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Ecm Cataphract Inbound


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#41 LordBraxton

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Posted 07 May 2015 - 02:50 AM

I love the phract. It aint good anymore, but... what is for IS other than thuds and the laser stalker?

sad about the paywall

Edited by LordBraxton, 07 May 2015 - 02:51 AM.


#42 Steve Pryde

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Posted 07 May 2015 - 03:21 AM

Thirst PGI should rework ECM before they introduce an new ECM mech.

#43 Sjorpha

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Posted 07 May 2015 - 03:23 AM

Stealthy AC20 brawler, that's a previously unheard of combo I believe. I also need a third variant to elite phracts.

Great news.

#44 Sergeant Random

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Posted 07 May 2015 - 03:31 AM

View PostSjorpha, on 07 May 2015 - 03:23 AM, said:

Stealthy AC20 brawler, that's a previously unheard of combo I believe. I also need a third variant to elite phracts.

Great news.


Let the salty QQ begin.

#45 IraqiWalker

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Posted 07 May 2015 - 03:37 AM

View PostLordBraxton, on 07 May 2015 - 02:50 AM, said:

I love the phract. It aint good anymore, but... what is for IS other than thuds and the laser stalker?

sad about the paywall


What paywall? All mechs are available for C-Bills. Also, CW aside, most of the IS line up is still pretty good. I'd pick my Orion over most heavies in the game any day of the week.

Hell Cataphracts are still some of the scariest mofos on the field. That's 70 tons of dakka heading your way, and they tank like a wall. They might not be the best, but they are still very good.

Edited by IraqiWalker, 07 May 2015 - 03:37 AM.


#46 Vandul

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Posted 07 May 2015 - 03:47 AM

"ECM Cataphract's. Thats the problem right there."

#47 IraqiWalker

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Posted 07 May 2015 - 03:53 AM

View PostVandul, on 07 May 2015 - 03:47 AM, said:

"ECM Cataphract's. Thats the problem right there."


Is that a quote from somewhere?

#48 Vandul

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Posted 07 May 2015 - 03:56 AM

View PostIraqiWalker, on 07 May 2015 - 03:53 AM, said:


Is that a quote from somewhere?

Replace "Cataphract" with "Hellbringer" and there you have it.

#49 Gagis

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Posted 07 May 2015 - 03:57 AM

View PostVandul, on 07 May 2015 - 03:56 AM, said:

Replace "Cataphract" with "Hellbringer" and there you have it.

I don't see the point. Hellbringers are not a problem. The problem was IS having not other good ECM mechs for CW besides Raven 3L. The problem has now been fixed.

#50 IraqiWalker

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Posted 07 May 2015 - 03:59 AM

View PostVandul, on 07 May 2015 - 03:56 AM, said:

Replace "Cataphract" with "Hellbringer" and there you have it.

LOL.

Well played.

I honestly don't see it as much of a problem. People were complaining that ECM should be more widespread, and/or dealt with differently. We'll see what happens on that front, but I think Heavy mechs with ECM sounds just about right. Heavy mechs are great at 2 roles:

1- DPS
2- Escort

ECM has a tiny impact on the DPS mechs, since it will allow them to position better, but they won't really benefit the team. While escort heavies will love it. The Cataphract can do both roles rather well, so it feels like the perfect fit, the only other heavies I'd want to see ECM on would the TDRs, and ON1s.

View PostGagis, on 07 May 2015 - 03:57 AM, said:

I don't see the point. Hellbringers are not a problem. The problem was IS having not other good ECM mechs for CW besides Raven 3L. The problem has now been fixed.


For CW ECM on a TDR would have been better. CTFs don't perform that well in CW.

Edited by IraqiWalker, 07 May 2015 - 03:59 AM.


#51 Vandul

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Posted 07 May 2015 - 03:59 AM

View PostGagis, on 07 May 2015 - 03:57 AM, said:

I don't see the point. Hellbringers are not a problem. The problem was IS having not other good ECM mechs for CW besides Raven 3L. The problem has now been fixed.

That was the hue and cry when the HBR came out. All of the games problems were pinned on one chassis. I think "laser vomit" replaced it shortly after that.

#52 Gagis

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Posted 07 May 2015 - 04:02 AM

View PostIraqiWalker, on 07 May 2015 - 03:59 AM, said:

For CW ECM on a TDR would have been better. CTFs don't perform that well in CW.

ECM on TDR would probably have been overpowered. Putting it on CTF:s will likely make CTFs viable and increase diversity in CW.

#53 Troutmonkey

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Posted 07 May 2015 - 04:28 AM

The Phract is a bad mech?
Wow, I must be a halfway good pilot then because I've never had any trouble with it in the solo queue.
My 3D still kicks arse against clanners with Twin UAC5 and 4ML on a standard engine.

#54 Escef

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Posted 07 May 2015 - 05:23 AM

View PostRalgas, on 07 May 2015 - 12:51 AM, said:


given something else because it was missing gear not yet built into the game. who was dodging the point?


You were. The point was pretty obvious. AS7-D-DC comes stock with Command Console, was given an ECM hard point. BLR-2C is going to be the second mech in the game that comes stock with a Command Console. The obvious question/conjecture is if this means it would be ECM capable as well. I decided to get a hold of Russ on twitter and see if there was any official word, and he said no ECM. I went from simple analysis to information gathering to see if the conjecture held up. You decided to be an ass about it.

#55 mogs01gt

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Posted 07 May 2015 - 05:33 AM

LMAO LRM's becoming more and more useless...

#56 Mad Porthos

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Posted 07 May 2015 - 05:47 AM

I know it's all speculation until it drops, but I did hear some interesting discussion of this mech in TS rooms in the last week or so. One point they were making is that PGI strives to make builds match the tabletop tonnages and hit allocations, for some reason (ie. crit spaces etc.)

With the 0x Cataphract's listing, it mentions it has a 7.5 ton electronics package, right? (Don't have the originating TRO). How do you think that will be implemented? In here, the "excerpt" refers to the package being "obsoleted" by the return of star league era technology (helm memory core etc.), so I guess that likely gives them liscense (a rationale) to just make it be the 1.5 ton ecm, and a BAP, for a total of 3 tons. But how do you suppose they represent the remote sensor dispensor? A Narc/missile slot in the CT? I suppose that and 1.5 tons of NARC ammo would make up the 7.5 tons that represents the 0x electronics package, as could narc and a tag and only .5 tons NARC ammo etc. Anybody have any thoughts or insight on this?

I know it's at times like these that it would have been great to see certain devices like this "remote sensor deployment device" setup to be able to fire multiple UAV's or some sort of remote seizmic sensors that you could put out in "likely" approaches. Instead these things are represented by consumables and I doubt they will give such abilities to a piece of equipment having gone down this road with implementation.

#57 KodiakGW

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Posted 07 May 2015 - 05:55 AM

View PostIraqiWalker, on 07 May 2015 - 03:37 AM, said:

What paywall?


"Gift store first"

So just like the April 21st new variants, which become available for CBill and MC on June 16th, they will be locked behind a paywall for the first two months.

http://mwomercs.com/...tore-april-21st


#58 Mad Porthos

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Posted 07 May 2015 - 05:59 AM

You spend money making a mech design, hours and days and weeks of 3d design work, testing animations and creating new hard point combos, cleaning up bad looking graphical textures and the like on the new variants. That costs real money. You need to make that back, at the very least - if not bring even more money than it cost to make in, due to the desirability of this new variant. When you (I mean, PGI) sold that mech variant for MC only, for a long time, you effectively got "paid" back for making it, because MC required real money to obtain.

After much belly aching, people gained the ability to win MC more often, but this means paying for mechs with MC only is no longer actually guaranteed to be bringing in real money/more money to offset the cost of developing new variants or even whole new chassis. Therefore, you have to put it in the gift store where it's got that extra step of you having to buy it as a gift, with unlock code n' all making it much more tied to real additonal moneys coming in to pay for the aforementioned development time.

Edited by Mad Porthos, 07 May 2015 - 06:02 AM.


#59 Novawrecker

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Posted 07 May 2015 - 08:02 AM

An Is Heavy with ECM ... completely unnecessary, YAY!

Would have preferred them re-work the Grasshopper's quirks than implement a mech with a feature IS already has in abundance.

#60 KodiakGW

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Posted 07 May 2015 - 08:34 AM

Let's dissect this:

View PostMad Porthos, on 07 May 2015 - 05:59 AM, said:


You spend money making a mech design, hours and days and weeks of 3d design work, testing animations and creating new hard point combos, cleaning up bad looking graphical textures and the like on the new variants.


I won't argue that model work had to go into some of the new variants (like the high mount laser torso on the TW). But, animations, mech design, and the majority of the 3D work on new variants are already done. Especially the IS ones. You are using the same chassis, with no special custom paint job, just new hardpoints.

View PostMad Porthos, on 07 May 2015 - 05:59 AM, said:

After much belly aching, people gained the ability to win MC more often,


The only people who won enough MC to buy a new mech during an event were the ones who got into, and maintained their spot in the top 5. So, about .1% of the playerbase (based on recent CW event). The most I have ever made in one of these events is 450 MC, which is probably the average player haul. Well short of buying any heavy mech for MC. Instead, I purchased something I thought was fun, like the Classy Mech bobblehead. Which, I believe, was the intention of these events. Not to save up for a new mech. An average player would need to do 8-10 of those events to get enough to purchase a mech.

All I said was that they are locking this behind a paywall for the first two months. Which is true. As we have already seen, they may give the new variant some outstanding quirks upon release, only to adjust them lower as soon as it becomes generally available. So, it may be that in order to level it without a lot of pain, you need to pay cash now.

I’m all for supporting the game. I purchased the CB Wave 3 and Urbie Collectors edition for reasons I already explained in other threads. I don’t like that they are devaluing the real money purchase means that has been in game all this time. I had 10K MC saved for new mechs for the longest time. I decided to spend the most of it recently on the Hero sale because I see that it has been devalued in turn for the pay now Gift Store.





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