Khereg, on 06 April 2015 - 02:20 PM, said:
If anyone wants to disagree with this premise, feel free, but bottom line I don't think PGI is going to give any group of players authority/power over any other group of players via the ability to enable/restrict gameplay, transfer funds, or any other mechanism. Combined with the points that have been made above about factions not having true leadership that can speak on behalf of the faction as a whole (Who own da Clan?), and most of this conversation is rather pointless.
Agreed. The most power they even implied they might give players with "higher rank" within a faction was the ability to prospect/vote on what planets to attack next. Something that clearly hasn't been given as players just flock to whatever planet has the highest counts, and a faulty algorithm decides on the planets available for attack for us.
(Then again if PGI implemented that, the higher ranked players would choose the planet and all other players trying to find a CW match would just need to click "Attack" and be automatically brought to where they are needed when attacks are taking place. It would do wonders for wait times. Players most invested in CW could choose attack routes, and people randomly joining the faction via contract wouldn't be able to dictate any attack paths without really building their influence within the faction. Huh. Kinda sounds like it solved the issue here. )
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If (and this is a huge if), anything resembling a true contract system were to be implemented, I believe PGI would absolutely retain control. That could take a number of forms; one possibility being that every faction gets a "leader", be it a Khan, President, Grand Poohbah, or what have you that is a PGI employee. But any informal or player-led system (like what we have now) will be safely ignored by anyone and everyone if they so choose and we can look forward to this thread and others like it continuing into perpetuity.
I find the points being made that "established" groups ranging back to MW2 somehow have a level of implied authority over the rest of the player base to be the most comical. Get over yourselves already. I'm not listening to you any more than you're listening to me.
I find the points being made that "established" groups ranging back to MW2 somehow have a level of implied authority over the rest of the player base to be the most comical. Get over yourselves already. I'm not listening to you any more than you're listening to me.
I won't be able to comment on this until I've had time to think it through from a game design perspective (I'm a visual thinker, need time to imagine it and enough information to base that imagination on).
In the mean time... I found a canon contract. Food for thought.
Note you should read it carefully, sometimes it repeats amounts to make you think you're getting more than you really are. Like real legal documents -- it's written to confuse you and make it sound better than it really is!
Edited by Koniving, 09 April 2015 - 10:15 AM.