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Nice Hacks


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#121 Scout Derek

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Posted 12 May 2015 - 06:55 AM

View PostZ01, on 12 May 2015 - 06:49 AM, said:

Most suspected cheater using ERPPC and Gauss Rifle at incredible range. How long has the cheat been out there? Really hate it when you cannot even try to fight back.

Nah, they just get lucky, I do it all the time.

#122 Almond Brown

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Posted 12 May 2015 - 06:58 AM

View PostMystere, on 11 May 2015 - 11:10 AM, said:


It's probably an environmental bug that caused him to shoot you through a building.

Otherwise, kindly explain to me how a server-authoritative calculation can be tricked by a client-side hack?

Please, people, think long and hard before you declare that something is a hack. Geesh!


Agreed

Those instances are most likely HSR delayed hits. Pop out shoot, pop back in, then get hit. The hit was already delivered, they just saw it register the hit after their retreat.

What ones Ping was running at may be a good first question in these cases, most of the time. ;)

1 Hacker caught doesn't make a Systemic problem either ffs.

Edited by Almond Brown, 12 May 2015 - 07:13 AM.


#123 Scout Derek

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Posted 12 May 2015 - 07:02 AM

View Postoldradagast, on 12 May 2015 - 03:02 AM, said:

Just to give a few examples of questionable events:

1) Well over a year ago, died in my Atlas from a headshot with a perfect, clean kill - first enemy attack, no damage elsewhere, but here's the thing: The only enemy mechs were a distance away to my RIGHT - the side opposite the Atlas's cockpit eye, and I hadn't even turned towards them before they autokilled me since I was coming around a hill on my right. I also somehow died to an AC 20 and PPC - that was it listed on the "what killed you" list - and those weapons don't have remotely similar flight characteristics from a distance. Cheating or just a huge game screw up?

2) Died to repeated Gauss cockpit hits in a Thunderbolt... except I was moving and twisting at a good speed, and the Thud has an off-set cockpit, resulting in more physical movement of its cockpit than most mechs. And yet it didn't matter - every shot from that enemy landed perfectly on the cockpit.

3) Running full speed up-slope in a Cataphract while perpendicular to the enemy, while also twisting. Enemy gauss mech at over 1km still had zero problem putting his shots exactly where he wanted them on me and other targets, regardless of twisting, speed, etc. The whole match went like that - basically, every shot the guy fired hit whatever he wanted; I've never seen perfect aim like that before or since, so, yeah, it's suspect.

I've also seen one or two odd instances (though not recently) where an enemy mech somehow ends up practically on top of our team near match start, as if they somehow started moving while everyone else was going through the power-up sequence. Again, a bug, cheating, or something else? Who knows.


1) Yes, probably a screw-up in the game since everything was a bit wonky back then (guessing it was around 2012)

2) Can't explain that (no date given), probably experienced shots or a hack.

3) Some are experienced shots with gauss rifles because they've played so many games similar to a weapon such as it that when it comes to open shots. (Guessing it was alpine peaks, if so, was easy, if not, cannot say what it was)

4) Depends on the mech they were in, a light? a medium? It also depends on the map and game mode. Assault? River city?

I can't draw any conclusions because not enough information is stated, it's like you're drawing up scenarios, not actual things that happened in-game.

View PostAlmond Brown, on 12 May 2015 - 06:58 AM, said:


Agreed

Those instances are most likely HSR delayed hits. Pop out shoot, pop back in, then get hit. The hit was already delivered, you just saw it register the hit after your retreat.

What ones Ping was running at may be a good first question in these cases, most of the time. ;)

1 Hacker caught doesn't make a Systemic problem either ffs.


^^ this.

#124 Almond Brown

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Posted 12 May 2015 - 07:06 AM

View PostFatYak, on 11 May 2015 - 06:59 PM, said:

oh for god sake, given i didnt go into depth about the incident anything you write in return is is just a jab for the sake of being an ass as you know a fraction of the detail


And your "babble" is the cause. Thus we have a "cause and effect" incident. So, with less "babble" from yourself, that will cut down on the effective "incident" responses. :)

#125 xWiredx

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Posted 12 May 2015 - 07:07 AM

Every time I see somebody say something about cheating or hacking in a match, I grab another bag of Skinny Pop.

Is it wrong to feel embarrassed about one of your own teammates saying those types of things about members of the other team? Especially when our team is winning? That's happened a few times in the past week and it's like... dude, stop it.

#126 Mystere

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Posted 12 May 2015 - 07:15 AM

View PostxWiredx, on 12 May 2015 - 07:07 AM, said:

Every time I see somebody say something about cheating or hacking in a match, I grab another bag of Skinny Pop.

Is it wrong to feel embarrassed about one of your own teammates saying those types of things about members of the other team? Especially when our team is winning? That's happened a few times in the past week and it's like... dude, stop it.


Hacker hysteria is very real and also seems to be highly contagious.

#127 Ph30nix

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Posted 12 May 2015 - 06:03 PM

View PostScout Derek, on 11 May 2015 - 07:12 PM, said:

WTF man, remove that, no trolls, we already have enough.

The f'd up thing is i didnt even know all the crap that was going on when i posted this. I just saw it as a hilarious video of Fantastictuesdays and shared it.

Seeing more info and then re watching the vid i now realize why you said to take it down.

MY honest fear now is that we will see a wave of new players jump on the using hacks bandwagon just to try them out. I really hope PGI has come up with a solid, accurate and credible way to identify these.

Edited by Ph30nix, 12 May 2015 - 06:04 PM.


#128 ShinVector

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Posted 12 May 2015 - 06:14 PM

View PostMystere, on 12 May 2015 - 07:15 AM, said:


Hacker hysteria is very real and also seems to be highly contagious.


It happens from time to time... But myself would normal keep it within team chat.
We have not means to prove or disprove most of the time other than a gut feeling...

However... I do have shadow play active and can sometimes review what happened in game.
Tell tale signs of hacking... They always knows where you are beyond what people normally should know.

#129 IraqiWalker

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Posted 12 May 2015 - 07:38 PM

View PostPh30nix, on 12 May 2015 - 06:03 PM, said:

The f'd up thing is i didnt even know all the crap that was going on when i posted this. I just saw it as a hilarious video of Fantastictuesdays and shared it.

Seeing more info and then re watching the vid i now realize why you said to take it down.

MY honest fear now is that we will see a wave of new players jump on the using hacks bandwagon just to try them out. I really hope PGI has come up with a solid, accurate and credible way to identify these.


See, I'm a crappy player, so I know I'm safe from these. It's the best thing int he world XD. I get lucky from time to time, but if I was using hacks, my K/D wouldn't be hovering at .80 !

#130 beerandasmoke

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Posted 12 May 2015 - 07:51 PM

I think ive been headshotted out of a mech by a player a half dozen times in this game in almost two years. I really dont see a big problem at the moment event though there is a hack active ingame. However I have noticed that there are cockpit issues with certain mechs. They seem to take more cockpit damage than other mechs. The Raven is one good example. That mech seems to take a lot of cockpit damage. Its either got a overlarge cockpit hitbox or the cockpit is centered perfectly at center mass where players aim. This kind of thing could cause lots of hackusations.

#131 FatYak

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Posted 12 May 2015 - 07:55 PM

View PostAlmond Brown, on 12 May 2015 - 07:06 AM, said:


And your "babble" is the cause. Thus we have a "cause and effect" incident. So, with less "babble" from yourself, that will cut down on the effective "incident" responses. :)
so your answer is to blame me for you making an assumption and therefore incorrect conclusion? That's a bit rich.

#132 Morang

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Posted 12 May 2015 - 10:26 PM

View PostScout Derek, on 12 May 2015 - 06:48 AM, said:

Only Logical solution: BAP

It can detect powered-down mechs, yes. But can it detect mechs behind the cover, not in line-of-sight? Because it sounds like mech on the platform didn't have LOS on mech hiding below the platform.

#133 IraqiWalker

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Posted 12 May 2015 - 11:09 PM

View PostMorang, on 12 May 2015 - 10:26 PM, said:

It can detect powered-down mechs, yes. But can it detect mechs behind the cover, not in line-of-sight? Because it sounds like mech on the platform didn't have LOS on mech hiding below the platform.


Actually that depends on angle. I've had times when my mech detects hostiles directly under me, when I'm on a ledge.

#134 YueFei

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Posted 12 May 2015 - 11:49 PM

View PostIraqiWalker, on 12 May 2015 - 11:09 PM, said:


Actually that depends on angle. I've had times when my mech detects hostiles directly under me, when I'm on a ledge.


It's also possible, depending on the angle of the sunlight on the map, that the guy saw his shadow sticking out on the ground even before he saw his mech.

Also some players just have a good sense of where to look and aim when going around the map from lots of experience. They kinda know where common hiding spots are. And if they're the aggressor, they can play tricks with perspective to see first and shoot first, especially since with internet latency the aggressor has a reaction time advantage.

Against very very very timid players I've been able to creep into just the right sweet spot to hit them when they can't even see me.

And sometimes when I'm getting my head handed to me by better players I figure it probably looks the same way from their perspective: as in, I seem like an easy passive target that they have the initiative against. They are just way ahead of me on the OODA loop.

Edited by YueFei, 12 May 2015 - 11:50 PM.


#135 Thorqemada

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Posted 13 May 2015 - 12:23 AM

When different Players have a good movement prediction and aim for weak Mech-locations they have skill.
When different Players know all the time were a Mech is and aim for the same Pixel at said Mech they have technical assistance.
Both happens...

Edited by Thorqemada, 13 May 2015 - 12:24 AM.


#136 Revis Volek

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Posted 13 May 2015 - 09:04 PM

View PostIraqiWalker, on 12 May 2015 - 07:38 PM, said:


See, I'm a crappy player, so I know I'm safe from these. It's the best thing int he world XD. I get lucky from time to time, but if I was using hacks, my K/D wouldn't be hovering at .80 !



I feel your pain bro...

When I get called out id love to for a SEND STATS button so they could see how wrong they were...lol

#137 Mystere

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Posted 13 May 2015 - 09:09 PM

View PostDarthRevis, on 13 May 2015 - 09:04 PM, said:

I feel your pain bro...

When I get called out id love to for a SEND STATS button so they could see how wrong they were...lol


Why even bother? I prefer to keep my victims anxiously guessing. :lol:

#138 Scout Derek

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Posted 14 May 2015 - 07:44 AM

View PostDarthRevis, on 13 May 2015 - 09:04 PM, said:



I feel your pain bro...

When I get called out id love to for a SEND STATS button so they could see how wrong they were...lol


I think I can do that with my 1.4 KDR :)

View PostPh30nix, on 12 May 2015 - 06:03 PM, said:

The f'd up thing is i didnt even know all the crap that was going on when i posted this. I just saw it as a hilarious video of Fantastictuesdays and shared it.

Seeing more info and then re watching the vid i now realize why you said to take it down.

MY honest fear now is that we will see a wave of new players jump on the using hacks bandwagon just to try them out. I really hope PGI has come up with a solid, accurate and credible way to identify these.


You never know, well, thing is, you just have to be careful, because I've dealt with a lot of trolls, guess you were in the wrong place at the wrong time, least you did the right thing by deleting it and admitting, I can give you that :)

View PostYueFei, on 12 May 2015 - 11:49 PM, said:


It's also possible, depending on the angle of the sunlight on the map, that the guy saw his shadow sticking out on the ground even before he saw his mech.

Also some players just have a good sense of where to look and aim when going around the map from lots of experience. They kinda know where common hiding spots are. And if they're the aggressor, they can play tricks with perspective to see first and shoot first, especially since with internet latency the aggressor has a reaction time advantage.

Against very very very timid players I've been able to creep into just the right sweet spot to hit them when they can't even see me.

And sometimes when I'm getting my head handed to me by better players I figure it probably looks the same way from their perspective: as in, I seem like an easy passive target that they have the initiative against. They are just way ahead of me on the OODA loop.


Many players do NOT have the best rigs to run the game, and usually run it at low to where they canot see shadows. Some have more than average rigs and are experienced, they turn everything low except shadows and from there can see mech shadows.

There's too many explanations for it, that's just one of them. Most explanations are of legal cause, some are of unfair legal cause, and then there's that small percentage of hacks.

#139 DONTOR

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Posted 14 May 2015 - 07:53 AM

Just like when you lift weghts and people ask if you're on steroids lol. Best compliment ever!

#140 Almond Brown

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Posted 14 May 2015 - 11:10 AM

View PostFatYak, on 12 May 2015 - 07:55 PM, said:

so your answer is to blame me for you making an assumption and therefore incorrect conclusion? That's a bit rich.


No blame assigned. I simply accused you of "babbling". And you were. Therefore correct conclusion?





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