Its pretty straight forward: Timber wolf has an iconic shape... its ears (missile racks). Current dynamic weapon visuals removes those iconic boxes and replaces them with boxy boxes and extra large auxiliary boxes. Moreover, it give the timberwolf an unintended hitbox advantage by removing those. (this dynamic visuals also have done a perfect job of giving weird looks to mechs like catapults, jaggers, phracts....)
To see the effect more clearly, you can look how 2 LRM 15s on one side torso looks like:
Or... 2 SRM 6 racks on one side torso:
Can someone explain why the auxiliary boxes are the same size for both LRM15 and SRM6 ?... but the sizes are different for the main missile rack?
Its weird.
SOLUTION:
Instead of leaving the choice of designing the dynamic weapons to your modelers.... LET ALEX DESIGN THOSE.....PLEASE !
SUGGESTION:
These 2 pics took only 10 minutes... 10 !
Not saying that they are good... but an attempt to save the original looks of the mech while having dynamic visuals. At the same time, preventing the timby from getting un-intended hitbox advantages.
and this one:
Summary:
Edited by Navid A1, 23 June 2015 - 06:50 PM.