Jump to content

Clan Ppc Wrong Damage


99 replies to this topic

#81 Metus regem

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Sureshot
  • The Sureshot
  • 10,282 posts
  • LocationNAIS College of Military Science OCS courses

Posted 14 April 2015 - 02:06 PM

View PostBishop Steiner, on 14 April 2015 - 02:05 PM, said:

learn to play hardmode like me....stock SMN-P baby! Carry Harder! :P



But I went that route....

VIndy's (Still like my Centurions better)
Awesomes
Non 1N Dragons
Locusts....

Edited by Metus regem, 14 April 2015 - 02:07 PM.


#82 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 14 April 2015 - 02:12 PM

View PostAbisha, on 14 April 2015 - 11:40 AM, said:


true story.
so many times i walk into a ambush for not having map Intel.
i will never understand how ECM can counter Satellite images.
ECM on it's own is already powerful to counter and disable a whole weapon system


Do our sensors work by satellite imaging? Does each faction have satellites orbiting every planet? If it was satellite imaging wouldn't we have doritos far beyond max sensor range?


I don't think our Mech sensors rely on satellite imaging at all is my point.

Edited by Gas Guzzler, 14 April 2015 - 02:13 PM.


#83 TexAce

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 2,861 posts
  • LocationGermany

Posted 14 April 2015 - 02:57 PM

View PostMister Raven, on 13 April 2015 - 12:35 PM, said:

public matches to me are like toilet paper.

im not sure how that works but im not gonna think about it too much.

also pubbers never listen.


Are you not realizing you are the problem? You are the kind of pugger everybody hates and you give us the bad name while doing the stuff nobody wants to see in pug matches.

Thanks alot *******.
Now your opinion is like toilet paper to me.

Edited by TexAss, 14 April 2015 - 02:59 PM.


#84 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 15 April 2015 - 08:51 PM

View PostGyrok, on 14 April 2015 - 05:24 AM, said:


Only terrible pilots with poor situational awareness cannot keep track of what units are where on the battlefield.

I am not preoccupied with anything when I am trading with another mech, and I am not standing in the open when I am not shooting.

Been living that PUGlife for too long?


If you had read the thread, you would realize how redundant your first two sentences are. But I'm feeling [slightly] magnanimous, so I'll break it down for you:
  • Only an idiot or a suitably fast light engages in trading shots alone at range
  • Because you aren't trading shots alone, your target may be looking at one of your friends instead of you, and thus not see the PPC blast arriving
  • Holding a burn on a target precludes you the option of dodging, because doing so throws off your aim and causes spread or wasted damage.
I know for a fact that you, personally, are neither fast enough nor have the appropriate levels of situational awareness to consistently dodge a PPC shot as demonstrated by your poor showings against me and mine. You can't even hold a steady enough burn while running with a pulse-equipped Firestarter to give me confidence that you can juke a shot without also interrupting the longer burn times of your Clan 'Mechs, and you and your unit have a tendency to either wander straight into traps or otherwise single-mindedly pursue a small cluster of targets while ignoring your flanks.

So, really, you are in no position to even begin lecturing me on how good or bad the ERPPC is in a long-range trade. You are not close enough to the top levels of play for realizing these kinds of fringe benefits to even be on your radar.

#85 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 15 April 2015 - 09:07 PM

View PostYeonne Greene, on 15 April 2015 - 08:51 PM, said:


So, really, you are in no position to even begin lecturing me on how good or bad the ERPPC is in a long-range trade. You are not close enough to the top levels of play for realizing these kinds of fringe benefits to even be on your radar.


Who are you? Are you like some comp team champion or something?

I doubt it, because those guys wouldn't advocate that slow ER PPCs trade as well as quirked ER LLs..

#86 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 15 April 2015 - 11:07 PM

View PostGas Guzzler, on 15 April 2015 - 09:07 PM, said:


Who are you? Are you like some comp team champion or something?

I doubt it, because those guys wouldn't advocate that slow ER PPCs trade as well as quirked ER LLs..


Spoiler


#87 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 17 April 2015 - 06:58 AM

View PostYeonne Greene, on 15 April 2015 - 11:07 PM, said:


Spoiler



Honestly...

We used to push super aggressively before some changes to the dynamics of clan mechs through heat nerfs.

Now we play mostly mid-range, and sometimes long range, and less often, extremely long range...when we lose in the queue...there are multiple recognizable names on the other side. I cannot recall any drops against you...honestly...that is no slight to you...I have played over 10k matches. Out of all those matches, I vividly recall maybe a handful, and those were mostly against extremely good units.

Now, as far as ERPPCs out trading IS LLs.

A stalker can emerge from cover at 600m and drop an alpha and be back in cover in the .85 sec burn duration on IS lasers...especially a good pilot driving one.

Your CERPPCs will not be there in time to make an impact.

#88 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 17 April 2015 - 07:26 AM

View PostGyrok, on 17 April 2015 - 06:58 AM, said:


Honestly...

We used to push super aggressively before some changes to the dynamics of clan mechs through heat nerfs.

Now we play mostly mid-range, and sometimes long range, and less often, extremely long range...when we lose in the queue...there are multiple recognizable names on the other side. I cannot recall any drops against you...honestly...that is no slight to you...I have played over 10k matches. Out of all those matches, I vividly recall maybe a handful, and those were mostly against extremely good units.

Now, as far as ERPPCs out trading IS LLs.

A stalker can emerge from cover at 600m and drop an alpha and be back in cover in the .85 sec burn duration on IS lasers...especially a good pilot driving one.

Your CERPPCs will not be there in time to make an impact.


Try 1.0 second burn time, where you got .85, I do not know. It will take the stalker more than that to lumber out of cover into position to fire, Stalkers are incredibly easy to hit with PPCs at 600 m. The 800-1000 m range firing on something a lot more agile than a Stalker is what is inefficient.

Maybe with the TBR-A coming out you can stop pushing the Stalker 4N is OP nonsense? Now that you have 3 PERFECT energy hard points.

#89 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 17 April 2015 - 07:55 AM

View PostGas Guzzler, on 17 April 2015 - 07:26 AM, said:

Try 1.0 second burn time, where you got .85, I do not know. It will take the stalker more than that to lumber out of cover into position to fire, Stalkers are incredibly easy to hit with PPCs at 600 m. The 800-1000 m range firing on something a lot more agile than a Stalker is what is inefficient.

Maybe with the TBR-A coming out you can stop pushing the Stalker 4N is OP nonsense? Now that you have 3 PERFECT energy hard points.


Sure, for the $24 the TW-D was I can imagine...?

I may buy one...have to see...

Edited by Gyrok, 17 April 2015 - 07:55 AM.


#90 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 17 April 2015 - 07:57 AM

View PostGyrok, on 17 April 2015 - 07:55 AM, said:


Sure, for the $24 the TW-D was I can imagine...?

I may buy one...have to see...


Indeed... I will probably wait until it comes out for c-bills

#91 Revis Volek

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,247 posts
  • Google+: Link
  • Facebook: Link
  • LocationBack in the Pilots chair

Posted 17 April 2015 - 08:11 AM

View PostGas Guzzler, on 17 April 2015 - 07:57 AM, said:


Indeed... I will probably wait until it comes out for c-bills



At long ranges like that the WHK Prime is my go to mech to hit STK's at range. 4 erppc's run OK on that mech now. I was tossing 600 dmg down last night like it was no thang.

TC4 plus Prime arm quirks = 25.5% faster ERPPC Velocity. Give it a shot...those big nosed stalker sure dont like it at range.

But that TBR with the high laser points...im drooling over here.

Edited by DarthRevis, 17 April 2015 - 08:12 AM.


#92 Abisha

    Member

  • PipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 1,167 posts

Posted 17 April 2015 - 08:14 AM

View PostGas Guzzler, on 14 April 2015 - 02:12 PM, said:


Do our sensors work by satellite imaging? Does each faction have satellites orbiting every planet? If it was satellite imaging wouldn't we have doritos far beyond max sensor range?


I don't think our Mech sensors rely on satellite imaging at all is my point.


so travel somehow faster then light is more realistic then a deployable satellite... uh hu.....

#93 Lightfoot

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,614 posts
  • LocationOlympus Mons

Posted 17 April 2015 - 08:30 AM

MWO fears the PPC/ERPPC so they gave them back the heat level that requires full DHS 2.0 to keep cool and slowed the lightning bolt down to the speed of the cool and fast-firing AC10, when the weight and space of PPC/ERPPC's are more than the cooler, faster, AC10 after DHS are added. It's not Balance or Lore it is pure Fear. Fear of what skilled players can do with working PPC/ERPPC.

Damage/ton-wise the Laser will always be the the top DPS, but Lasers are low skill for high damage. You just point&click and are rewarded with greater accuracy for not moving your mech. A noob's dream come true for sure.

#94 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 17 April 2015 - 08:43 AM

View PostAbisha, on 17 April 2015 - 08:14 AM, said:


so travel somehow faster then light is more realistic then a deployable satellite... uh hu.....


That only addressed one thing though...


Besides, why would we have things like improved sensor range if we got our target info from a satellite?

How would satellites get loadout information? I mean they are really far away to be sensing that, it would be more feasible to put sensor packages on the mechs themselves, not try to power a receiver to listen to a satellite in stationary orbit, that just doesn't make sense.

Not that alot of things make sense in this game but I have never heard of this satellite uplink system before in any of the books or previous MechWarrior games. I am pretty sure the sensors are always on the mechs.

Edited by Gas Guzzler, 17 April 2015 - 08:43 AM.


#95 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 17 April 2015 - 09:13 AM

View PostLightfoot, on 17 April 2015 - 08:30 AM, said:

MWO fears the PPC/ERPPC so they gave them back the heat level that requires full DHS 2.0 to keep cool and slowed the lightning bolt down to the speed of the cool and fast-firing AC10, when the weight and space of PPC/ERPPC's are more than the cooler, faster, AC10 after DHS are added. It's not Balance or Lore it is pure Fear. Fear of what skilled players can do with working PPC/ERPPC.

Damage/ton-wise the Laser will always be the the top DPS, but Lasers are low skill for high damage. You just point&click and are rewarded with greater accuracy for not moving your mech. A noob's dream come true for sure.


But to let that fear drive us to destroy what hope we have... don't you see? That is madness!

Edited by Gas Guzzler, 17 April 2015 - 09:13 AM.


#96 CrushLibs

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 546 posts

Posted 17 April 2015 - 09:21 AM

View PostProsperity Park, on 13 April 2015 - 10:36 AM, said:

Clan ERPPC weighs less than IS ERPPC, takes up fewer slots, and deals extra damage with no cons whatsoever. It is better than the IS ERPPC in every way with no drawbacks in comparison with the IS ERPPC.

In order to make the game more fair and balanced, they took that extra damage and spread it out to nearby body parts instead of making it all pinpoint. That is very fair. If yo think thebClan ERPPC that deals more damage, weighs less, and takes up fewer slots isn't good enough, then I would love to hear how you feel about IS ERPPCs...


Quirks for cool down , heat generation , and range make up for IS ERPPC shortfalls.

#97 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 17 April 2015 - 09:24 AM

View PostCrushLibs, on 17 April 2015 - 09:21 AM, said:


Quirks for cool down , heat generation , and range make up for IS ERPPC shortfalls.


Only on a couple of mechs.

Now clan mechs are getting ER PPC buffs too! See Warhawk and Adder

Edited by Gas Guzzler, 17 April 2015 - 09:25 AM.


#98 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 17 April 2015 - 10:16 AM

View PostGas Guzzler, on 17 April 2015 - 09:24 AM, said:


Only on a couple of mechs.

Now clan mechs are getting ER PPC buffs too! See Warhawk and Adder


Only on a couple of mechs...and I see no -25% heat, 30% velocity type quirks either...even on the badder.

#99 CptGier

    Member

  • PipPipPipPipPip
  • 166 posts

Posted 17 April 2015 - 12:51 PM

View PostGas Guzzler, on 17 April 2015 - 09:24 AM, said:


Only on a couple of mechs.

Now clan mechs are getting ER PPC buffs too! See Warhawk and Adder



I would still rather PGI buffs the damage on the CERPPC......that 10 dmg just isnt worth even firing. NOt when lasers deal all their damage alot easier, alot faster, alot cooler......

#100 Lightfoot

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,614 posts
  • LocationOlympus Mons

Posted 17 April 2015 - 07:31 PM

View PostGas Guzzler, on 17 April 2015 - 09:13 AM, said:


But to let that fear drive us to destroy what hope we have... don't you see? That is madness!


I have just kind of given up on PGI making MWO a solid Battle Tech game. They seem to want MWO to be a robot brawling game so they bend the canon of Battle Tech to create that game. To me MechWarrior is not a robot brawler, it's a game of tactics where brawling will occur when the tactics call for it, but the tactics might just as easily call for long range PPCs and Gauss Rifles. It's the not knowing what your opponent will do each match that keeps MechWarrior interesting and alive. Just playing the current forced Laser-Brawl gets old fast.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users