No surprise that those calling 'don't play it' are group players.. ..let me ask, if you did not like CW or were not finding it enjoyable what would you do??
First guess is to jump straight on the forums and have a QQ about it.. ..like pugs do the same. So its a bit hypocritical for groupies to complain about pugs complaining when they complain just as much themselves...
IMO telling pugs to not play CW is counter productive to the development of CW.. ..now as far as regular matches are concerned we have solo, group and uber group queues. As far as CW is concerned we just have a blob of people wanting to drop. There is no reason that the q system cannot be designed so that solo's can drop solo, groups can drop group and solo's can fill in groups where they want to.
Worried about how pug matches may be more random than grouped drops? Add a tier to the type of match so for example, one pug match might equal a third of a 12 man drop, but half of a normal group drop.. ..something like that.
Seems more constructive to push for a more integrated system for the drops than to push more players away from CW don't you think? After all the biggest issue for CW particularly in EU/OCEANIC TZ is numbers!
And on a side note;
nodebate, on 31 March 2015 - 11:36 AM, said:
Let's start with the easy / obvious fix to the queue (both CW and non-CW).
Add the ability to use the MechLab while in queue.
H00L1GAN, on 31 March 2015 - 02:01 PM, said:
CW needs is the memory holes fixed and better rewards. reward people with stuff that only costs MC and they will come.....
PGI take note ^^
Edited by White Bear 84, 31 March 2015 - 04:07 PM.