XX Sulla XX, on 17 May 2015 - 01:33 AM, said:
Crazy idea but lets see how it plays out for a couple of weeks after the nerfs before going off the deep end
Unlike PGI I can run a calculator, screwing around I came up with all of two builds that I would even attempt on a Timber, and they both rather suck. Oh and I remember the first time they 2 sec durationed the ER-Llas, its was impossible to use them because the enemy either moves, or you get punched in the face so hard you don't do it again.
......and unless you want a 1.6s burn on mlas you sure as **** don't stack mediums or smalls, JUST using the prime arms on a Timber is enough to push a clan MPL to 0.95s burns. Even my dual AC10 Timber has 4 lasers on it.
So the hell with it, refund my wave three I'm not paying to have anything good that does come out of it nuked into the floor, and I'm just fine with my 100 or so IS mechs.
CrushLibs, on 17 May 2015 - 04:46 AM, said:
Can someone link or explain how this 20% + 20% happens?
Are the nerfs additive ? 12% LT + 3% arm + 6% CT = 20% ???
Just asking for clarification.
Also longer duration = better cooling?? LMAO More like less damage on target and more shots for equal damage = hotter mech.
Longer duration + longer cooldown
And yes, its quite literally +3% for each PER energy slot applied across the mech, so again, just using the prime arms on either is a flat 24% DPS nerf for every energy weapon.
The cooldown is general energy as well, so it'll hit the PPCs, adding 4,48s for a C/ER-PPC?
Edited by Yokaiko, 17 May 2015 - 06:39 AM.