Weekend Update - 04.18.2015
#1
Posted 18 April 2015 - 04:00 PM
#2
Posted 18 April 2015 - 04:10 PM
#3
Posted 18 April 2015 - 04:20 PM
#4
Posted 18 April 2015 - 04:40 PM
Could you make the mech shorter by compressing the legs down?
EDIT: Suggestion:
Adjustments done: lower legs shortened and bent; upper leg slightly narrowed; arms' pods moved up and inward a little (better shield, better convergence and less shooting the ground); reduced the telescopic arm struts (for aesthetics), compressed the legs mount, removed one hole in the nose and made it a little more long-nosed.
PS: I guess I could get used to the current model, but the concept art looks so much better...
Edited by Odanan, 19 April 2015 - 08:07 AM.
#5
Posted 18 April 2015 - 04:48 PM
I was expecting something more like this, pay attention to how bent the legs are and how forward and aggressive the torso is; very imposing:
Because I understand that we can't have the following, due to it not having a hip and lacking torso twist:
This is what I'd love to see:
Edited by Tarogato, 19 April 2015 - 02:01 AM.
#6
Posted 18 April 2015 - 04:48 PM
#7
Posted 18 April 2015 - 04:58 PM
Now, I understand those who's complaints re: height stemming from this being a very low slung mech in lore, and I don't argue that. Just... Well, I don't care so much about that. In my personal opinion (YMMV) this looks sexier than all get out. It wouldn't be harmed by being shorter, but I don't mind the height, and as the height is all in legs, I actually like it.
While as I said above, height is a mixed bag, the higher off the ground it's arms are the happier I am. Thus, height due to long legs is good: less shooting of dirt.
Also: THOSE SHOULDER HARDPOINTS OMG I'M IN LOVE.
#8
Posted 18 April 2015 - 06:30 PM
#9
Posted 18 April 2015 - 06:42 PM
#10
Posted 18 April 2015 - 06:48 PM
2xPPc 1xGauss. Done deal.
#11
Posted 18 April 2015 - 09:52 PM
#12
Posted 18 April 2015 - 09:55 PM
#13
Posted 18 April 2015 - 10:50 PM
#14
Posted 18 April 2015 - 11:49 PM
Those top mounted weapons are going to be amazing.
#15
Posted 19 April 2015 - 12:39 AM
#16
Posted 19 April 2015 - 01:11 AM
#17
Posted 19 April 2015 - 02:44 AM
Upscale ALL weapons already. AC:s, Gauss, PPC:s... Those just look ridiculous compared to the big mech frame.
Edit: ...except lrm:s, srm:s.
Edited by Tedarin, 19 April 2015 - 03:19 AM.
#18
Posted 19 April 2015 - 03:35 AM
Concept art = gun placement just under cockpit
3D model = Nearer the hips
I'm pissed tbh dual gauss will be pointless on this model.
Why does pgi make all clan mechs knuckle draggers?
Edit: the more I look at it the more I hate it, all they did was telescope the arms out more than the concept art, SHORTEN the damn arms it looks bloody stupid!
Edited by Tidy, 19 April 2015 - 03:41 AM.
#19
Posted 19 April 2015 - 05:56 AM
All in all, make a new geometry pass. This mech is the newest in the Clan lineup and should look badass.
#20
Posted 19 April 2015 - 05:59 AM
And do the same for timberwolf and maddog while you're at it.
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