InspectorG, on 12 April 2015 - 01:38 PM, said:
I would be all for reducing the agility on Heavies and Assaults. Mainly Turning rate, perhaps torso twist rate on certain chassis.
I'd love that, both twist speed and torso twist speed - on all chassis. All 'mechs are too damn fast, and too damn agile.
InspectorG, on 12 April 2015 - 01:38 PM, said:
If i remember correctly, a slow assault had on average cruising speed of 3 hexes which is also about how much is needed to 'turn around'. In my bias, i would construe that it would take @ 10 seconds for a slow mech to about-face...
Meanwhile, in MWO an Atlas AS7-D with the standard 300-rated engine takes 5.3 seconds to turn 180 degrees (twist speed 34 degrees/s), and 3 seconds to torso twist the same amount (torso twist speed 60 degrees/second).
InspectorG, on 12 April 2015 - 01:44 PM, said:
Does the cheese come with Whine?
Yes, but it's a lighter, less heat-generating, more long-ranged whine that takes less crit space