EgoSlayer, on 18 April 2015 - 12:31 PM, said:
Russ/PGI says. Russ said they can't take any more crytek engine updates because they eliminate DX9. That tells me that a substantial portion of the player base is still using DX9. Some portion of them may be DX11 capable and just not using it, but PGI has the system information to tell that difference as well. And MWO is going on Steam later this year so it's going to be the Steam player base being added; making it very relevant information.
I am really sorry that I just can NOT agree with this choice by PGI... very simple to me. You can't have it both ways in regards to a high priced game (very overpriced mechs, MC, PT for the "value it gives a player") and a very painful grind that we all have endured for so long now, and have a game that is meant to push the limits of hardware, but yet water it down to the point it has been shown to be. Many players have spent Hundreds if not thousands of dollars on this game, and have invested just as much into their rigs so they can really enjoy all many games have to offer, and push limits... eyecandy, smooth game play. Maybe if PGI put into effect either my recommended Plan A or Plan B, many new players could afford that new DX11 card, or a DX12 card, a better CPU, a better gaming rig for that matter, and still afford to support this game. When is enough, really enough?