MauttyKoray, on 18 April 2015 - 02:23 PM, said:
As a Clan player, I vehemently oppose these ******** bandage fixes that people keep bitching for. Unlocking the fixed equipment/JJs and ES/FF WILL NOT FIX THE MECHS. Unless the devs take a ******* step back and fix the underlying bloated mechanics, high damage pinpoint alpha builds will always be the ONLY mechs that will be meta/top tier. Mechs limited by tonnage/hardpoints only have problems because the heat scale is garbage, armor is severely bloated to compensate for these insane damage builds, a lot of ammo has been bloated to allow ammunition based weapons to compensate, and overall we have these mechs blowing alphas in each other's faces for the win, not the superior aiming, positioning, and piloting.
The reason 12 v 12 snowballs happen is because once you hit a certain point, the firepower of one side is too great to allow the other side to turn it around. A single mech carrying the armor of 2 doesn't matter when 12 mechs being able to unleash roughly 3x the intended damage at a single time focus on it. Another issue is the link of Engine Rating to so many movement variables. It bring less Tactical mech piloting and more of a CoD-esque reaction shooter to the game.
The reason 12 v 12 snowballs happen is because once you hit a certain point, the firepower of one side is too great to allow the other side to turn it around. A single mech carrying the armor of 2 doesn't matter when 12 mechs being able to unleash roughly 3x the intended damage at a single time focus on it. Another issue is the link of Engine Rating to so many movement variables. It bring less Tactical mech piloting and more of a CoD-esque reaction shooter to the game.
the Nova can Boat lots and lots of Energy, and can pull off a High Alpha, but its not OP,
you fail to take into consideration Shape, also makes a mech sometimes more so,
which is why the Nova is also on that needing Endo list, as it would get +2.5 tons,
saying Endo, wont Make any of those Clan without it Better?
Andi Nagasia said:
Mechs with Endo that will not Change,
Lights(MLX)(KFX)(ADR), Mediums(IFR)(SCR), Heavies(TBR),
so to recap the SCR/TBR will not be buffed by this change!
Mechs without Endo that will Change and gain more Tonnage(+Number=ExtraTons)
Mediums(NVA+2.5), Heavies(MDD+3)(HBR+3)(SMN+3.5), Assualts(GAR+4)(WHK+4)(DWF+5)
so to recap the DWF gets the most Benefit from this, but it already has more Tons than it can use!
Lights(MLX)(KFX)(ADR), Mediums(IFR)(SCR), Heavies(TBR),
so to recap the SCR/TBR will not be buffed by this change!
Mechs without Endo that will Change and gain more Tonnage(+Number=ExtraTons)
Mediums(NVA+2.5), Heavies(MDD+3)(HBR+3)(SMN+3.5), Assualts(GAR+4)(WHK+4)(DWF+5)
so to recap the DWF gets the most Benefit from this, but it already has more Tons than it can use!
ya perhaps 2.5-4tons isnt much but its enough to give these Lesser Omnis more flexibility,
(the 5tons for the DWF im not including as it needs its slots more than another 5tons),
Edit- this
Edited by Andi Nagasia, 18 April 2015 - 06:01 PM.