger numbers. an ac/2 does 2 damage. its descriptive as it is. if anything i would appreciate medium lasers renamed laser 5 too help new players in the mechlab. and what is up with you liking all your own posts?

#106 wargonglok

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Posted 10 July 2012 - 06:17 AM

Your method is more confusing. Are you saying a 60 mm shell travels farther than a 120 mm shell? i only shoot for fun every now and then but that doesn't sound correct.

#107 Aesaar

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Posted 10 July 2012 - 06:18 AM

View PostFuture Perfect, on 09 July 2012 - 11:22 PM, said:

They fire a single shell that does all the damage and not a stream of shells that divides that damage between them and also the size of the shell cases seems to be about three times the caliber in length and not like modern tank cannon cases that are somewhere between six and seven calibers in length.

So I propose that the AC/20 are in fact shooting shells the size of 200MM, the AC/10 fires shells the size of 150MM and finally the AC/5 fires shells the size of 100MM.

Oh, did I forget the AC/2?

Well that would fire shells the size of 50-60MM and probably should be too puny to penetrate the multi-layerd armor of a battlemech.

And machineguns then?

Well, I can't really think that they would do any damage at all to a mech.


Still being a bad troll, I see. I refer you to my previous response. Try reading it this time.


View PostAesaar, on 01 July 2012 - 12:10 PM, said:

Except that AC/20 (for instance) doesn't designate an individual weapon. It designates a group of weapons that are, practically speaking, pretty much the same. The AC/20 on a Davion Hunchback and the AC/20 on a Steiner Hunchback may not be the same weapon. One might be a 150mm rapid burst weapon, the other could be a 200mm single shot. Not the same weapons, but for the purpose of weight, damage, effective range, ammo per ton, they are. In both cases, calling them "120mm autocannons" is wrong.

You still haven't explained precisely why this should change or what it would add to the game.


#108 MrMasakari

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Posted 10 July 2012 - 06:23 AM

I still kinda don't see any real need to rename them tbh. Higher number, less range, more damage. Posted Image

#109 Strum Wealh

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Posted 10 July 2012 - 06:40 AM

View Postheru, on 10 July 2012 - 06:02 AM, said:

It's AC20. Look at the right lower corner.


You're right; I've just been a bit off-the-ball for the last couple of days. :D
The Dev Breakdown shows a standard Hunchback shooting at the ForumUserKiller (as ID'ed by the weapons list at the upper-right). :rolleyes:

The ForumUserKiller has been filmed in combat (from its POV), and I thought it was in the Dev breakdown.
It turns out that it's actually in the MechWarrior Online Teaser released in the same month as the others and viweable through MMORPG.com and their YouTube page.

That one really does show the AC-5 firing from the user's POV. :)
In the sequence from 0:33-0:36, the ForumUserKiller is firing the MachineGuns at another Hunchback, then there is a single larger explosion against the target and the AC-5's recycle bar goes from clear to red.

For the recycle, the Teaser shows the AC-5 fires between the 0:34 and 0:35 marks, and is almost completely recycled by the time the scene changes at the 0:36 mark.
This happens a second time later in the same video; the AC-5 fires between the 0:37 and 0:38 marks and is almost completely recycled by the time it fades to the MWO logo at the 0:40 mark.
So, we're looking at a possible ~3-second recycle for the AC-5...?

(Granted, it doesn't help that the MGs are firing from essentially the same location as the AC-5, but there it is.)

#110 Dymitry

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Posted 10 July 2012 - 07:27 AM

No thanks...the naming convention that in use is, if anything, very clear and immediate -which is definitely a pro. Nobody forbids anyone to go, read the technical readouts, learn and sport that the atlas has a Deathgiver 190 mm (don't know the figure) and the Hunchback a Tomodzuru 1250 mm firing depleted toilet rolls. Plus everything else everyone else said. Plus troll behaviours tend to not win any consent for me.

Edited by Dymitry, 10 July 2012 - 07:28 AM.


#111 Circles End

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Posted 10 July 2012 - 01:53 PM

While I do agree with the people arguing for keeping the current AC names due to the relative informativeness (is that even a word) of the naming convention. On the flipside I think AC's could be more interesting for differing people if different types of AC/20 actually were implemented, such as is described on our beloved Sarna. I for one am a horrible shot, so I'm most likely not going to fare too well with a low-cycle AC/20. I do however like the tactical element of being able to blast the snot out of people with an AC/20 in a very short amount of time. So if we ran with OP's iidea of differing calibres of AC, we could then make an AC/20-100mm and an AC/20-210mm where the 100mm perhaps shots four times as fast with each shot delivering 5 dam per shell and the 210 mm could be the single shot behemoth cannon we see in the trailers. This way everybody would win, yesno?

#112 Jekrump

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Posted 10 July 2012 - 02:21 PM

Firstly, All your suggestions are freaking dumb, why don't you suggest something that will improve the gameplay in some way.

Secondly, stop trying to change canon , Thats not going to happen, be it the PPC from particle projectile cannon to the new and improved poop poop canoe, or giving caliber names to general auto cannons.

Stop posting troll. This **** is making people mad. Cut it out or go back to your call of dudesy. :blink:

Edited by Jekrump, 10 July 2012 - 05:58 PM.


#113 Cobweb

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Posted 10 July 2012 - 04:33 PM

To the OP: Absolutely not.

#114 Circles End

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Posted 10 July 2012 - 10:28 PM

Why, I am certainly glad that we can have a polite and well-argued discussion on this topic. It is the hallmark of scholars and true gentlemen.

#115 Dymitry

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Posted 11 July 2012 - 03:15 AM

View PostCircles End, on 10 July 2012 - 01:53 PM, said:

While I do agree with the people arguing for keeping the current AC names due to the relative informativeness (is that even a word) of the naming convention. On the flipside I think AC's could be more interesting for differing people if different types of AC/20 actually were implemented, such as is described on our beloved Sarna. I for one am a horrible shot, so I'm most likely not going to fare too well with a low-cycle AC/20. I do however like the tactical element of being able to blast the snot out of people with an AC/20 in a very short amount of time. So if we ran with OP's iidea of differing calibres of AC, we could then make an AC/20-100mm and an AC/20-210mm where the 100mm perhaps shots four times as fast with each shot delivering 5 dam per shell and the 210 mm could be the single shot behemoth cannon we see in the trailers. This way everybody would win, yesno?



While I'd like to see different implementation of the same autocannon class, as per canon, as I am all for variety and I in general I like having choices, (altough it would needs some carefull balancing)
it still does not makes sense renaming/ appending AC names by/with caliber. To increase immersion and to promote the universe, I would love to have a description panel on the weapons, a la mechwarrior 4 (ehw...), stating manufacturer, and lore infos (caliber included ok?) but it needs to be clear that an AC/20 is an AC/20 regardless. Suffixing names will just increase confusion.

#116 Eagle Bear

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Posted 11 July 2012 - 08:30 AM

umm question what did happen to the burst fire on the auto cannons

#117 Brandenburg

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Posted 11 July 2012 - 01:55 PM

They must call an AC 5 an AC 5 because they buyed the Battletech License. They cannot rename an Atlas into Firebunny or something like that.

And now let us discuss about physics: why has an Small Laser a shorter Range than a Large Laser? :P

#118 ollo

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Posted 19 July 2012 - 02:41 PM

View PostFuture Perfect, on 01 July 2012 - 11:59 AM, said:

I'm trying to bring some elements more into the realms of reality but you have your nose stuck too close to some old rulebook.


ROFL, again liking your own post. And no, you are not trying to do what your are claiming to. You are trying (really hard) to sound like an ignorant child insulting others for pointing out the obvious flaws in your - i'll call it - logic.

AC/XXs are called AC/XXs, period. And that's because they have NO FRICKIN FIXED CALIBER. Right now, the developers/designers seem to be using only single-shot, high caliber ACs. But what if they decide later on to bring more rapid-fire-ACs into the game, on the one hand because it's canon, on the other because it's a relatively easy way to add more diversity and suit different playstyles/tastes?

#119 Rodney28021

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Posted 19 July 2012 - 03:39 PM

View PostFuture Perfect, on 01 July 2012 - 04:51 AM, said:

It's all a bit vague on the calibers of the various autocannons so I suggest the following:

Autocannon 5 becomes 60MM Autocannon.

Autocannon 10 becomes 90MM Autocannon.

Autocannon 20 becomes 120MM Autocannon.

And I just want to add that yes double the caliber does make four times the damage. :)

Nope i don't like or want this. i think it would be even more confusing to the newbies. 2, 5, 10, 20 is the amount of damage per hit that it does, that makes it simple to me and it is canon. Bad enough, others want them named with the brand names like Imperiator or Code Red and have them have slightly different stats for each brand. If i remember in my sourcebook reading the TROs were not consistent in using caliber or shells for autocannon description.

#120 sakkaku

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Posted 19 July 2012 - 03:54 PM

View PostDymitry, on 10 July 2012 - 07:27 AM, said:

and the Hunchback a Tomodzuru 1250 mm firing depleted toilet rolls.


I lost it.

Thread: 5/10
OP: -9999/10





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