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#41 Macster16

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Posted 28 April 2015 - 09:19 PM

View PostGeist Null, on 28 April 2015 - 08:50 PM, said:

lol, that's not aimbots its [4 20] they have really good comms and scouting going and your team takes an epic amount of missles, cstreaks/csrms and direct fire on the push. they are excellent.

Is this a response to the OP? Sorry, but has there been a screenshot/vid that has been pulled down because I can't see anything anywhere. As a member of 420, I am very curious to see this accusation in more detail or even if I'm participating in the match that has caused the accusation to arise.

But as you said, we have some very skilled players in our unit and when we play in groups, we use comms extensively.

#42 Dino Might

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Posted 28 April 2015 - 09:25 PM

View PostMacster16, on 28 April 2015 - 09:19 PM, said:

Is this a response to the OP? Sorry, but has there been a screenshot/vid that has been pulled down because I can't see anything anywhere. As a member of 420, I am very curious to see this accusation in more detail or even if I'm participating in the match that has caused the accusation to arise.

But as you said, we have some very skilled players in our unit and when we play in groups, we use comms extensively.


Don't pay it any heed. As per usual, someone got stomped by good players, cried foul, and this person's ego made up a fantasy to assuage itself.

#43 Col Jaime Wolf

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Posted 28 April 2015 - 09:33 PM

View PostJaxRiot, on 28 April 2015 - 08:30 PM, said:

I dont know about aim bots in this game. Ive only seen one instance where I suspected something fishy.

During this event I dropped in a CW match. A pug vs pug.

My team got beat real bad, but everyone on my team kept saying Hax.

After the match we looked at the scoreboard and there was one guy on the opposing team that had an almost 400 rating (390 I think.) 15 kills, and did just shy of 3k damage with one death.

Maybe the guy just had a really good game but it seemed fishy to us because we were dropping like flies to this guy. Hard for me to personally say though. I dont know much about aim bots and such.


you mean like this? :P

Posted Image


no hax cheats or any dirty business just a good game against a bad team.

n1 zirb maybe next time you will catch me

Edited by Mellifluer, 28 April 2015 - 09:41 PM.


#44 Johnny Z

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Posted 28 April 2015 - 09:41 PM

View PostMellifluer, on 28 April 2015 - 09:33 PM, said:


you mean like this? :P

Posted Image


This is a "My ping was better than everyone elses" screenshot? :) Also piloting Omni mechs makes the slightly above average score null and void.

Edited by Johnny Z, 28 April 2015 - 09:45 PM.


#45 process

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Posted 28 April 2015 - 09:47 PM

Damage and kills aren't a good indicator of hax, especially in CW. Lots of mechs and time = lots of kill and damage potential.

I'd estimate at least 50% of my CW matches, all solo, are 8+ kill 2000+ damage.

Edited by process, 28 April 2015 - 09:48 PM.


#46 Johnny Z

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Posted 28 April 2015 - 09:51 PM

View Postprocess, on 28 April 2015 - 09:47 PM, said:

Damage and kills aren't a good indicator of hax, especially in CW. Lots of mechs and time = lots of kill and damage potential.

I'd estimate at least 50% of my CW matches, all solo, are 8+ kill 2000+ damage.


Correct. Low damage, especially really low damage, high kills is the most likely and an indicator of bots being used in fact. Players get rolled by a team that did way less damage than the team being rolled makes the match look bad for the winners. Its nothing more than a red flag though.

A match like that shows the losing team had better pilots and the winning team won the match on purely higher accuracy.............

Edited by Johnny Z, 28 April 2015 - 10:00 PM.


#47 Curccu

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Posted 28 April 2015 - 10:01 PM

View PostJohnny Z, on 28 April 2015 - 08:45 PM, said:

I have had matches quite a bit better than that and it doesnt just happen. Thats alot of luck and experience mostly, not to mention the role the team played.

Team play is bad for super scores... bad passive bugs on both sides is best scenario possible to get 3000-4000 dmg with ~15 kills.

#48 Johnny Z

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Posted 28 April 2015 - 10:04 PM

View PostCurccu, on 28 April 2015 - 10:01 PM, said:


Team play is bad for super scores... bad passive bugs on both sides is best scenario possible to get 3000-4000 dmg with ~15 kills.


Yep being on a team of newbies against another team of newbies would do it. Maybe not newbies but not long time players anyway. Two teams of founders wouldnt allow a super high score.

A really good indicator of team strength is the number of badges on each side and what type. I dont have any badges but have played as long as most even if I didnt have internet during closed beta mostly. Kind of a stealth long time player I guess.

Edited by Johnny Z, 28 April 2015 - 10:23 PM.


#49 Kiiyor

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Posted 28 April 2015 - 10:07 PM

View PostGorgo7, on 28 April 2015 - 07:15 PM, said:

Anyone else run-into a Clan unit running aim bots?
My team did and it was incredible. Worst defeat I can remember EVER in CW.
Our team is competent but the firepower, lack of friendly fire in close quarters, the speed of the aggression and the rain of missiles before any conceivable lock from visual or UAV was overwhelming.
First time we have been so decisively crushed ever. We've has skunks but this was much worse.

I was so stunned i failed to take a screen shot (for ah...private use of course), anyone else have this experience?

Cheers,

G7


Proof?

An explanation?

What was it about the game that made you think the enemy was cheating?

I've faced some of the better teams and players in the game, and it's quite easy to mistake serious skill with your own incredulity at being torn apart by said serious skill.

#50 Eboli

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Posted 28 April 2015 - 10:39 PM

I've been around since CB and have only seen 2 cases of suspicion - and i have played 1000s of games. The first one was going back a few years and was an obvious aim botter with snapping torso and trying to shoot through walls at enemies. Never saw the name again.

The second time was today and to me it felt very much like a wall hack and the player (around 300m away) was always able to anticipate where I was within buildings and continuously hit me CT only as I emerged - sometimes just emerging. It was a real WTF feeling and I don't come to that statement easily.

Now I run at a ping of 240-270 but as I said - I have played many games to know what is usual and what is not.

All I hope is that PGI implements some form of game file checker, pc software checker to weed out anyone who uses such software.

Cheers!
Eboli

Edited by Eboli, 28 April 2015 - 10:54 PM.


#51 JaxRiot

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Posted 28 April 2015 - 10:45 PM

View PostMellifluer, on 28 April 2015 - 09:33 PM, said:


you mean like this? :P

Posted Image


no hax cheats or any dirty business just a good game against a bad team.

n1 zirb maybe next time you will catch me


Ya pretty close. Except the other guy had more kills, less deaths, and did more damage.

Just to throw out a disclaimer here: Im not saying the guy was hacking. I thought we were just getting our butts kicked (story of my life). The thought of hacking hadnt even crossed my mind until my group started calling Hax.

It wasnt until after the match and I got to look at the scores did think that maybe they could have had a point. I had never seen a score like that before, but then again I hadnt done CW much before this event. So I really didnt know what kind of score would be considered Too high.

#52 Eboli

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Posted 28 April 2015 - 10:51 PM

Actually those high scores appear to be ok. I have seen people reach 10+ but then again I wasn't in your match so cannot point fingers without seeing how they went about getting the kills.

I have met some players who are very good at "kill stealing". They know when to wait to ensure they get the killing blow. That doesn't faze me too much as Team win takes higher importance than how many kills you get.

Cheers!
Eboli

#53 Curccu

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Posted 28 April 2015 - 11:34 PM

View PostEboli, on 28 April 2015 - 10:51 PM, said:

I have met some players who are very good at "kill stealing". They know when to wait to ensure they get the killing blow. That doesn't faze me too much as Team win takes higher importance than how many kills you get.

"Kill stealing" by holding shots before enemy is 1 shot away from dead is kinda lame and bad for team, but finishing off wounded enemies is good for team.. dead mech doesn't shoot back anymore.

#54 Mcgral18

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Posted 29 April 2015 - 12:09 AM

View PostJaxRiot, on 28 April 2015 - 10:45 PM, said:


Ya pretty close. Except the other guy had more kills, less deaths, and did more damage.

Just to throw out a disclaimer here: Im not saying the guy was hacking. I thought we were just getting our butts kicked (story of my life). The thought of hacking hadnt even crossed my mind until my group started calling Hax.

It wasnt until after the match and I got to look at the scores did think that maybe they could have had a point. I had never seen a score like that before, but then again I hadnt done CW much before this event. So I really didnt know what kind of score would be considered Too high.


So, something a bit better than this?
Posted Image

I can believe it. Do you know which mech he was in? Something with lasers, I imagine. I don't doubt some of the quirked lightweight low heat ER LPLs could do it, given the right circumstances.


I actually saw 3 separate 'Hax' accusations tonight in regards to a player. They weren't exactly well founded. I've never personally seen something that couldn't be explained aside from hacks. Hitreg, rubberbanding or sheer luck has been plenty, but never something like 12 headshots or magical CT seeking capabilities.

#55 Widowmaker1981

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Posted 29 April 2015 - 12:43 AM

View PostJohnny Z, on 28 April 2015 - 09:41 PM, said:

This is a "My ping was better than everyone elses" screenshot? :) Also piloting Omni mechs makes the slightly above average score null and void.


Posted Image

IS mechs, Euro ping, no hax. Just a good game vs decent opposition.

Incidentally, despite having 3x more CW games as Clan factions, this is also my highest ever CW score. Funny that.

#56 Lily from animove

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Posted 29 April 2015 - 12:46 AM

View PostGorgo7, on 28 April 2015 - 07:15 PM, said:

Anyone else run-into a Clan unit running aim bots?
My team did and it was incredible. Worst defeat I can remember EVER in CW.
Our team is competent but the firepower, lack of friendly fire in close quarters, the speed of the aggression and the rain of missiles before any conceivable lock from visual or UAV was overwhelming.
First time we have been so decisively crushed ever. We've has skunks but this was much worse.

I was so stunned i failed to take a screen shot (for ah...private use of course), anyone else have this experience?

Cheers,

G7


bad perception? the rain of missiles can only happen with a lock, thats not even aimbot related. So you probably did had an UAV somewhere you could not see it. there are some sneaky places to put them. Further maybe an ecm mech in your back. The amount of people being blind to UAV's is horrifiying I shot in a single CW match down more than 16 UAV's on my own. Out of 12 people I think 3 are the only aware of UAV's at all.

And UAV's revealing your position is the worst that can happen to you. Because you can target an opponent and you know when he will come around the corner. It makes shooting him instant a ton easier. And when a group has a coordinator tellking targets, you drop one after the other felt like instant. And the lack of friendly fire is also is part of coordination. A proper line of fire will prevent this. Coordination is the key in MWO. When Pugs beat premade 12 man groups, wich i had a few times, this is mostly because the lack of coordination those premades have. because everytime you play vs a coordinated team, you will have more mechs on your screen than you can shoot at. and they simply focus fire which with the amout of alphastrikes MWO has means one drops instant after the other. But when coordination lacks and people alls hoto another mech, And do not even show up together at once, then the efficiency is a tiny fraction of it's potential.

I had drops with CWI, where they made sulfurous in like 3 minutes, because the coordinated heavy rush alows this. The only way to prevent this is a very proper coordinated defense line taking mechs down fast enough. And So aks yourself: can you kill a heavy push within 3 minutes? If not, mostlikely the coordination is lacking being inefficient.

But of course you can not always have this coordination. Thats hard until impossible in pugs. and for units it even needs steady training that all members know how it works.

And a premade full of aimbots, but without coordination will mostlikely still lose vs a premade without any aim assists. (Unless the aimbotters headshot all the time).

I had some 10+ kill matches I had some lousy 2kill matches with still tons of damage. It all often comes to the randomness of luck at the moment you come across an opponent. I had a few quad and tripple kills, simply because the heavily teared down opponents wipe the team, running around cored. And then you come around in your fresh spawned mech and they die like papermechs.

then there wer moments, where I was in a position that I shot all the mechs coming around a corner first. So a mech appeared, I alphad 2x in its CT, got behind cover due to heat. And the guy next to me was not able to shoot the mechs before, now gets a line of fire on cored mechs, racking up kills easily. Thats simply how match dynamic sometimes is, but in the end, what matters is that the opponent drops dead as fast as possibly with delivering as less damage a spossible to your team.

And with the current mechanics of kill bonus, solo kill bonus and kill most damage, distribution between the effort on taking down a mech is quite okish. You did the main part, you get some of the cake.

#57 MW Waldorf Statler

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Posted 29 April 2015 - 02:26 AM

in Spectator Mode ,im seeing a Timber in Full Speed, in 400m with autocannon first destroyed the left arm, then destroyed the left torso in a stationary AFK Spider without even one other hit zone lit

Edited by CSJ Ranger, 29 April 2015 - 02:29 AM.


#58 Zergling

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Posted 29 April 2015 - 02:35 AM

Just had a triple gauss Dire snipe my left torso out on a river city night, from beyond the range at which mechs are visible with night or thermal vision. I wasn't firing to light my mech up either.

The Dire was using a macro to fire the gauss in sequence for a constant stream of hits.
Despite how I was moving, torso twisting and turning to avoid taking all the damage in one location, every hit was to the left torso, and it cored my XL engine.

#59 Dino Might

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Posted 29 April 2015 - 02:45 AM

Video...

#60 lshtaria

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Posted 29 April 2015 - 02:51 AM

Unfortunately there is an active hack that was released publicly recently as far as I know. We can't talk about it on the forums though. Just report any suspicious players.

As for its functions, from what I know about it it's an aimbot and "wallhack" tool. Smart players will know how to spot users of these and can differentiate between hacks and skill. I've reported 2 players so far this week.





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