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Cw Being Ruined...


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#541 IraqiWalker

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Posted 24 June 2015 - 02:41 AM

View PostBlack Ivan, on 24 June 2015 - 02:01 AM, said:

The Atlas is a pain to see :(. I will try pugging CW today evening once again as Steiner. I will post my experience.

Just don't use LRMs. Please. Like, no more than one mech, and even then. Use it if you're on defense.

#542 Black Ivan

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Posted 24 June 2015 - 02:57 AM

None of my CW Mechs carry LRMs, they are not my weapons, especially with so much ECM out there. My DDC carries many lovely SRM6+AIV launchers and a big AC20 :)

#543 Khereg

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Posted 24 June 2015 - 06:20 AM

It was slow for my unit last night and a few of us roamed around in pug drops. Saw a couple of you out there. I would encourage some of the better players in established units to drop solo now and again with the objective of helping teach pugs how to play better. We put out guides and forum posts that don't get read, but something about having a drop called properly in real time (especially if it results in a win) has a way of getting through to people.

I'll warn it can be frustrating. You get the occasional ingrate. You get people who can't do what you ask. But, if we keep at it, maybe we can help raise the bar. It will be a long road, but I think we have to make an effort if we want better fights. Heck, we even got a new recruit out of it yesterday. There *are* some talented solos out there and some are getting what it takes to succeed.

#544 Vlad Ward

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Posted 10 August 2015 - 03:24 PM

Approximately 0.00% of players I come across while pugging in CW are even remotely interested in what I have to say about their Mechs and play styles.

Edited by Vlad Ward, 10 August 2015 - 03:24 PM.


#545 Armando

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Posted 10 August 2015 - 05:01 PM

View PostVlad Ward, on 10 August 2015 - 03:24 PM, said:

Approximately 0.00% of players I come across while pugging in CW are even remotely interested in what I have to say about their Mechs and play styles.


I often have players asking me what load outs I am using, but you can't tell anyone, anything, in this game unless they want the information. Telling someone with a sub par load out that their load out is sub par never goes over well.

#546 IraqiWalker

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Posted 10 August 2015 - 05:44 PM

View PostArmando, on 10 August 2015 - 05:01 PM, said:


I often have players asking me what load outs I am using, but you can't tell anyone, anything, in this game unless they want the information. Telling someone with a sub par load out that their load out is sub par never goes over well.

I wouldn't mind it, if it wasn't for the fact that those same 4 SL STD 400 Awesomes come to the forums complaining about the game being broken, when their loadouts don't really work.

#547 DaFrog

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Posted 10 August 2015 - 06:59 PM

View Postkamiko kross, on 23 June 2015 - 08:45 PM, said:

The thing is Astrocanis Gas is RIGHT. I was pugging CW last night. My last game went like this:

I try to talk and call things out etc. 11 other people utterly ignore me. they mill about, unwilling to talk or try. They filter in one by one and die.The game is a massacre. Every attempt I make to try to get them to function as a team fails, they just blunder about like it's a solo q game. I see this OVER and OVER and OVER again. then some of the people I have seen doing this come on here and whine about unfair premades.
The "problem" is 100% player made. It is ALL down to the players not PGI. The only mistake PGI has made is realising exactly what kind of people their players are and failing to provide a game to cater to that mentality...but they kinda did with the solo Q and look how that turned out....toxic and horrible gameplay.
If CW goes the solo q route it won't be anything different at all, you might as well just put 4 spawns into the regular maps, turn off the buddy lists and disband any units....because what's the point if that is what the "people" want? Endless team solomatch...ugh.

No, the thing that PGI failed to realize, is that some units have been together for years, and some units have been together for hours....
So you, in a newly formed 40 men unit as of july 4th 2015, face the top MS 12 men execs. You, will, get, rolled.

Now if there was a system in place like green, regular, veteran and elite, LIKE ALL THE DAM TT SCENARIOS, the chances of 48-12 stomps would drop considerably.

#548 DaFrog

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Posted 10 August 2015 - 07:05 PM

View PostYCSLiesmith, on 20 June 2015 - 07:00 PM, said:

I'm sorry but if you are dealing with LRMs at all you're at a really low ELO and can't comment on the state of the competitive game in an informed or useful way. Even the people itt who think that LRMs are somehow not useless will concede that they don't see any use in CW or at high ELO.

I am in the highest elo there is on this game, I use lrms all the time, and am competitive.
There.

#549 DaFrog

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Posted 13 August 2015 - 05:43 AM

View PostVlad Ward, on 10 August 2015 - 03:24 PM, said:

Approximately 0.00% of players I come across while pugging in CW are even remotely interested in what I have to say about their Mechs and play styles.

Hmm, must be your charming personality.

#550 Vlad Ward

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Posted 13 August 2015 - 07:59 AM

View PostDaFrog, on 13 August 2015 - 05:43 AM, said:

Hmm, must be your charming personality.


I am extremely charming. I am charm personified. I am the charm the flaps in the night. I exhale pure, 100% charm never frozen and not from concentrate. You don't even know, man.

#551 DrShradre

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Posted 14 August 2015 - 01:13 AM

The solution, the -real- solution for the problems in CW will be incredibly unpopular, but it may well need to be done if CW is going to be fixed. The solution, of course, is to turn off the other modes and leave on only CW. That way the balance of the playerbase will play in CW. The waiting times will evaporate and you will see the mode work like it is supposed to.

#552 IraqiWalker

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Posted 14 August 2015 - 02:14 AM

View PostDrShradre, on 14 August 2015 - 01:13 AM, said:

The solution, the -real- solution for the problems in CW will be incredibly unpopular, but it may well need to be done if CW is going to be fixed. The solution, of course, is to turn off the other modes and leave on only CW. That way the balance of the playerbase will play in CW. The waiting times will evaporate and you will see the mode work like it is supposed to.

That could work. I would personally rather we have some depth, and value in CW, plus a gating system so that anyone below 100 matches, and at least 4 mechs with full basics on them can't enter into CW. Yes, the early months will be a bit slow as we get more people to pas that gate, but afterwards, at least everyone will have decent mechs, and their performance will be on par with most other people they will run into.

#553 Chef Kerensky

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Posted 14 August 2015 - 03:40 AM

View PostVlad Ward, on 13 August 2015 - 07:59 AM, said:


I am extremely charming. I am charm personified. I am the charm the flaps in the night. I exhale pure, 100% charm never frozen and not from concentrate. You don't even know, man.


Can confirm this for literal fact and not colorful use of metaphor

#554 Yokaiko

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Posted 14 August 2015 - 03:54 AM

View PostVlad Ward, on 13 August 2015 - 07:59 AM, said:


I am extremely charming. I am charm personified. I am the charm the flaps in the night. I exhale pure, 100% charm never frozen and not from concentrate. You don't even know, man.



Vlad is more diplomatic than I am, he at least tries.

#555 Astrocanis

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Posted 14 August 2015 - 08:22 AM

View PostDrShradre, on 14 August 2015 - 01:13 AM, said:

The solution, the -real- solution for the problems in CW will be incredibly unpopular, but it may well need to be done if CW is going to be fixed. The solution, of course, is to turn off the other modes and leave on only CW. That way the balance of the playerbase will play in CW. The waiting times will evaporate and you will see the mode work like it is supposed to.


I think anything that says "We've decided you can have fun any way you want to as long as it's my way" is bound to increase populations /sarc

If CW is going to succeed, it needs to be ~at least~ as interesting, rewarding (monetarily, socially and in terms of pure entertainment) as the public queue so that people WANT to play it.

For proof that it's not, read the forum and look at CW population. CW is dead. Public queue is not. And no amount of denigration (-) or support (+) will change that a lot of people, like me, do not find any enjoyment in CW. Forcing me to participate in CW as it stands will simply push me to find another game. And that makes me a bit sad.

In fact, I know a lot of comp players that dislike CW at the moment. They public/group queue instead.

Edited by Astrocanis, 14 August 2015 - 08:23 AM.


#556 Jon Gotham

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Posted 14 August 2015 - 10:28 AM

View PostAstrocanis, on 14 August 2015 - 08:22 AM, said:

If CW is going to succeed, it needs to be ~at least~ as interesting, rewarding (monetarily, socially and in terms of pure entertainment) as the public queue so that people WANT to play it.


..........O_O

Solo queue is so interesting I played SWTOR instead, grinding no less than 6 characters to 60...and I HATE grinding in games. If people really think solo queue is engaging, socially(!!!???) and fun then of course CW is dead-it never stood a chance as it's the opposite of what solo sets out to achieve!

But please using the "more people play public Q" hobby horse is every bit as vulgar as the "join a unit" brigade. It's simply less effort to solo and most gamers will pick the easy way out-even if it bites them in the butt in the long run, which by the way it will do.
Take for example mmos like WoW where there are people who have solo'd to max level and when faced with group content simply are awful, because their team skills/social skills simply are subpar. Same happens here in CW matches, whole teams of solos who simply will not talk or even call a letter!
Lately I've been "enjoying" the pub queue in SWTOR pvp...people REALLY struggling to factor the other members on their team into their strategy though....they are LIGHTYEARS ahead of MWO players.....in fact I also play WT and even their playerbase makes us look bad...





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