FupDup, on 22 April 2015 - 08:48 PM, said:
The improved cooling of 2.0 engine Trudubs over 1.4 Poordubs would also in way give you "free heatsinks" (well, more like the heatsinks that every other mech gets to enjoy) due to that higher efficiency.
I don't think that'll work in a sense. If that were to be implemented in the game, it would kinda break stock builds (mechs suddenly become overweight). You "could" release them as a buyable option in the mechlab (PGI moneysink) or "upgrade" (another moneysink route) for the chassis to "upgrade" the engine (not upgraded by default), but it makes more sense if implemented as the "reverse" 25-engine heatsink upgrades (like 275+ engines get additional HS space, sub-225 engines would get additional HS space for every 25-engine levels).
I'd rather not have a moneysink (and my solution with HS space in the sub-225 engines would get them automatically-free of charge), but it would solve the problem as currently constituted. We can't really do the change "as is" outright because of the stock-TT construction rules...
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That route seems alright... especially when the Commandos need some help.
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"Space Magic" will get some people crazy for the mechs the OP wants "adjusted". It would be extraordinarily problematic...