This Has Got To Stop.
#41
Posted 07 April 2015 - 05:20 AM
#42
Posted 07 April 2015 - 05:43 AM
CW matches I play in are frequently better matched than normal matches. I've seen mostly stomps from my side in normals today, although we were stomped as well. No close matches. Maybe my ELO hasn't set properly since I almost NEVER play normals (record is awful, only stats from my first few games lol)
#43
Posted 07 April 2015 - 07:13 AM
Joseph Mallan, on 07 April 2015 - 03:30 AM, said:
Not really, I went through a series of 7 or 8 games last night, that were all losses, and some real stops too 1 to 12, 0 to 12, 4 to 12.... I'm average maybe, decent at best but when I see multiple people in [228] or the likes on the OPFOR, I tend to worry... and that worry get's rewarded with getting my face kicked in... makes it hard to level a chassis from fresh....
Still I did manage to make a guy from the 228 work to kill my LCT-1V, on Canyon last light... made him chase me all over the map.
#44
Posted 07 April 2015 - 07:32 AM
Metus regem, on 07 April 2015 - 07:13 AM, said:
Its always amusing to see players freak out over that last fast moving light. I see calls about how bad it is, and how annoying it is, and how much time is wasted. People seriously ***** about the last man standing, and all I can think is: "You're dead, he's doing better than you idiots."
#45
Posted 07 April 2015 - 07:52 AM
Apnu, on 07 April 2015 - 07:32 AM, said:
Its always amusing to see players freak out over that last fast moving light. I see calls about how bad it is, and how annoying it is, and how much time is wasted. People seriously ***** about the last man standing, and all I can think is: "You're dead, he's doing better than you idiots."
I think I used the words:
"If it's so bad, and I suck for running a Locust, how come I'm still alive, and your not?"
We lost, but I had a higher damage score than anyone else on my team, all 287 points that game... run in, zap, zap, zap, run like hell for a while, loop back, zap, zap, zap...
#46
Posted 07 April 2015 - 08:16 AM
Metus regem, on 07 April 2015 - 07:13 AM, said:
Not really, I went through a series of 7 or 8 games last night, that were all losses, and some real stops too 1 to 12, 0 to 12, 4 to 12.... I'm average maybe, decent at best but when I see multiple people in [228] or the likes on the OPFOR, I tend to worry... and that worry get's rewarded with getting my face kicked in... makes it hard to level a chassis from fresh....
Still I did manage to make a guy from the 228 work to kill my LCT-1V, on Canyon last light... made him chase me all over the map.
#47
Posted 07 April 2015 - 08:19 AM
Joseph Mallan, on 07 April 2015 - 08:16 AM, said:
When I was with CGBI, I dropped a lot with their comp team... I was the token flunky... thing is, we got a lot of wins, and I think that put me a bit higher in chassis than I should be in PUGlife...
#48
Posted 07 April 2015 - 08:23 AM
Metus regem, on 07 April 2015 - 08:19 AM, said:
When I was with CGBI, I dropped a lot with their comp team... I was the token flunky... thing is, we got a lot of wins, and I think that put me a bit higher in chassis than I should be in PUGlife...
Same with me and the Law. It took me quite some time to level off my Elo playing strictly PUG. But now unless its an event, I can hold my own in most matches.
#49
Posted 07 April 2015 - 08:24 AM
TwentyOne, on 07 April 2015 - 03:17 AM, said:
The assault got ambushed after being left behind by team mates?
Before 3/3/3/3, light wolf packs were feared for a really good reason. Nowadays, it's unusual to see the light queue at above 10%.
Edited by Mystere, 07 April 2015 - 08:25 AM.
#50
Posted 07 April 2015 - 08:30 AM
Metus regem, on 07 April 2015 - 07:52 AM, said:
I think I used the words:
"If it's so bad, and I suck for running a Locust, how come I'm still alive, and your not?"
We lost, but I had a higher damage score than anyone else on my team, all 287 points that game... run in, zap, zap, zap, run like hell for a while, loop back, zap, zap, zap...
You did better than most of your team.
#51
Posted 07 April 2015 - 10:13 AM
If it was directed at me, I haven't run a LRM boat in a while. Lately I've been running SRMs, Lasers, PPC, MGuns, LB10X and AC working on the c-bill variants for Shadow Hawk. But when five members of your team die within 5 minutes of battle, you know you're up against some better than average players.
Gas Guzzler, on 06 April 2015 - 03:25 PM, said:
Nothing to see here guys, move along.
#52
Posted 07 April 2015 - 10:29 AM
Then we did some rolling, then got rolled but mostly had even fights.
#53
Posted 07 April 2015 - 10:45 AM
#54
Posted 07 April 2015 - 10:51 AM
Gamuray, on 06 April 2015 - 03:17 PM, said:
(if you find inconsistencies, let support know. They know that I had the issue and I am on "let us know if it happens again" terms)
So I had a weird discrepancy on my stats too. I had more deaths than matches played in a couple of my hunchbacks. Support got back w me on it. Turns out there was a period of time right after they released the new game mode for CW, counterattack. It was counting those matches in the stats for a week or something. Anyways hope that helps shed some light on it.
#55
Posted 07 April 2015 - 10:54 AM
#56
Posted 07 April 2015 - 12:04 PM
Team oriented game putting 12 individuals per team together and it expects them to play as a team.
Humans being humans, that doesn't happen all the time and you get the 12-0/2 stomps due to the OTHER team playing as a team.
Yell carry harder all you want, it's a team game, lack of teamwork shows very clearly.
#57
Posted 07 April 2015 - 02:15 PM
Raggedyman, on 07 April 2015 - 03:47 AM, said:
so you got steamed 12/2 and that's bad but then you steamed 3/12 and that's good?
can someone explain that to me really slowly....
Ok slowly for ya.
It's not a about lurms or really MM
It's about a total lack of any real effort.
It's about the pure unbridled noobery
Done with it.
"Don't be that noob!"
Edited by Novakaine, 07 April 2015 - 02:17 PM.
#58
Posted 07 April 2015 - 02:21 PM
RazorbeastFXK3, on 07 April 2015 - 10:13 AM, said:
If it was directed at me, I haven't run a LRM boat in a while. Lately I've been running SRMs, Lasers, PPC, MGuns, LB10X and AC working on the c-bill variants for Shadow Hawk. But when five members of your team die within 5 minutes of battle, you know you're up against some better than average players.
Was not directed at you.
Jaeger Gonzo, on 07 April 2015 - 05:20 AM, said:
It is only bad when you screw up.
When you die in seconds, it may be hard to admit, but you did something wrong to get into that position.
#59
Posted 07 April 2015 - 02:28 PM
Alistair Winter, on 06 April 2015 - 04:02 PM, said:
Close. Two from this morning. I get REALLY imbalanced games very frequently during EU hours.
Average: 122.25 damage
Average: 109.42 damage
#60
Posted 07 April 2015 - 03:36 PM
Gas Guzzler, on 07 April 2015 - 02:21 PM, said:
Was not directed at you.
It is only bad when you screw up.
When you die in seconds, it may be hard to admit, but you did something wrong to get into that position.
I`m talking about over all influence that low TTK did to game play. It did more stomps and you guys are funny thinking all the time only about MM. Now we can discuss why low TTK has hit game play like this.
Teams do not have a time to react. First team that create death ball win and will win always, no matter what and how skilled individuals really are. So there is no other tactics other then death ball, all of this has gone after introducing insane low TTK. As I think about it, ECM inflation is influencing this as well in a bad way.
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