

#41
Posted 20 May 2015 - 09:54 AM
#42
Posted 20 May 2015 - 09:57 AM
Gas Guzzler, on 20 May 2015 - 08:06 AM, said:
Why do you say "suboptimal"? Unless your idea of "optimal" is "anything goes", sized hardpoints just change the parameters for optimization.
#44
Posted 20 May 2015 - 09:59 AM
#45
Posted 20 May 2015 - 10:08 AM
MrMadguy, on 20 May 2015 - 09:48 AM, said:
Just because some mech is good does not mean it should be nerfed to the ground,Ravens have always been one of the most common lights anyway,and the 3 LL raven is not really anything scary,you can do pretty much everything it does in a damn mist lynx with less tonnage.Huginn is just annoying,nothing more.
and OP Anansi? what? where? i want to see one too
#46
Posted 20 May 2015 - 10:12 AM
#47
Posted 20 May 2015 - 10:17 AM
Kh0rn, on 20 May 2015 - 10:12 AM, said:
The Nova has twisting capability in BTech, it was certain MW video games that messed that up, it's only limitation was the heat all it's lasers produced if fired in alphas, easily avoided. Catapults are NOT frontline Mechs, they are second line support Mechs, so not having secondary weapons is really not much of an issue in BTech, and for MWO, we have the boating Catapults WITH secondary weapons, in case you missed that variant.
Boats in BTech and the video games have drawbacks, that doesn't change the fact that it's still the optimal choice.
#48
Posted 20 May 2015 - 10:19 AM
#49
Posted 20 May 2015 - 10:29 AM
Gas Guzzler, on 20 May 2015 - 08:58 AM, said:
No, they are suboptimal because the weapons don't work well together. I don't run meta mechs all the time, but the loadout always makes sense. I don't run 1 ER LL, an LRM 10, an SRM 4, 2 Machine Guns, and 2 Medium lasers because those weapons don't work well together. Not 100% sure what exactly cheese builds are now.
It kills variety because it makes it so the only mechs that are viable are mechs that can carry weapons that work together. Basically only the mechs that can make the viable builds with the correct hardpoint "sizes".
Oh, except for omni-mechs which can find omni-pods with large weapons on them pretty easily in most cases.
So under this locked Sized Hard point scheme, any Mechs who's HP's don't line up well become scrap and have NO WAY to be corrected with time, and weapons balance, because they just aren't ever going to be viable. MW4 proved that. The "cream" was selected and the rest become what we would call today Tier 4-5 Mechs in a heartbeat.
At least with the current "open" Mech Bay, changes to the game can change any and all Mechs and possible builds. What was poor can be revitalized under the current system. It cannot be done under a Locked Hard point System.
Edited by Almond Brown, 20 May 2015 - 10:31 AM.
#50
Posted 20 May 2015 - 10:35 AM
Kh0rn, on 20 May 2015 - 10:19 AM, said:
Depends on who uses what, I've seen just as many deathballs using stockers as I've seen using customs. People will play how they feel most comfortable or how they perceive is the best option, usually with little to no regard for tactics and strategy.
#51
Posted 20 May 2015 - 10:38 AM
MrMadguy, on 20 May 2015 - 09:48 AM, said:
Pssst. My collection of I.S. "Victors" would like to have a word... :]
#52
Posted 20 May 2015 - 10:41 AM
Cookiemonter669, on 20 May 2015 - 09:59 AM, said:
FTFY
And also have PGI buy everyone who plays a real gaming PC and High Speed Internet so folks can upgrade Mom and Pops 12 years old Laptop that put away that 15 years old modem ffs.

Edited by Almond Brown, 20 May 2015 - 10:42 AM.
#53
Posted 20 May 2015 - 10:42 AM
Kristov Kerensky, on 20 May 2015 - 10:35 AM, said:
Depends on who uses what, I've seen just as many deathballs using stockers as I've seen using customs. People will play how they feel most comfortable or how they perceive is the best option, usually with little to no regard for tactics and strategy.
Welp I guess that sums it up lol Off too MWLL for myself.
#56
Posted 20 May 2015 - 10:48 AM
#57
Posted 20 May 2015 - 11:11 AM
Gas Guzzler, on 20 May 2015 - 08:06 AM, said:
That is because people like me think it is a stupid ass terribad idea. I'm pretty sure the majority of the player base feels the same way.
Why would we Nerf customization in a MechWarrior game? Remember MW2? You could put anything anywhere. We have more restrictions now, but let's not take customization away entirely, it only hurts the game and kills variety. Not to mention makes omnimechs way more powerful than battle mechs.
Seriously, sized hardpoints is bad, and the only people who want it are people who don't want to play the game at a high level and just want to play suboptimal builds. If that is what you want to do fine, but don't enforce how you want to play the game on the rest if us.
Sometimes I wonder if anything anywhere would have been better for the chassis.
My guess is it makes it much harder to sell a crap ton of variants, but one of the biggest problems with balance is often hard points and their location.
#58
Posted 20 May 2015 - 09:54 PM
Edited by MrMadguy, 20 May 2015 - 09:55 PM.
#60
Posted 20 May 2015 - 10:09 PM
Gas Guzzler, on 20 May 2015 - 08:06 AM, said:
Oh yeah? I'm willing to bet Juodas' sized-hardpoints post will get more likes compared to yours.

Besides, most players would still play MWO if it had been made with SHP from the start. Steam players will give even less **** about such things.
Edited by El Bandito, 20 May 2015 - 10:11 PM.
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