Posted 31 May 2015 - 07:45 AM
4xLRM15/2xERLL/8 tons/clan probe battle I just walked from with 900 damage, no kills (odd that..probably that weird little trebuchet who spent the whole match under my skirt and finished with 5kills) enough XP to finish off that LAST 21.5K module slot.
advance sensor/target decay/ERLL range modules
alpha the missiles if you're only getting locks for 5 seconds, chain if they're out in the open, or fire 2 pairs if you have multiple targets and are trying to repel invaders
So, yes. LRM warhawk is good and after 71 battles combined in all three variants, keeping the B specifically for that torso missile hard point, I can say the BEST thing you can do with this is/are the missile boat builds.
4ERPPC..no, ballistic this, that, no..torsos are spindly weak.
Tried the SRM boats...again, torsos and arms pop off this thing.
Tried the 3xLRM15/energy. Tried the 2xLRM20/2xLRM15, no. Tried the 4xLRM15/4MPL(or 4ML or 4SMPL)
its horrible as a brawler.
Its pretty much a horrible clan mech! Crippled by a torso you can't do anything with, hardpoints that are not flexible, no engine choice, no endo, no ferrous armor...THIS Is what it does, and well thankfully.
Its an assault, that can boat missiles, and snipe, AND at 71+ can hustle to or from danger.
No more than I'd load up a dire with missiles...or a crow with ballistics...this is the clans dam fine LRM boat.
just my .02 worth, your mileage may vary.
Tactics, you must stay with the group. I like to be around 600-700 from the enemy, and keep close to mediums and heavies. You keep the enemies head down with constant single fire salvo's allowing your group to advance.
If you call out "lock targets please" I will leg you. Nothing says inexperience faster than that stupid request, why not call out "please leg and core mechs for me"? Line of sight and target decay are your friends. Skip the tag unless you run CW.
Lights will eat you alive. If you wander off, you'll die, if you push ahead, you'll die, if you dont watch the minimap, you'll die, if you do not pay attention to your group and they leave, you'll die, this mech runs hot as hell, if you over heat while standing on that ridge lerming away, you'll die, if you constantly launch every time a red triangle appears for one second, you'll be out of ammo, and die. 2ERL are not enough to wipe the map.\
The LRM's keep them away, the LRM's allow you to whack an unseen fleeing enemy, ONE salvo of LRM's dumbfired between buildings can flush out enemy who think you got a lock somehow.