Troutmonkey, on 12 May 2015 - 04:13 PM, said:
Not really. PGI is a rather small studio. The low number of staff explains the really long turnarounds on a lot of stuff.
No, what I doubt is that they even have 8 ppl working on non-mech things, because, let's be frank, non-mech output is...marginal in this game.