Lrm Lock Question
#1
Posted 22 April 2015 - 01:57 PM
#2
Posted 22 April 2015 - 02:42 PM
#3
Posted 22 April 2015 - 06:59 PM
#5
Posted 22 April 2015 - 07:19 PM
#6
Posted 22 April 2015 - 08:34 PM
LMP, on 22 April 2015 - 01:57 PM, said:
It varies. If they are slow moving assaults, the answer is usually yes. Any assault mech under 59 kph is almost guaranteed to get hit by LRMs even after the lock is lost, except at really high ranges.
Lights will never be hit by LRMs that lose locks. You can assume mediums won't either. Heavies, it depends on which. Tall things like the Grass hopper might easily get hit regardless.
You can re-acquire the lock after losing it while the missiles are still in the air. The missiles are fed their target info from you. The missiles themselves are stupid, it's your mech's computer systems that guides them. This also means that an ECM getting near you will make all your missiles turn dumb.
Deliberately losing and reacquiring a lock is a trick that players will do to get missiles to turn corners. So there's a bit of skill-play here to be found.
Mechs that have lower arm actuators make for solid missile boats with clear advantages over ones that don't. For example, diagonal missile shooting, and corner shooting (stand behind a wall corner but use your arms to acquire a lock -- shoot around the building without exposing yourself! Insert evil laughter.)
#7
Posted 22 April 2015 - 09:07 PM
#8
Posted 22 April 2015 - 09:40 PM
#9
Posted 22 April 2015 - 10:28 PM
ExoForce, on 22 April 2015 - 09:07 PM, said:
This. The visual lock can actually lie to you (due to it being clientside and "assuming"). The sound will not (since it is triggered by a server-side confirmation that your weapons are in fact in a "locked-on" state).
#10
Posted 22 April 2015 - 10:52 PM
#11
Posted 23 April 2015 - 09:57 AM
Mind you, I can't use this except in solo queue because APOC tactics are far too brawley but you get the idea.
#12
Posted 23 April 2015 - 10:18 AM
mailin, on 22 April 2015 - 07:19 PM, said:
Some people will shut down once they get the incoming missile warning becuse if they were running at full speed and pressed shutdown, inertia will push them few meters, missiles (or enemy) will (hopefully) lose their lock so majority of missiles will miss them.
#13
Posted 23 April 2015 - 10:42 AM
#14
Posted 23 April 2015 - 11:23 AM
#15
Posted 23 April 2015 - 01:17 PM
#16
Posted 23 April 2015 - 02:26 PM
#17
Posted 23 April 2015 - 02:32 PM
mailin, on 23 April 2015 - 02:26 PM, said:
It's really only useful if you are moving perpendicular to the mech firing the LRMs and are not in direct LOS of any significant enemy fire, and are also already moving top speed, so as your mech shuts down it continues walking and moves out of the strike zone the LRMs will arrive at after lock breaks.
So...y'know, blue moons, stars aligning, all that.
#18
Posted 23 April 2015 - 03:12 PM
#19
Posted 23 April 2015 - 03:40 PM
#20
Posted 23 April 2015 - 04:54 PM
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