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Wow... 12 Assault Rush


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#1 DjPush

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Posted 26 April 2015 - 06:56 PM

Nothing says awesome like 12 Large laser Stalkers. 72 Large lasers, 648 points of damage focused on the gates of Boreal. Our first wave was destroyed in seconds without a single Stalker shutting down or getting killed. I have to say it was a pretty awesome thing to see. Once our first wave was down they had no problem pushing out, hitting our mechs as they dropped out of the ship. Many were legged before they hit the ground. I have never seen so much blue. The enemy team wasted 48 clan mechs with 12 Stalkers in under 5 minutes It was amazing. I had ERLL in my Timberwolf, Warhawk and Stormcrow but was absolutely no match.

Back to puglandia until my Clan contract runs out. I'm going back to IS

Edited by DjPush, 26 April 2015 - 07:18 PM.


#2 Mcgral18

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Posted 26 April 2015 - 07:02 PM

Soon™ we'll have some high mounts to go hull down as well.

Timby A for Cbills and the ShadowCat.

#3 TheDevilsIncarnate

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Posted 26 April 2015 - 07:04 PM

They added ghost heat to get rid of hexa LL stalkers, and now they reintroduced the problem on steroids with their quirk system. Not sure what they were thinking.

#4 FupDup

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Posted 26 April 2015 - 07:05 PM

View PostTheDevilsIncarnate, on 26 April 2015 - 07:04 PM, said:

They added ghost heat to get rid of hexa LL stalkers, and now they reintroduced the problem on steroids with their quirk system. Not sure what they were thinking.

Paranormal Heat was more about the 4 PPC and 2 PPC + 2 ERPPC Stalkers, not the LL build.

#5 Fate 6

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Posted 26 April 2015 - 07:06 PM

Uhhh, yeah, because you can't mount equivalent firepower on Hellbringers which also have ECM...

Sorry, but tonnage-wise the Clans still have a massive advantage. The Stalker is the only mech that truly competes and to get more than one we basically have to sacrifice the rest of our drop deck.

It's a good mech, but somehow I don't think the 60/40 split in favor of Clans is supporting the "Stalker OP".

\EDIT: It's also slow and easily pushed down and if they 12 Stalker drop doesn't get a big kill advantage you're screwed because you used up 1/3 of your tonnage already.

Edited by Fate 6, 26 April 2015 - 07:07 PM.


#6 Jonathan Paine

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Posted 26 April 2015 - 07:08 PM

Might wanna use LPL instead of ERLL then. For ERLL, you really should be able to out range the stalkers.

#7 Knight Magus

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Posted 26 April 2015 - 07:08 PM

Aren't clans OP?

#8 DjPush

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Posted 26 April 2015 - 07:10 PM

It was a PUG group. I can't blame them for the way the match went. I can't really bag on my experience either. Probably would have gone better with an organized group. I am suddenly without team now that all my team mates quit playing MWO. 50 people... whoosh.... gone.

#9 Serpieri

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Posted 26 April 2015 - 07:10 PM

View PostTheDevilsIncarnate, on 26 April 2015 - 07:04 PM, said:

They added ghost heat to get rid of hexa LL stalkers, and now they reintroduced the problem on steroids with their quirk system. Not sure what they were thinking.


PGI thinking,,,hahahaaa.

Good one :)

#10 RedlineHunter

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Posted 26 April 2015 - 07:14 PM

Then what about the hellbringers and streakcrows? I don't see how Stalkers are OP compared to clan tech.

#11 DjPush

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Posted 26 April 2015 - 07:17 PM

I don't think the problem is with the mech itself.. You guys are missing the real issue. There were 12 of them with a straight line of sight to the drop ship (Boreal Vault). 12 OF THEM! PUGS with a mixed tonnage of clan mechs and no coordination don't stand a chance. Let me edit the title.

Edited by DjPush, 26 April 2015 - 07:19 PM.


#12 RedlineHunter

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Posted 26 April 2015 - 07:35 PM

Not the best designed map. But you can't really stop teams from pushing out of the base(not sure how far out the other team was). As far as 12 mans, they are a pain to deal with no matter what type of group your in lol

#13 Ace Selin

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Posted 26 April 2015 - 07:36 PM

View PostDjPush, on 26 April 2015 - 07:17 PM, said:

I don't think the problem is with the mech itself.. You guys are missing the real issue. There were 12 of them with a straight line of sight to the drop ship (Boreal Vault). 12 OF THEM! PUGS with a mixed tonnage of clan mechs and no coordination don't stand a chance. Let me edit the title.

So what youre saying is it had nothing to do with the Stlaker but the fact that you and 12 PUGS were playing badly & uncoordinated againsta 12 man group who were coordianted and on TS, so pretty much the same could have been done with any 12 man group in any Clan or IS 12 mechs. Now that makes sense.






Oh PS .. good troll.

Edited by Ace Selin, 26 April 2015 - 07:37 PM.


#14 Knight Magus

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Posted 26 April 2015 - 07:40 PM

View PostAce Selin, on 26 April 2015 - 07:36 PM, said:

So what youre saying is it had nothing to do with the Stlaker but the fact that you and 12 PUGS were playing badly & uncoordinated againsta 12 man group who were coordianted and on TS, so pretty much the same could have been done with any 12 man group in any Clan or IS 12 mechs. Now that makes sense.






Oh PS .. good troll.



Oh so that's why you made the same post and also changed the title.

#15 Zordicron

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Posted 26 April 2015 - 07:50 PM

Eh, spawn camping and gen rush are the two biggest issue with CW right now, and keep it from working as designed IMO. The whole game is about shooting giant robots with lasers and giant guns. gen rush and Spawn camp are 100% the opposite of that.

Problem is, I do not even know if these two things are on Russ' radar at the moment.

#16 DjPush

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Posted 26 April 2015 - 08:01 PM

What is troll?

#17 One Medic Army

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Posted 26 April 2015 - 08:38 PM

View PostDjPush, on 26 April 2015 - 07:17 PM, said:

I don't think the problem is with the mech itself.. You guys are missing the real issue. There were 12 of them with a straight line of sight to the drop ship (Boreal Vault). 12 OF THEM! PUGS with a mixed tonnage of clan mechs and no coordination don't stand a chance. Let me edit the title.

Boreal is kinda badly built, favoring whichever team load up on long range for the first drop, skewing to defenders if it's close.

#18 Mechwarrior Buddah

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Posted 26 April 2015 - 08:55 PM

View PostDjPush, on 26 April 2015 - 06:56 PM, said:

Nothing says awesome like 12 Large laser Stalkers. 72 Large lasers, 648 points of damage focused on the gates of Boreal. Our first wave was destroyed in seconds without a single Stalker shutting down or getting killed. I have to say it was a pretty awesome thing to see. Once our first wave was down they had no problem pushing out, hitting our mechs as they dropped out of the ship. Many were legged before they hit the ground. I have never seen so much blue. The enemy team wasted 48 clan mechs with 12 Stalkers in under 5 minutes It was amazing. I had ERLL in my Timberwolf, Warhawk and Stormcrow but was absolutely no match.

Back to puglandia until my Clan contract runs out. I'm going back to IS


We sawa similar push with Direwhales earlier today

View PostTheDevilsIncarnate, on 26 April 2015 - 07:04 PM, said:

They added ghost heat to get rid of hexa PPC stalkers


fixt

View PostKnight Magus, on 26 April 2015 - 07:08 PM, said:

Aren't clans OP?


No, its a sidegrade XD

#19 cSand

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Posted 26 April 2015 - 09:14 PM

Part of the reason I don't touch CW with a 50 foot pole.

That said I just watched 7 guys abandon the fight to chase a death knell so what can ya do

Edited by cSand, 26 April 2015 - 09:22 PM.


#20 Chrome Magnus

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Posted 26 April 2015 - 09:44 PM

View PostDjPush, on 26 April 2015 - 06:56 PM, said:

Nothing says awesome like 12 Large laser Stalkers. 72 Large lasers, 648 points of damage focused on the gates of Boreal. Our first wave was destroyed in seconds without a single Stalker shutting down or getting killed. I have to say it was a pretty awesome thing to see. Once our first wave was down they had no problem pushing out, hitting our mechs as they dropped out of the ship. Many were legged before they hit the ground. I have never seen so much blue. The enemy team wasted 48 clan mechs with 12 Stalkers in under 5 minutes It was amazing. I had ERLL in my Timberwolf, Warhawk and Stormcrow but was absolutely no match.

Back to puglandia until my Clan contract runs out. I'm going back to IS


I like the part where he could see all 12 mechs the whole time to know none of them shut down. Ok, snark off. lol I do enjoy videos of GROUPS running (and demolishing) folks with 12 of the same mech although I haven't looked for one with 12 LL stalkers. Beefs 12 gauss KC vid was fun!

I'm at 20 points (clan) for the event and haven't ran into this highly stacked, nearly all stalker groups other folks seem to find. Didn't your momma tell you not to go to that part of town after dark? :P





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