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New Mech Lab!


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#21 RoboPatton

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Posted 23 March 2015 - 02:48 PM

I cant wait to see it. I'm sure the somebody will still complain about how superior the current one is.

#22 Quicksilver Aberration

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Posted 23 March 2015 - 02:53 PM

View PostRoboPatton, on 23 March 2015 - 02:48 PM, said:

I cant wait to see it. I'm sure the somebody will still complain about how superior the current one is.

This situation feels eerily similar, I wonder why.......

#23 Deathlike

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Posted 23 March 2015 - 03:01 PM

View PostWM Quicksilver, on 23 March 2015 - 02:53 PM, said:

This situation feels eerily similar, I wonder why.......


I've kinda figured out this phenomenon. I don't know the term offhand.

There are people that don't understand about UI design, and think "everything is fine". There are people in this world that cannot objectively understand "what is acceptable" and "what is unacceptable" unless they are trained to do so... but even then... that isn't enough.

It's kinda like watching people on American Idol that are tone deaf and cannot sing to save their lives. They exist and they are what they are. They get offended sometimes when they are told the truth...

Similar types of people simply don't know how to evaluate a UI and other such skills. That's just what it is. We will find these people and they'll keep saying "everything is fine, don't change anything" when people that have a clue tell them "it's terrible" and they "don't understand" why.

It is what it is.

#24 LordKnightFandragon

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Posted 23 March 2015 - 05:16 PM

New, yes, but will it be better? We all hope so. I will hold final judgement till ive played in it.

But for now

NEW MECH LAB YAY!!!! ^_^ ^_^

#25 N0MAD

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Posted 23 March 2015 - 05:22 PM

So they are going to test it for longer than usual? great it will get 2 hours of testing.. cool

#26 LordKnightFandragon

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Posted 23 March 2015 - 05:25 PM

So when is the next patch? the 3rd? Will it come with more clan quirks?

#27 Troutmonkey

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Posted 23 March 2015 - 06:32 PM

View PostKevjack, on 23 March 2015 - 09:55 AM, said:

Throw that ish up on the test server. The community as a whole will find more bugs than the QA department.


Just look at bug list in my sig, and that's just the recent stuff I remembered to add. Alex from QA is doing a decent job but there are just so many bugs that the devs have never bothered to fix.

And then there's amateur design flaws. Whoever they had designing UI2.0 needs to be removed from any further UI design, it's so bad. - http://mwomercs.com/...i-improvements/

Here's hoping they actually listen this time.

#28 Zfailboat

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Posted 23 March 2015 - 06:40 PM

TBH I don't even care about a new mechlab. Just give me the options to
1. save builds for mechs.
2. pay to unlock the various armour / internal types that they don't sell off the previous version. I should be able to change between endo and standard structure as much as I want without having to pay for adjustments.

#29 Gattsus

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Posted 23 March 2015 - 07:08 PM

I got excited. They mentioned that they were going to start production/testing April/May..... sooooooo maybe a late May early June patch ... :D

#30 DAEDALOS513

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Posted 26 April 2015 - 05:50 AM

View PostGattsus, on 23 March 2015 - 07:08 PM, said:

I got excited. They mentioned that they were going to start production/testing April/May..... sooooooo maybe a late May early June patch ... :D

Did you see the screen shots of the new lab in this weekend update? I do hope they include the 'save loadout' feature they mentioned in town hall. Also I hope they implement the check-box that removes all inapplicable ammo!

#31 Bigbacon

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Posted 26 April 2015 - 06:03 AM

from the video, even the new UI looks pretty meh.

Although I never had an issue with the current setup.

#32 DAEDALOS513

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Posted 26 April 2015 - 06:08 AM

View PostBigbacon, on 26 April 2015 - 06:03 AM, said:

from the video, even the new UI looks pretty meh.

Although I never had an issue with the current setup.

I know... the font seems way too small.. and still appears to be a lot of clicking required.

PS. You didn't have a problem clicking on each and every body part to customize? Haven't you ever used SMURFY? That's the problem with the human condition, you can get used to almost anything... :blink:

Edited by DAEDALOS513, 26 April 2015 - 06:09 AM.






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