Necrodemus, on 02 July 2012 - 02:23 AM, said:
Changing the color of a laser is done by changing its wavelength. My understanding is that the lens is to focus or collimate. Other internals determine the wavelength. Anyway... they could also be used to add variety. Certain armors could reflect/refract certain wavelength more effectively than others. More complex and maybe not true to canon, but an option nonetheless.
Gravity does have a purpose. It has been mentioned that 'Mechs can take fall damage from toppling over (if unbalanced due to external forces) and jumping from too high. I think I saw a dev post about ballistic trajectories being affected by gravity, but I cannot find it and don't remember who stated it. Considering the engine they will be using, basic physics like gravity could easily be taken into account.
Edit:
Founder's Pack - August 7th.
Open Beta - Summer 2012 (Last day of summer is Sept. 21)
Release - TBA (Really... there's no difference in Open Beta and Release on a F2P game)
Well that's freakin awesome