AUSwarrior24, on 25 April 2015 - 05:26 AM, said:
I think I'll just leave this here...
(Based on Vandul's ideas)
Sorry I haven't got back to you on that Vandul, I am working on them because I think your idea is fantastic, my time's just been slipping through my fingers.
dunno, thats not a real tree, its just again only unlocking. and in case balance crews a wepaon on a mech, you need to be able to change stuff.
actually the mechlab should be able to allow us to adjust our mechs performance dependign on how often we already used a weapon system, stuff like:
srm's: adjustable from: +10%spread +10%velocity to -10%spread -10% velocity.
lasers: +x% range +x% burntime to -X% range -X% burntime.
C-AC's +X% heat. -X% shot duration, to -X% heat -X% shot duration.
because together with the pilots experience he can find small inacuuracies in a mechs normal factory build and optimises his mech together witt he techs. And so everytime before a mission you cna adjust, by either programming stuff in yoru mech or just changign some setting in the mechs hardware to a more desired degree.