Commando Vs. Locust
#21
Posted 28 March 2015 - 11:07 PM
#22
Posted 28 March 2015 - 11:45 PM
DONTOR, on 27 March 2015 - 09:30 AM, said:
Even without Hill Climb, the Locust can run right over the top of most obstacles on places like Canyon Network - I was once told by a Shadowhawk pilot that my little LCT-3S streakboat was the first time he'd ever felt threatened by a Locust.
As far as commando v. locust, it really does depend on what you want to do. The Commando generally has less firepower potential than the Locust, because of engine scaling. The Locust pays for this by being significantly more fragile (including quirks.) The exception to this rule is the Commando 2D, which gains its extra payload by way of a smaller engine ("only" going 149.7kph.) Their quirks also grant them different focuses - while the Locusts all have extra acceleration and deceleration, the Commandos have additional turn rate at all speeds. This means that the Commando is better suited to circling big 'mechs and brawling with other lights, while the Locust can poke out of cover and back - or move back and forth behind a target - more quickly than a Commando can hope for.
Personally, the Locust is a blast right now, and while I don't own any Commandos, their quirks don't look as good right now. However, the differences are minor, and quirks will be adjusted over time - so pick the one whose style of play you like best.
PS: While being hit with big guns is a lot like flipping a coin to see if you die, the Locust can take a surprising amount of laser fire if piloted well. Pulse lasers are still nasty, and you're definitely more fragile than a Commando, but the differences may surprise you. I killed a cored Zeus just recently while legged in my Locust. He had two or three Large Lasers left, and figured he could just stare down my crippled Pirates' Bane. I gave him a volley to the CT, twisted to sacrifice my left arm, and blasted him again for the kill. It was glorious - I laughed like a maniac.
Edited by Void Angel, 29 March 2015 - 11:55 AM.
#23
Posted 30 March 2015 - 05:23 PM
What's people's problem I was playing it right.. LOL.
Edited by ShinVector, 30 March 2015 - 05:43 PM.
#24
Posted 30 March 2015 - 05:51 PM
The duration on the small pulse is so short, it cuts through their legs like a table saw through dry pine. I usually run 5 mediums and 11 DHS on my every day run of the mill version. My small pulse version I bring out when I'm having a bad day and want some smiles.
There's a reason for the play time on my mechs...one just happens to be so much more fun than the others.
Edited by Dino Might, 30 March 2015 - 05:52 PM.
#25
Posted 30 March 2015 - 07:36 PM
#26
Posted 30 March 2015 - 07:59 PM
#28
Posted 31 March 2015 - 05:41 AM
Telmasa, on 30 March 2015 - 07:59 PM, said:
Actually, we locusts are the unloved childred in that our hitboxes are reasonably sized and not broken. Of course that doesn't stop me from SRM carpet-bombing in my 3S.
#29
Posted 31 March 2015 - 06:10 AM
Telmasa, on 30 March 2015 - 07:59 PM, said:
Last year called. It wants its bug back. If you can't hit lights now, that's on you (small exception for FS9 and PTR torsos, but that's not lag shield). Both the LCT and COM take pretty much all the hits they're supposed to.
#30
Posted 31 March 2015 - 07:20 AM
Trust me; we get hit often enough.
#31
Posted 01 April 2015 - 02:34 PM
#32
Posted 01 April 2015 - 07:10 PM
#33
Posted 01 April 2015 - 08:17 PM
Void Angel, on 01 April 2015 - 07:10 PM, said:
You're missing the RVN-2X. It's an amazing CW mech. (Not the point, I know)
Edited by Terciel1976, 01 April 2015 - 08:18 PM.
#34
Posted 01 April 2015 - 09:38 PM
#35
Posted 02 April 2015 - 12:45 PM
#36
Posted 02 April 2015 - 12:52 PM
Dino Might, on 02 April 2015 - 12:45 PM, said:
I've been using my PIRATES' BANE to great effect in CW, as it is the counter weight to my
KGC-000... I usually have a pair of Dragons in there too (1N and 5N)
#37
Posted 02 April 2015 - 01:29 PM
Rafaaj, on 27 March 2015 - 03:43 AM, said:
Thanks to Terciel1976 (below) for enlightening my ignorance. I did not take speed tweak with 240 into consideration. Heart broken. ;....(
Still Locust just seems cooler to me, especially these rare moments when 20 tonnes kill 100.
Edited by DarkExar, 02 April 2015 - 02:07 PM.
#39
Posted 02 April 2015 - 02:57 PM
#40
Posted 02 April 2015 - 03:06 PM
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