Cool To See Pugs Picking Up On Teamwork So Fast
#1
Posted 29 March 2015 - 11:53 AM
If that's all that comes from this CW event I'd say it was a complete success and the game will be overall much better for it.
Just really, really cool to see the pugs go from a few days ago running around aimlessly or hiding the entire match to transforming into teams that used strategy and *gasp* teamwork in matches.
#2
Posted 29 March 2015 - 12:18 PM
I watched a team claim "elo/matchmaker issues" after my side wiped them today....Thedifference is my team called ALL 12 targets to focus fire on, to the point where the shot caller was calling specific parts to aim at (ie. "left leg, right torso", etc...)
#3
Posted 29 March 2015 - 12:44 PM
Pugs are your everyday player with skills ranging fom newbie to pro. But one thing is true for every pug player: they (or better we) play their game.
Some people level mechs. Some farm for cbills or XP. Some want a good team game. Some want to try new builds. And some... like us... just play the game for the troll chat.
People are capable to play as a team. IF they want.
Ever played battlefield? there are so many solo players who just want to play there game, they don't care about losing or winning, some just want to sit in a bush and snipe other players.
So stop judging people. Pug life, you know?
#4
Posted 29 March 2015 - 01:39 PM
In other words people were treating it like the game it was designed to be, and having more fun with it than treating it like whatever generic shooter out there and getting frustrated because they get rolled all the time.
While yes there have always been good and bad players in those drops, the voip to some degree but definitely this event seems to have really changed the mindset of a lot of them, and in a positive way. Before this week, nearly every match was half or more of the team blatantly disregarding the fact they have other players on their team until they get caught up in their suicide rush, now you have the grand majority starting to be not only willing but interested in team play which brings up the mode to a whole new level of interesting and fun for all the players.
And yes I am in one of the upper elo tiers by PGI's weird standards, regularly get matched with guys that can barely move their mechs as a result - but this new found interest in playing as a team actually does a lot to balance that out. The higher elo players don't have to try to carry 4 guys that won't move or shoot and get frustrated because now usually those lower ranked guys actually seem to want to move on from the COD type play and play MWO now. It's a lot more fun for the guys that are veterans, and going to be a lot more fun for the newer pugs as well once everyone is playing the game they are actually playing.
It's really a great thing to see more of the pugs starting to learn that this isn't your generic FPS game and that there's a lot more involved that just hiding in a bush as you say.
#5
Posted 29 March 2015 - 02:45 PM
Edited by Bongo TauKat, 29 March 2015 - 02:45 PM.
#6
Posted 29 March 2015 - 07:14 PM
Creovex, on 29 March 2015 - 12:18 PM, said:
I watched a team claim "elo/matchmaker issues" after my side wiped them today....Thedifference is my team called ALL 12 targets to focus fire on, to the point where the shot caller was calling specific parts to aim at (ie. "left leg, right torso", etc...)
Why did you put "since voip" in capitals?
#8
Posted 29 March 2015 - 09:41 PM
#9
Posted 29 March 2015 - 09:46 PM
Edited by Anjian, 29 March 2015 - 09:47 PM.
#10
Posted 29 March 2015 - 09:49 PM
I am glad you only need to score 80 points regardless, win or lose.
#11
Posted 29 March 2015 - 10:00 PM
The LiaoCWPugs were much worse than usual. Many players did not followed lead and many times we pushed with 4-6 mechs and not with 12.
Standing behind a gate and sniping is not CW for me.
hope it will be better at tuesday.
#12
Posted 29 March 2015 - 10:09 PM
Rakesch, on 29 March 2015 - 10:00 PM, said:
The LiaoCWPugs ™ were much worse than usual. Many players did not followed lead and many times we pushed with 4-6 mechs and not with 12.
Standing behind a gate and sniping is not CW for me.
hope it will be better at tuesday.
LOL... I saw the opposite... Hold Territory and we should be hard on camping in cover in the new map.
Instead... I see people repeated show their faces into firing windows where the more experienced enemy snipers repeatedly... mow them down with lasers....
Was I... Uhh.. What is camping a little patience too hard ?
But oh well... I guys it was the first time that many of these guys played CW and the Davion scums had surprisingly decent euro team like the 313 running about.
Edited by ShinVector, 29 March 2015 - 10:10 PM.
#13
Posted 29 March 2015 - 10:17 PM
#14
Posted 29 March 2015 - 10:41 PM
Evan20k, on 29 March 2015 - 10:17 PM, said:
For Liao's cases the ones that usually CW was the more hardcore experience fellows.
The event cause a whole lot of unknowns to come out of the wood work.. lol..
Not a bad thing I guess... Hope more will stay to learn how CW works properly.
#15
Posted 29 March 2015 - 10:47 PM
Me: "Can we stay together and wait for assaults instead of everyone dying one by one?"
Rest: "Yeah, of course"
And then 50% of the time everyone else still runs off to die alone.
Or literally every time on counter attack defending grim portico:
"Please don't run outside or stand in the choke points. Stay BEHIND the choke points and let the enemy choke in it."
And 10 out of 12 people run outside to die while usually one other guy and I try to talk sense into them.
It's like talking to 4 year olds.
I always imagine the average MWO player to have an intellect like "I'm gonna big boom boom those evil guys, I'm indistruckibl!"
Edited by Paigan, 29 March 2015 - 10:51 PM.
#16
Posted 30 March 2015 - 01:00 AM
I think both teams were pretty close but we lack that little edge in coordination on defending the base so in the end we lost. But it was a fun match where we PUGs worked together as a team.
BTW this usually happened with NA players I feel. EU players use much less VOIP probably because of the language "barrier" (I currently live in EU).
#17
Posted 30 March 2015 - 03:40 AM
Hit the Deck, on 30 March 2015 - 01:00 AM, said:
BTW this usually happened with NA players I feel. EU players use much less VOIP probably because of the language "barrier" (I currently live in EU).
I'd concur with this too. Wiki says we have 24 official languages here in Europe.
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