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Cbills = Pissing Up Rope


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#21 Alistair Winter

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Posted 09 April 2015 - 01:02 PM

When you calculate how many hours of gameplay is needed to buy 3 Dire Wolves in order to master them, and then assume you're an average person who plays about an hour on average per night, seven days a week... and then realize how many weeks you'll have to grind to afford those Dire Wolves and kit them out the way you want to...

Then yeah. I dare say there's something wrong with the Paulconomy. I get the Dire Wolves are apparently endgame, but getting to level 60 in World of Warcraft doesn't mean that you have to stay as a level 1 character untill you've accumulated enough XP to level up to level 60. But that's how it works in MWO, unless you want a lot of additional costs of buying less expensive mechs while you're saving for the Dire Wolf.

Doesn't really matter to me, personally. I have all the mechs I need for my IS and my Clan account.

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#22 Koniving

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Posted 09 April 2015 - 01:03 PM

All that silliness aside...

To the original poster, if you're broke, you're using too many strikes. Save them for emergencies. I mean seriously, you don't actually think that just because you got 3 kills you'd be entitled to an airstrike?


...Really? Ah crap. No wonder why people are so entitled.

#23 Torgun

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Posted 09 April 2015 - 01:06 PM

CBill earnings is a joke for anyone that don't

A: Splurge real money on mechs every so often

B: Play this game like a 20h/week part-time job.

That is all

Edited by Torgun, 09 April 2015 - 01:06 PM.


#24 Christof Romulus

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Posted 09 April 2015 - 01:10 PM

View PostCrushLibs, on 09 April 2015 - 12:15 PM, said:

poor game 200ish dmg = 26K

decent game 600ish dmg = 86K

I use a consumable Iam basically making no money or losing money.

Come on PGI stop nerfing the cbills

C'mon man it's a free game where all the content is available in exchange for ZERO real life dollars.

The whole idea behind free-to-play games is to incentivize PAYING for something you don't have to.

If Cbills, which are the only gateway to all the items in the game, were easier to get, then PGI makes less money and has to release more mech packs that then "I" have to freakin' buy.

I'm tired of buying mech packages. As a personal favor to me, stop complaining.

#25 Abisha

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Posted 09 April 2015 - 01:11 PM

View PostKoniving, on 09 April 2015 - 12:57 PM, said:

Son, I want you to pull up a chair.
Order a drink.
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Because it won't matter if you do it in the West..
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Or the East.

You're simply wrong.

Comstar uses airstrikes in Battle of Tukayyid while fighting on Clan terms, in a Clan Batchall, who also used Airstrikes and Airborne forces. Both sides also used tanks, infantry, and 'Mechs.

Airstrikes are considered playable cards in the BT card game.

Mechwarrior (or the source material Battletech at least), also has Battlemechs that transform INTO bombers to commence airstrikes.

Truth be told, Mechwarrior is missing a LOT of things. Like Melee.
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What really happens when you poptart.
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Combined infantry forces to SWARM the mechs.
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Assistance from the local police in exo-skeleton powered armor.
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The Inner Sphere's PA(L)s
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and other forms of Battle Armor
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to counter the Clan Elementals
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in their nasty armor that rips the armor from your battlemech, when they aren't busy smoking.
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Or worse, when they get their OWN Battle armor.
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It's also missing the ability to use machine guns to shoot down missiles since AMS is basically an MG on a turret.
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We're also missing the ability to go through buildings.
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Also, tanks have a valid place in the battlefield. This one single-handedly took out 1 Atlas and 6 Enforcers using only 2 AC/10s and 4 LRM-5s. The Atlas and two Enforcers were taken out in 10 seconds. The Atlas and 4 of the Enforcers were all taken out AFTER it got tracked (the catapillar tracks on the right side were destroyed by quad LBX from the custom Atlas).
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Vehicles and their place as serious threats.
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Next you'll probably tell me that there's no place for Robots, Dinosaurs or Aliens or monkey men.
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Yep robots. Wait... why are you looking so confused?
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Why yes. Yes, I did just say Dinosaurs.

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No, I wasn't kidding. But yeah. Aliens.
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And Monkey Men.
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Oh, uh... That drink doesn't seem like it was strong enough.
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Here, have a teddy bear. Because after trying to say that airstrikes -- which rarely get used anyway -- have no place in a Mechwarrior game...
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you're gonna be a very, very lonely dog.

All artistic images not from Megamek and excluding the Teddy Bear and the o_O robot from Dreamfall are, in fact, official Battletech artwork taken from various source books. All art are copyright their respective owners. Screenshots from "Mechwarrior" 1989 US version and "Mechwarrior" 1993 Japanese version are copyright their respective owners.


you only forget it's 1 point of damage. ingame it's wrack havoc

#26 PFC Carsten

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Posted 09 April 2015 - 01:11 PM

View PostCrushLibs, on 09 April 2015 - 12:15 PM, said:

poor game 200ish dmg = 26K

decent game 600ish dmg = 86K

I use a consumable Iam basically making no money or losing money.

Come on PGI stop nerfing the cbills


1K, 5A, ~380DMG = 130k.
1 Consumable = 40k(? do not use them normally)

Problem?

#27 MoonUnitBeta

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Posted 09 April 2015 - 01:16 PM

View PostTorgun, on 09 April 2015 - 12:59 PM, said:


How poorly planned are the rewards then? I mean blowing up components that might not even have any equipment on them nets you plenty. But doing lots of damage on an opponents' CT and then get the kill stolen nets you peanuts.

What's the salvage though when you do that? Isn't there salvage bonuses for killing a mech with more components intact?

#28 Torgun

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Posted 09 April 2015 - 01:22 PM

View PostMoonUnitBeta, on 09 April 2015 - 01:16 PM, said:

What's the salvage though when you do that? Isn't there salvage bonuses for killing a mech with more components intact?


Salvage has been nerfed into crap like so much else

#29 MarineTech

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Posted 09 April 2015 - 01:25 PM

Then you should totally go play something else.

No feels for you either.

#30 Torgun

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Posted 09 April 2015 - 01:27 PM

View PostMarineTech, on 09 April 2015 - 01:25 PM, said:

Then you should totally go play something else.

No feels for you either.


I don't give a crap about your feels mate, feel me?

#31 MarineTech

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Posted 09 April 2015 - 01:31 PM

Nope.

That was the point of the post. Not a single feel given.

You don't like the game, go somewhere else. It's just that simple. It's a concept even a puppy can understand.

#32 Torgun

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Posted 09 April 2015 - 01:35 PM

View PostMarineTech, on 09 April 2015 - 01:31 PM, said:

Nope.

That was the point of the post. Not a single feel given.

You don't like the game, go somewhere else. It's just that simple. It's a concept even a puppy can understand.


Noted, and I sure as heck don't consider whatever you think is worth anything either. I can still point out apparent problems with a game that I play occasionally if I feel like it. Try and conceptualize that away if you can.

Edited by Torgun, 09 April 2015 - 01:36 PM.


#33 LordKnightFandragon

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Posted 09 April 2015 - 01:37 PM

View PostKoniving, on 09 April 2015 - 01:03 PM, said:

All that silliness aside...

To the original poster, if you're broke, you're using too many strikes. Save them for emergencies. I mean seriously, you don't actually think that just because you got 3 kills you'd be entitled to an airstrike?


...Really? Ah crap. No wonder why people are so entitled.



LOL, IKR? I personally believe Air strikes and artillery in MWO should only be available to the Lance and Company commander, so you get like 3 per game, and only if that guy is alive and uses them. YOu wanna use em? Take the slot. Not unlike Bf2 and 2142, want arty? take commander slot....

#34 CMDR Sunset Shimmer

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Posted 09 April 2015 - 01:39 PM

C-bill rewards could do with an increase.

And that's coming from someone who's been around since Closed Beta... C-bill rewards need an increase... the grind is a bit rough for new players.

#35 Saint Scarlett Johan

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Posted 09 April 2015 - 01:44 PM

I don't there's an issue in earnings if you game them. I remember Russ stating the average player reels in about 500k an hour.

My average match earnings are 159k Cbills and I can get in about 8 matches an hour if I solo queue for 1.27 million an hour. Or I can get in 4 group queue matches an hour at about 313k Cbills for a total of 1.25 million an hour.

Or I can go to CW and make about 1.1 million in a single match and get two matches an hour and make 2.2 million Cbills for that hour. That CW event weekend earned me about 52 million CBills over 39 matches.

And that's been without Premium Time, just the occasional hero/phoenix/invasion mech.

#36 LordKnightFandragon

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Posted 09 April 2015 - 01:46 PM

View PostFlash Frame, on 09 April 2015 - 01:39 PM, said:

C-bill rewards could do with an increase.

And that's coming from someone who's been around since Closed Beta... C-bill rewards need an increase... the grind is a bit rough for new players.



THe increase should come in the form of the winning bonus being 50K vs 25K. In a half decent game, I get about 130-150K, +25K would put it at 155-175K. THen, increase damage earnings from straight damage and boost assists, if not back to 6500, then like 5000? That would put the average earnings for a half decent, or good game to around 180-200K. THen its 5 games for 1 million, 70 games for 14 million, that seems alot better then the 140 for 14 million it is now....

THen, on top of the 180-200K, there are 30% hero mech cbill boosts and Premium time. And when premium+hero is earning you 300-400K for a good game, you will sell alot more premium overall and more heros, once they are giving an actual worth while bonus.

Right now, my C Warhawks 30% is the only thing putting my games at a near decent, but still underpaid level of income.....If the base pay for each of my games was the end result, then it added C bonus? I would have no complaint...so yeah, about 30-40K more overall lol.

#37 Mirkk Defwode

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Posted 09 April 2015 - 01:52 PM

View PostLordKnightFandragon, on 09 April 2015 - 01:37 PM, said:



LOL, IKR? I personally believe Air strikes and artillery in MWO should only be available to the Lance and Company commander, so you get like 3 per game, and only if that guy is alive and uses them. YOu wanna use em? Take the slot. Not unlike Bf2 and 2142, want arty? take commander slot....


I think using Airstrikes or Artillery should require the command console equipment on the mech. That way you're spending 2 tons for having indirect firepower.

#38 Davers

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Posted 09 April 2015 - 01:58 PM

People around here don't even know what grind is. Go play LoL, where you can play 36 hours to get one Champion- and then begin working on getting all the Runes for them.

I log on here and play 2-3 nights a week. It seems that I have like 6 million Cbills to spend on mechs/modules every week. I don't even use premium time, or worry about consumable costs. I really don't understand people's complaints about the 'Paulconomy'.

#39 ThirtyOughtSix

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Posted 09 April 2015 - 02:08 PM

View PostMoonUnitBeta, on 09 April 2015 - 01:16 PM, said:

What's the salvage though when you do that? Isn't there salvage bonuses for killing a mech with more components intact?


This is what drives me bonkers about this game. We should get random/split salvage and rare drops ect...

Most of the time we get heat sinks and MG or whatever
Rarely we get a gauss or even a module
Keep C-Bill earnings how they are now...


#40 LordKnightFandragon

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Posted 09 April 2015 - 02:11 PM

View PostHyper99, on 09 April 2015 - 02:08 PM, said:

This is what drives me bonkers about this game. We should get random/split salvage and rare drops ect...

Most of the time we get heat sinks and MG or whatever
Rarely we get a gauss or even a module
Keep C-Bill earnings how they are now...



LOL< what we should get is a portion of the mechs equipment. Oly thing about that is it would lead to a "leg all the things" meta....as blowing out the engine kills the whole mech...

But it would be neat, drop a Stormcrow that still had 3 CERML on it, the game might give you 1 up to 3 of them, maybe it had DHS, you get a few, some of its armor left? It would store some of that for you as well.

It would help reduce the need for cbills if fighting gave you equipment. IN some rare cases maybe it would award you with the mech, given in your garage in the state it was left in.

So that SCR has no legs, no back armor, 3 ML left, its engine is shot, only has 100 armor left, that is how you would get it. Leg pods gone, no armor anywhere and only 3 ML in it with 100 armor on it....it would be up to you to fix it. BUt you got a free mech that is now going to cost you alot less to fix then the like 12 million it would be to buy it.

Edited by LordKnightFandragon, 09 April 2015 - 02:13 PM.






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