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Quirk List For The May 19Th Patch


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#561 Lt Evgen

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Posted 19 May 2015 - 12:00 PM

sorry, not read all(its imposibble - when read one post added 3 new) PGI, why ppl use lasers on clan mechs? energy OP? NO NO. couse SRM HSR broken (, not use ballistic? HSR for ballistic broken too)) and if you can't add ammo type change( :D ) do clan AC weapons like IS ( C-AC5 - 1 projectile 5 damage, non c-uac) and may be ppl change energy config on clan mechs. (P.S. sorry , my eng so pretty good, like new PGI balance innovations :D )

#562 Ware Wolf

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Posted 19 May 2015 - 12:22 PM

I am not the most experienced Mech pilot but during the Tukayyid event was that just like in the books there was no way to truly compete with the clan mechs in equal numbers. Especially when the clans are not restricted by thier honor which dictated their fighting style. PGI basically made the clans OP Merc's and now they are taking away the few mechs that let us hold our own and now we will just get a continuous steam rolling in CW. Well there goes my favorite part of the game PGI.

#563 Yokaiko

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Posted 19 May 2015 - 12:29 PM

Funny I ran a 68% win rate, and only two people from my unit even participated.

#564 Malcolm Decker

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Posted 19 May 2015 - 01:01 PM

View PostSKINLESS, on 19 May 2015 - 09:31 AM, said:

See how the top of the screen says 'MAINTENANCE'

That's your Crows and Timbers being nerfed.


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#565 Peiper

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Posted 19 May 2015 - 02:49 PM

The TW/SC quirks are still in?? WTF? I thought we made our point on this.

My 4 medium laser timberwolf has +15% laser burn and cooldown and my laserboat has +21% to both. Even my 2 LPL build has +6% on both. That's TWO FRIGGIN LASERS and I'm getting penalized because of boats. Yeah, my laserboat has been nerfed, but my other T-Wolfs aren't laserboats at all. Why the hell are they being nerfed? This is bullshizzle, PGI. Seriously.

Stop with this crap and put in sized hardpoints, or engine draw/limits, or something else to mitigate alpha-strike boats. I understand that. Those solutions make sense. But penalizing us all because you're unwilling to FIX the fundimental problems of the game smacks of laziness. Look, all these quirks, one by one, mech by mech, are going to piss everyone off sometimes, so you'll always have people pissed of or feeling the pain of your balancing issue. Maybe, even, with these proposed ideas there will still be balancing issues. But these solutions would help the overall game for everyone. In Battletech, slow, steady tactics mostly win the race. In most 1st person games, headshots win. Those people under the illusion that this is like MOST 1st person games will be pleasantly surprised to find that battletech really is a simulator, with mech pummeling each other over time than simply getting cored in one shot by the biggest, baddest mechs. I KNOW that's what you want, that's what we all wanted from the beginning.

Stop the madness, PGI. Clan mechs cost a LOT of money for those who pre-order them. We aren't paying that money for crap, we EXPECT that we're paying for the best mechs. You can argue that, 'well, gee, they already have endo-steel, XL engines, etc... but that's not why people spend more for those mechs. They want the hero (I) bonuses from the Prime (I) mechs, and they want them earlier than others. If you're going to nerf clan tech, then give us all a partial refund.

Or, maybe address the alpha-meta as a whole with changes to mech construction and/or mechanics, that affect ALL high-alpha mechs OR just let us have what we PAID for. But don't do this to us. It's unfair, a poor business decision, and takes away from both our enjoyment of the game and your credibility as a game developer.

#566 Cruor Viridis

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Posted 19 May 2015 - 03:15 PM

Not sure about everything else, but I've tried out the new quirks with the TBR, and honestly I'm doing better than I was before - perhaps now that I'm not shooting as often my heat is more stable and I can't screw up as much.

My build runs pretty hot normally, but now it just feels like I installed HeatSafesoftware to stop me blowing myself up so much.

So thanks, PGI for making the Timber more noob proof for people like me.

Edited by Advduper, 19 May 2015 - 03:16 PM.


#567 Angel Devereaux

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Posted 19 May 2015 - 03:45 PM

The negative quirks wouldn't be so bad if there were more pods that didn't have laser hardpoints, there are some builds I have that don't even have all lasers in them yet I am being penalized for the pods just being there, yet I do not have the option of switching to a pod that doesn't have them, these negative quirks should only be effective to slots that have lasers equiped

Edited by Angel Devereaux, 19 May 2015 - 03:55 PM.


#568 Uncle Totty

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Posted 19 May 2015 - 03:46 PM

Wow. Even AFTER the nerfs, lasers are STILL the best weapons you can put on these (Timber Wolf/Storm Crow). :huh:

#569 Cruor Viridis

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Posted 19 May 2015 - 03:51 PM

View PostAngel Devereaux, on 19 May 2015 - 03:45 PM, said:

The negative quirks wouldn't be so bad if there were more pods that didn't have laser hardpoints, there are some builds I have that don't even have lasers in them yet I am being penalized for them just being there, yet I do not have the option of switching to a pod that doesn't have them, these negative quirks should only be effective to slots that have lasers equiped


Well, if you don't have lasers those negative quirks wont be an issue anyway, will they?

#570 Angel Devereaux

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Posted 19 May 2015 - 03:54 PM

View PostAdvduper, on 19 May 2015 - 03:51 PM, said:



Well, if you don't have lasers those negative quirks wont be an issue anyway, will they?


Sorry I typed that wrong, I meant to say I wasn't boating lasers, all my builds have some lasers in them, but we shouldn't have to have negative quirks from hard points we don't use and cannot even change

#571 Angel Devereaux

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Posted 19 May 2015 - 04:01 PM

I'm also noticing that these new quirks are pretty much making energy weapon cool down modules a must have

#572 ShadowFire

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Posted 19 May 2015 - 04:02 PM

Well since the TBR and SCR have been nerfed back into the pack maybe PGI should give back that missing second Mech Weapon Module they pre-nerfed them with. Heck, it might just encourage us to outfit them with a few poor performing clan auto cannons or LRM launchers. Fair is fair.....

#573 Lawrence Elsa

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Posted 19 May 2015 - 04:07 PM

Strange that this thread was posted 31 days before Invasion wave 3's release date.

#574 Ragnahawk

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Posted 19 May 2015 - 04:32 PM

This looks like the usual whiner nerfage. And look most of them are innersphere.

#575 teslabear

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Posted 19 May 2015 - 05:35 PM

Anyone actually tried out their tbr or scr post-nerf? Thoughts?

Finally saved up enough cbills to buy a second stormcrow after weeks of grinding, not sure if I should still get it now.

Edited by teslabear, 19 May 2015 - 05:38 PM.


#576 Uncle Totty

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Posted 19 May 2015 - 05:47 PM

Tried out my 6 MPLaser TBR. Still [rocks]. Mixed bags with Large Lasers are crap though.

Edited by Marvyn Dodgers, 20 May 2015 - 03:53 PM.
Language


#577 teslabear

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Posted 19 May 2015 - 07:58 PM

feels like the nerf hurt my dps mixed weapon tbr much more than the alpha strike laser vomit variant. :/

#578 MrHumble

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Posted 19 May 2015 - 08:07 PM

Tried my Timberwolf (4 mplas and an ERPPC)....

Couldn't wait to quit the game after I died.

Will try again next patch.

MWO is in Dark Ages mode....Classic Battletech is long dead here.

#579 Frost Lord

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Posted 19 May 2015 - 08:46 PM

View PostNathan K, on 19 May 2015 - 05:47 PM, said:

Tried out my 6 MPLaser TBR. Still [rocks]. Mixed bags with Large Lasers are crap though.

yep this is what was intended. I have 5 on my storm crow prime claners should have relied this is what they needed to do to counter IS brawler rushes, a bunch of long range mechs to rip IS snipers then some brawlers to shield them when the IS get up close.

Edited by Marvyn Dodgers, 20 May 2015 - 03:53 PM.
Language in quote


#580 Alienized

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Posted 19 May 2015 - 09:01 PM

as many stated: proper timberwolf loadouts still work very fine.
proper SCR loadouts still work very fine.

bad loadouts will not work anymore.
a shame that people that love battletech now cry about the fact that they have to use the customization given to them to fix their loadout. and quit.





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