That Dawg, on 07 April 2015 - 05:37 AM, said:
+1
Does anyone playing mechwarrior, just hate the flipping game? no
We all have valid thoughts, ideas on improv..well, most of us do. yet we get 10 pagers of "no you are" and PGI focuses elsewhere...
Quick question......does anything think CW is marginally better than it was when it was first released?
I don't understand why you +1'd my post.
Because what I said is NOT GOOD at all. It's true sadly, but paints an awful picture.
PGI should make a solo queue for it if they want the numbers to keep up-BUT I'd daresay you'd see quite a few players walk away from the game if they did. I might be one of them, and I'd pursue a full refund too. Why pay for something I do not enjoy?
Right now CW is the ONLY place I can get team oriented gameplay.
I can't get enjoyable gameplay in the solo queue nor the group (now plays just like solo) queue.
Mystere's ideas were GREAT ideas, but they won't work simply because of the types of player we have whining about CW right now. The join a group fanbois (I mean REALLY?) are not raging at you, they are merely pointing out a FACT. A FACT, many seem to willfully ignore and refuse to realise.
A nasty catch 22 for PGI.
Question is which side of the coin to they flip to?
#1 A worse game, full of team solomatch gameplay but swallowed by the masses or
#2 A better, more team focused affair that has a smaller playerbase?
I don't know, because I'd guess around 90% of the CW ragers don't want the MM part of MMO. Which spells bad news for PGI's creation.
What I's suggest is:
A multiplayer co-op mode like ME3's multiplayer. You could use that for PVE play to BUT the caveat would be ...even that would REQUIRE YOU TO TALK TO YOUR TEAM to succeed. Which means back to square one.
So either the playerbase learns to stop being so anti social or MWO stops at team solomatch and spends it's time making more mechs and maps for said team solomatch.