Acheron Blade, on 20 June 2015 - 12:10 AM, said:
All these lock out ideas don't really address the real problem which is veteran groups stomping newbies or disorganized pugs. Until that is removed, CW will always be an afterthought for most players.
Stomp games are pointless for the vet groups and totally demoralizing to the solo/new players. Put the solos/new against others like them and the vet groups against other vet groups.
That could work, if it wasn't actually ineffective.
The problem here is with the players themselves, more than the mode (don't get me wrong, CW has some problems, but the biggest ones lie with the players themselves).
We have LFG. We have in-game VOIP, and literally every faction has it's own TS3 hub, PLUS the Comstar TS servers available to everyone, and always advertised. Yet people still refuse to coordinate, and still play solo rambo. There's no problem with dropping solo. I do it a lot. The biggest problem is in playing solo.
Also, if you think a solo only queue will solve it, you are sorely mistaken. Unit pilots can just queue up as solos on any planet, and still roflstomp the disorganized pugs.
The problem is with disorganized players, thinking they can beat an organized team, by running around like it's the public queue.
Since apparently people need to be hand held. We need to have faction teamspeak servers advertised in-client, to herd the solo players onto them, that way, they can coordinate with others, and start playing as a team.
Edited by IraqiWalker, 20 June 2015 - 12:50 AM.