Jump to content

Clan Mechs Are Awful.


292 replies to this topic

#221 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 27 April 2015 - 03:28 AM

View PostEl Bandito, on 25 April 2015 - 06:21 AM, said:

I am sure the Clans are winning Tukayyid with skill alone. Yep.

I know their tactics kick the crap out of me an the groups I dropped with. Then again, We had at best a 4 man v 6 man and a 4 man. This is not a complaint, the better team won so thats cool. I think I need a better processor thought, cause I go from 60 Fps to under 16 once the furball is started. :huh: Tough to aim when its like that. :unsure:

#222 Fire for Effect

    Member

  • PipPipPipPipPipPipPip
  • Mercenary Rank 5
  • Mercenary Rank 5
  • 583 posts
  • LocationGermany

Posted 27 April 2015 - 03:34 AM

strange I would exchange IS for Clan mechs any time and most in my unit would do the same...

so give us salvage Clan mechs and see how few will not use them...

#223 Phra

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • 233 posts

Posted 27 April 2015 - 03:46 AM

View PostMcgral18, on 26 April 2015 - 07:12 PM, said:


It also gains 2 TrueDubs over the Cute Fox, which means it saves nearly two tons worth of PoorDub DHS.


Yes, factored that in. Engine +5.5, JJs +2.5, true dubs -2

The heat eff will be slightly higher than I posted indeed, but you still won't be able to keep 5 ML above 40%

2 LL at 44%, 4 ML at 41% to be exact.

Edited by Phra, 27 April 2015 - 04:25 AM.


#224 Widowmaker1981

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 5,031 posts
  • LocationAt the other end of the pretty lights.

Posted 27 April 2015 - 04:08 AM

View PostFire for Effect, on 27 April 2015 - 03:34 AM, said:

strange I would exchange IS for Clan mechs any time and most in my unit would do the same...

so give us salvage Clan mechs and see how few will not use them...


Well, considering when im IS for CW i average about 500 dmg higher than i do when playing Clan (roughly 2000/match as IS, 1500/match as Clan), against lower combined enemy armour (IS have armour and structure quirks + 10 tons more drop weight), Id say the opposite, personally. That is playstyle based though, as some members of my unit are more effective in clan mechs, whereas others are like me and do better in IS mechs.

Edited by Widowmaker1981, 27 April 2015 - 04:09 AM.


#225 Fire for Effect

    Member

  • PipPipPipPipPipPipPip
  • Mercenary Rank 5
  • Mercenary Rank 5
  • 583 posts
  • LocationGermany

Posted 27 April 2015 - 05:09 AM

View PostWidowmaker1981, on 27 April 2015 - 04:08 AM, said:


Well, considering when im IS for CW i average about 500 dmg higher than i do when playing Clan (roughly 2000/match as IS, 1500/match as Clan), against lower combined enemy armour (IS have armour and structure quirks + 10 tons more drop weight), Id say the opposite, personally. That is playstyle based though, as some members of my unit are more effective in clan mechs, whereas others are like me and do better in IS mechs.



well considering how much punishment a crow and a mad cat can take before it is finally breaking apart no wonder that you need more damage in IS mechs to kill 48 Clan mechs... even the Loki can take quite a beating... (now... after a few redesign passes). You can only make a limited amount of damage after the enemy is dead nothing more is possible ^^

now compare that to a jenner (granted the worst designed mech by now.. after a few redesign passes) more or less just a walking CT...

#226 Lily from animove

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 13,891 posts
  • LocationOn a dropship to Terra

Posted 27 April 2015 - 05:19 AM

View PostYosharian, on 25 April 2015 - 06:58 AM, said:


What you have to realise is that clan Lasers are simply in a class of their own, especially when combined with comparatively light clan gauss weaponry. No other clan weapon even comes close. Dump everything else and just go all-out lasers.

Once you start running clan Laser boats you will understand the true power of clan mechs.

if clans only had swappable engines and not extra DHS caping their tonnage while being stuck with forced FF or no upgrade at all, so that those weight savings could be used. because in reality, Gauss works only on a minority of clanmechs not having all this dead weight.

Edited by Lily from animove, 27 April 2015 - 05:20 AM.


#227 km1710

    Member

  • PipPip
  • Giant Helper
  • 38 posts

Posted 27 April 2015 - 05:25 AM

I would go all the way with IS for CW because of the stalker, if only I could play without waiting a tuckfon of time.

Yes the holy trinity is powerful, but in a "poke war" like could be defense on boreal map, the Stalker's deal breaker are the high mounted hardpoints (can deliver damage with minimal risk in return, where risk is: exposed surface area and time of exposure).

it's my personal main reason, but also a sound principle (in real warfare the exposed surface area is a key factor). Adding to that, it runs cooler than clan mechs, and also due to good hitboxes, can whitstand a lot of damage.

Mobility is not a concern when you are an uniform column slowly pushing towards the objective by firing from optimal positions and distances, or defending a key objective from behind a hill.

#228 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 27 April 2015 - 06:28 AM

View Postkm1710, on 27 April 2015 - 05:25 AM, said:

I would go all the way with IS for CW because of the stalker, if only I could play without waiting a tuckfon of time.

Yes the holy trinity is powerful, but in a "poke war" like could be defense on boreal map, the Stalker's deal breaker are the high mounted hardpoints (can deliver damage with minimal risk in return, where risk is: exposed surface area and time of exposure).

it's my personal main reason, but also a sound principle (in real warfare the exposed surface area is a key factor). Adding to that, it runs cooler than clan mechs, and also due to good hitboxes, can whitstand a lot of damage.

Mobility is not a concern when you are an uniform column slowly pushing towards the objective by firing from optimal positions and distances, or defending a key objective from behind a hill.



Yeah, one mech--and only one variant at that. One that is only competitive due to quirks--quirks that are frequently subject to change. Now compare that against Timbies and Crows, which are already top tier without any quirks, and will likely to remain so.

Edited by El Bandito, 27 April 2015 - 06:40 AM.


#229 Knyx

    Member

  • PipPipPipPipPipPip
  • Cadet
  • 266 posts

Posted 27 April 2015 - 06:37 AM

View PostEl Bandito, on 25 April 2015 - 06:21 AM, said:

I am sure the Clans are winning Tukayyid with skill alone. Yep.


Actually it's teamwork.

I know just by the sarcasm you are extremely bias, but lets face the facts.
With the pop imbalance being so massive, its easy to conclude that clan units that are 12 man queing are not only getting insta pops but pug stomping at a crazy rate, whilst the IS units that are 12 man queing have a large chance of facing a clan 12 man unit in this event. This is why clans are winning with inferior mechs.

Edited by Knyx, 27 April 2015 - 06:38 AM.


#230 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 27 April 2015 - 06:41 AM

View PostKnyx, on 27 April 2015 - 06:37 AM, said:

Actually it's teamwork.

I know just by the sarcasm you are extremely bias, but lets face the facts.
With the pop imbalance being so massive, its easy to conclude that clan units that are 12 man queing are not only getting insta pops but pug stomping at a crazy rate, whilst the IS units that are 12 man queing have a large chance of facing a clan 12 man unit in this event. This is why clans are winning with inferior mechs.


Still not convinced about that. Not until PGI shows me Clan 12 man vs. IS 12 man stats.

Edited by El Bandito, 27 April 2015 - 06:42 AM.


#231 Dawnstealer

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 3,734 posts
  • LocationBlack Earth

Posted 27 April 2015 - 06:46 AM

View PostMcgral18, on 25 April 2015 - 06:15 AM, said:

They've got two God Tier robots...so they've got that going for them.


Just ignore 9 robots. Kinda sad.

This is the truth. The problem is that the two gods are 75 and 55 tons, respectively, so you see a LOT of them.

Awe-ful is a painfully accurate term, even though the OP probably meant "awful."

#232 Knyx

    Member

  • PipPipPipPipPipPip
  • Cadet
  • 266 posts

Posted 27 April 2015 - 06:54 AM

View PostEl Bandito, on 27 April 2015 - 06:41 AM, said:



Still not convinced about that. Not until PGI shows me Clan 12 man vs. IS 12 man stats.


That's like saying you are not convinced 1+1=2


It is really simple..

If there are say 45-50 IS groups in que AND all the planet slots have matches going on, let's say 15 of those are premades mixed in (Id say 15 is beyond pushing it).

Now let's say there are only enough clan groups to have maybe 3-6 in que on primetime, sometimes no full groups in que at all. Now lets say with those matches already goin on and the que there may be 5 or so clan premades. If the IS que times averages at 20 minutes to 1 hr, and the clan que times I near instant those clan premades are gonna get to have like multiple matches to every 1 match one of those IS premades get. Therefore those clan premades are gonna be doing a lot of pub stomping, ergo padding the win %

#233 lol lol lol lol lol lol lol lol

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 918 posts

Posted 27 April 2015 - 09:06 AM

View PostFupDup, on 26 April 2015 - 06:21 PM, said:

In exchange, it moves at the speed of a light mech instead of a medium mech, while still being able to pack a respectable payload with weight-efficient energy weapons.


Do you hear that... in the winds... the cries of the Anti Laser Vomit coalition calling for nerfs?

Whiner is coming.

#234 QuantumButler

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,534 posts
  • LocationTaiwan, One True China

Posted 27 April 2015 - 09:17 AM

View PostKnyx, on 27 April 2015 - 06:54 AM, said:

That's like saying you are not convinced 1+1=2


It is really simple..

If there are say 45-50 IS groups in que AND all the planet slots have matches going on, let's say 15 of those are premades mixed in (Id say 15 is beyond pushing it).

Now let's say there are only enough clan groups to have maybe 3-6 in que on primetime, sometimes no full groups in que at all. Now lets say with those matches already goin on and the que there may be 5 or so clan premades. If the IS que times averages at 20 minutes to 1 hr, and the clan que times I near instant those clan premades are gonna get to have like multiple matches to every 1 match one of those IS premades get. Therefore those clan premades are gonna be doing a lot of pub stomping, ergo padding the win %



Did we all forget that tweet where Russ specifically said clan groups were winning over 63% of their matches a couple months back or is that one of those inconvenient truths you guys like to pretend never happened.

#235 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 27 April 2015 - 09:21 AM

View PostQuantumButler, on 27 April 2015 - 09:17 AM, said:

Did we all forget that tweet where Russ specifically said clan groups were winning over 63% of their matches a couple months back or is that one of those inconvenient truths you guys like to pretend never happened.

Clans won every Match I was in. Sure that wasn't a lot of Matches, but just saying...

#236 QuantumButler

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,534 posts
  • LocationTaiwan, One True China

Posted 27 April 2015 - 09:23 AM

View PostJoseph Mallan, on 27 April 2015 - 09:21 AM, said:

Clans won every Match I was in. Sure that wasn't a lot of Matches, but just saying...


If clans have a 10-12 man they will stomp no problem, it's when your're solo dropping in CW and you get like 2 lances worth of trial mechs that you probably get stomped.

#237 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 27 April 2015 - 09:26 AM

View PostEl Bandito, on 27 April 2015 - 06:41 AM, said:


Still not convinced about that. Not until PGI shows me Clan 12 man vs. IS 12 man stats.

Hey it was better teamwork that ruined my chances of winning El. Ghost Bears, Wolves, Falcons with a core of 7+ from one unit vs my at best 4 man. We were rolled as foretold by the prophecy.

The better team wins and that includes the equipment the winning team brings.

View PostQuantumButler, on 27 April 2015 - 09:23 AM, said:

If clans have a 10-12 man they will stomp no problem, it's when your're solo dropping in CW and you get like 2 lances worth of trial mechs that you probably get stomped.

I don't remember if we had trials or not, but even so the Trial Mechs are Champion variants... we are not talking TRO Stock here.

Edited by Joseph Mallan, 27 April 2015 - 09:27 AM.


#238 QuantumButler

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,534 posts
  • LocationTaiwan, One True China

Posted 27 April 2015 - 09:28 AM

View PostJoseph Mallan, on 27 April 2015 - 09:26 AM, said:

Hey it was better teamwork that ruined my chances of winning El. Ghost Bears, Wolves, Falcons with a core of 7+ from one unit vs my at best 4 man. We were rolled as foretold by the prophecy.

The better team wins and that includes the equipment the winning team brings.


I don't remember if we had trials or not, but even so the Trial Mechs are Champion variants... we are not talking TRO Stock here.


Actually clan mech trials are 100% just stock TRO prime variants.

Edited by QuantumButler, 27 April 2015 - 09:29 AM.


#239 H I A S

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,971 posts

Posted 27 April 2015 - 09:30 AM

View PostFire for Effect, on 27 April 2015 - 03:34 AM, said:

strange I would exchange IS for Clan mechs any time and most in my unit would do the same...

so give us salvage Clan mechs and see how few will not use them...


Come to us, its no problem to Join the Clans and the queuetime is very good :)

#240 Almond Brown

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 5,851 posts

Posted 27 April 2015 - 09:43 AM

Update:

Overall Innersphere vs Clans
InnerSphere (33/63) 52.38% | Clans (30/63) 47.62%

The War rages on, with or without you. ;)

Edited by Almond Brown, 27 April 2015 - 09:43 AM.






5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users