What Is Your Relation Between Mwo/mw And Tt?
#61
Posted 06 May 2015 - 02:30 PM
MW3 (was too little to understand a lot of the menus)
Mech Commander 1 and 2 (Such great games, I'd definitely recommend picking them up sometime)
MW4
#62
Posted 06 May 2015 - 02:32 PM
there was Battle droids and I thought whjat a stupid name, but some poor 'fool' bought it, and up come battle tech which was exactly the same game but renamed and I bought it on a whim because of lucas arts suing over the droid copyright 0.o
I liked it I thought the game worked because hitting was so random you could shoot at the same type of mech and an ac20 in theory could one shot while the next one could stand for hit after hit after hit.
I bought tro3025, the street fighting addition areomech the space version didn't bother with the naval one, went on to the MechWarrior RPG the merc handbook, bought a few of the fictional novels which I didn't go much on, though of course it had a Victor in sword and dagger. the source books for the houses with the exception of the lio one that got snaffled by a friend.
Or course I bought the ral partha models, the latest lot I don't rate highly.
Then the clans arrived and I saw marketing buggering up the Franchise with its power creep, and incredibly poor back story, and lost interest, and as much as the rabid clan fans hate what PGI have done to them, for me I think they have created something sensible, that's kept me wanting to play, and even buy the clan mechs
Mech comander and MW2 got me involved again even though everything seemed to be davion v the clans, I got to kick clan butt.
Then a big gap until this came along as I couldn't stand the newer even more power creep mechs that were arriving in the tro's
#63
Posted 06 May 2015 - 02:35 PM
All the Crescent Hawk games, the MPBT on GEnie, the Solaris version later on, the entire MW series from the first to this, including the MechCommanders, the MPBT 3025 that EA worked on as well. Even got MechAssault for my boys when it came out, played it for 5 minutes and never touched it again. My boys looked at the ads for MA2 and said no thanks. I've played MegaMek, MWLL and even some old ASCII stuff for TT style play a long time ago, pretty much if it was a computerized/video version of BTech/MW, I tried it at least with 1 exception...I never got to do the Pods.
#64
Posted 06 May 2015 - 02:36 PM
Battletech: The Crescent Hawk Inception
Battletech: The Crescent Hawk Revenge
Battletech: A game of Armored Combat
Mechwarrior
Mechwarrior 2
Mechwarrior 2: Ghost Beat Legacy
Mechwarrior 3
Mechwarrior 3: Pirates Moon
Mechwarrior 4: Vengence
Mechwarrior 4: Black Knight
Mechwarrior 4: Mercenaries
Mechommander
Mechcommander 2
Battletech 2nd edition
Battletech 3rd edition
Battletech 4th edition
Mechwarrior
Mechwarrior 2nd edition
Mechwarrior 3rd Edition
1st Somerset Strikers - Cartoon and the Toys
For a Game that has been around for more than 30 years it's a shame that PGI has failed to learn from it's successors.
#65
Posted 06 May 2015 - 02:39 PM
#66
Posted 06 May 2015 - 02:48 PM
I've been a fan of walking tanks ever since.
Edited by Shiven, 06 May 2015 - 03:39 PM.
#67
Posted 06 May 2015 - 02:54 PM
As depicted in this video:
#68
Posted 06 May 2015 - 03:28 PM
stjobe, on 06 May 2015 - 08:40 AM, said:
Then followed a lot of rulebooks and TROs; CityTech, AeroTech, BattleForce, even Solaris VII (though that one sucked), and of course the original PnP RPG which to this day is the true MechWarrior for me.
I played the Crescent Hawk series, missed MW1, played MW2, missed MW3 and 4.
Same here.
Sadly, I think we got too much of the latter than the former. If they'd e.g. implemented a TT-style heat penalty scale, Ghost Heat wouldn't need to exist. If they'd cut the damage/heat on weapons by the same ratio they increased RoF, double armour wouldn't be necessary.
And so on and so forth.
I hope, but I don't believe.
I would have preferred a reduced rof to papercut weapons. I sincerely HATE that damage model. An AC20 should be fearsome. The damage reduction rules makes everything DPS, and to me, that's boring. Situational CoF, recoil, and longer cooldowns, particularly on big guns, I think would have worked better, and allowed individual weapon types their flavor, which is one of the things I do think PGI got right, conceptually.
#69
Posted 06 May 2015 - 03:32 PM
I'm with Triordinant. BTech (ver 2,), Mechwarrior RPG...
I loved Crescent Hawks Inception. I was quite unimpressed at the time with MechWarrior, but by the time MW2 came I had warmed to it (PC's just seemed so limiting to me at that time, being the jaded user of a TRS80 Mdl. II almost ten years earlier).
I have always been amused at how the name for the RPG element of BTech was used to market a PC game to a new audience (only to have people stare blankly at me when I mention Battletech). Funny thing is as much as I played MW and MW2 were such minor events to me in a long line the timeline of BT products and for a long time I saw Mech Assault as a smear on the game. Followed the development of MWLL religiously and almost stopped playing AAA titles altogether. I find MWO accessible and nowhere near as addictive as I found other MMO/MOBA' s (looking at you wargaming) - and that at the moment is a good thing.
Edited by h0UNd, 06 May 2015 - 03:51 PM.
#70
Posted 06 May 2015 - 04:32 PM
Burktross, on 06 May 2015 - 11:09 AM, said:
Neveron... I've heard brief mentions of it, but since the site is down, never got to check it out. What was it?
Damn, and I thought Battletech looked 80's.
imagine all the clans/inner sphere/mercs/wobbies/etc etc all on a single planet....
full economy simulation so you needed locate/hold/gather resources or buy from someone else...
build factories to produce *insert every BT mech/veh/infantry*
and then you fight megamek style on a giant hexbased map with literally thousands of units at a time...game had simple AI and yada yada...
IT was pretty cool except the Admins were greedy ******** who like PGI kept trying to find a way to squeeze money from the community as opposed to fixing the game so people would donate freely
one of the players bought it off of them....he's trying to get it set back up but well that costs money and I dont think he is anticipating profit lol
Edited by ArchAngelWC, 06 May 2015 - 04:34 PM.
#71
Posted 06 May 2015 - 05:31 PM
Board Games
Battletech 2nd to 4th edition
Mechwarrior 1st to 3rd edition
Battletech Collectible Card Game
Battleforce
The Succession Wars
Mechwarrior: Dark Age
Mechwarrior: Age of Destruction
Video Games
Battletech: The Crescent Hawk Inception
Battletech: The Crescent Hawk Revenge
Battletech: A game of Armored Combat
Mechwarrior
Mechwarrior 2
Mechwarrior 2: Ghost Beat Legacy
Mechwarrior 3
Mechwarrior 3: Pirates Moon
Mechwarrior 4: Vengence
Mechwarrior 4: Black Knight
Mechwarrior 4: Mercenaries
Mechommander
Mechcommander 2
Never played Mechassault due to it being xbox only.
Edited by darkchylde, 06 May 2015 - 05:32 PM.
#73
Posted 06 May 2015 - 07:56 PM
I started playing the computer games with MechWarrior 2, then 3, then 4. I held 3 of the top 10 positions on the MW4 Team Attrition leaderboard including 1st and 3rd for ~2 years. 2nd was a unit-mate.
I also played MechCommander and MechCommander 2. Really enjoyed those and wish they'd make more.
Never played the abomination that was MechAssault.
"Roadkill" is my old MechWarrior RPG character. He started out in the DCMS and eventually made Sho Sa in the 2nd Sword of Light. He was given the honorary rank of Major in the Knights of Davion for heroic service. At one point he was "captured" by the Ghost Bears (which was deliberate in order to infiltrate the Clans), challenged for rank, and eventually rose to the rank of Star Captain.
Ah, the good ol' days.
#74
Posted 06 May 2015 - 08:19 PM
A friend was nice enough to wave me away from mwt
#75
Posted 06 May 2015 - 09:34 PM
- So played all the MW PC games from the original to Mekteks MW4-Mercs, Crescent Hawks Inception/Revenge, etc. The Sega one (shudders).
- Mechcommanders games - They were ok, really preferred the 1st Person games.
- Played the Battletech/Mechwarrior/Solaris TT/RPG - have most of the books and tons of miniatures
- Own/read almost all the novels.
- Played MultiPlayer Battletech (MPBT):
- Original on GEnie servers (EGA MPBT 3025) $6 non-prime/$18 prime time rates (normal local business hours were Primetime)
- SVGA MPBT 3025 > Ended up becoming just MPBT Solaris after issues w/3rd party programmers for the CW portion - Prodigy/Earthlink-AOL to Gamestorm
- EA's MPBT 3025 - only had a temp CW attachment, again issues w/3rd party programmers not delivering.
- PGI's MWO
- Original on GEnie servers (EGA MPBT 3025) $6 non-prime/$18 prime time rates (normal local business hours were Primetime)
- The Virtual World Battletech Pods several times in Dallas - Took nephew and we played tons of games over a few days. He made the final choice between the VW and Six Flags. We only went to Six Flags one day...
Edited by Tarl Cabot, 06 May 2015 - 09:35 PM.
#76
Posted 07 May 2015 - 02:22 PM
Crescent Hawks Revenge, MechCommander, MW Tactics.
Recently repurchased CBT starter box and rulebooks cause I lost my stuff because of attic or moving into another house reasons or some such.
#77
Posted 07 May 2015 - 02:29 PM
-K'NEX Mad Cat for Christmas
-TT TRO 3025
-first set of minis, 4 AWS-8Qs
-MW3
-TT TRO 3050
-MW4
-MW4:Mercs
-MW:LL
-MWO
I love both TT and the video games. But to me, they are totally separate entities.
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